local Commands = require 'utils.commands' local Server = require 'utils.server' local Discord = require 'utils.discord_handler' Commands.new('halt_pause', 'Resumes the game if the backend has paused it.') :require_admin() :require_backend() :require_validation('This will resume the game from the script handler. Are you sure you want to continue?') :callback(function (player) if not Server.get_paused_state() or not game.tick_paused then player.print('The game is currently not paused.') return false end local server_name = Server.get_server_name() or 'CommandHandler' Discord.send_notification( { title = "Game unpaused from backend", description = player.name .. ' has triggered to unpause the game from the backend!', color = "success", fields = { { title = "Server", description = server_name, inline = "false" } } } ) Server.log_halt_pause(player.name) player.print('[Handler] Game will shortly be unpaused. Please wait a moment for the game to resume.') return true end)