--[[ Exchange Strings >>>eNp1UT1oFEEUfi/nkcsJonBNwMQrUtjsES/aHOFmTCMp1M5+b 29OB/Z2ztldSLRwixQWQpo0pkmKNCZgJ2gXsVHQIGpjd5LGwiJBE AvhnNnd2VvX5IN5fPO9/xmAC3AbYuxTgKhdOeMI201vRMmk6ojBg ElLSJaXpxwZdpkluAqO6N7uLtGeKvNYf9Xq2D7TskqI5QqXwitWK PuB8P5VAsmYnyRGba2eDaXt8bCf5EZZJODOwZ3X0dos6DN6BPXRS B/Fhso/hBQqA5WWonTZEV4ghWv5LAi4d7dlhyutnmT3Q+Y5q61+6 AZ84HImKwuN+RgzxYy+4H4QStbqcNufsuYbzWs6zjo17sTyVxoLM cqOy3s9gPp1dZb01oj4sPb8xrcHGwSTqRs0JUepst8xyrIht+ipr jlDrubqJN1/5kjSNFAt0qgKHZPEuaadiMf3Dh+/+P2ljX+eHX+62 aEEj4yCOKkScCIzm081XplVwNQcktT1leCH9xo/CJZ1Rk2b7SfKR M0JwPPnzLV+EcxobVOmRrEX45fZ5NCQz6S4h3qIRV18Vpu32sQNs 8kwoXSdIr1kvNPjEJXfhPwM3fGG70zbN7n+hUH+/4j8HgVljp7wD VXdsJuZ76VsGvWeHyfNjW7REoyhvvvAetn9CzJb1cQ=<<< ]] require "player_modifiers" require "modules.rocks_broken_paint_tiles" require "modules.rocks_heal_over_time" require "modules.rocks_yield_ore_veins" require "modules.no_deconstruction_of_neutral_entities" local get_noise = require "utils.get_noise" local Player_modifiers = require "player_modifiers" local math_random = math.random local math_floor = math.floor local math_abs = math.abs local rock_raffle = {"sand-rock-big","sand-rock-big", "rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-huge"} local size_of_rock_raffle = #rock_raffle local function place_entity(surface, position) if math_random(1, 3) ~= 1 then surface.create_entity({name = rock_raffle[math_random(1, size_of_rock_raffle)], position = position, force = "neutral"}) end end local function is_scrap_area(noise) if noise > 0.75 then return end if noise < -0.75 then return end if noise > 0.12 then return true end if noise < -0.12 then return true end end local function move_away_things(surface, area) for _, e in pairs(surface.find_entities_filtered({type = {"unit-spawner", "turret", "unit", "tree"}, area = area})) do local position = surface.find_non_colliding_position(e.name, e.position, 128, 4) if position then surface.create_entity({name = e.name, position = position, force = "enemy"}) e.destroy() end end end local vectors = {{0,0}, {1,0}, {-1,0}, {0,1}, {0,-1}} local function on_player_mined_entity(event) local entity = event.entity if not entity.valid then return end if entity.type ~= "simple-entity" then return end local surface = entity.surface for _, v in pairs(vectors) do local position = {entity.position.x + v[1], entity.position.y + v[2]} if not surface.get_tile(position).collides_with("resource-layer") then surface.set_tiles({{name = "landfill", position = position}}, true) end end if event.player_index then game.players[event.player_index].insert({name = "coin", count = 1}) end end local function on_entity_died(event) if not event.entity.valid then return end on_player_mined_entity(event) end local function on_chunk_generated(event) local surface = event.surface local seed = surface.map_gen_settings.seed local left_top_x = event.area.left_top.x local left_top_y = event.area.left_top.y local set_tiles = surface.set_tiles local get_tile = surface.get_tile local position local noise for x = 0, 31, 1 do for y = 0, 31, 1 do position = {x = left_top_x + x, y = left_top_y + y} if not get_tile(position).collides_with("resource-layer") then noise = get_noise("scrapyard", position, seed) if is_scrap_area(noise) then set_tiles({{name = "dirt-" .. math_floor(math_abs(noise) * 12) % 4 + 3, position = position}}, true) place_entity(surface, position) end end end end move_away_things(surface, event.area) end local function on_player_joined_game(event) local player = game.players[event.player_index] local modifiers = Player_modifiers.get_table() modifiers[player.index].character_mining_speed_modifier["caves"] = 3 Player_modifiers.update_player_modifiers(player) end local function on_init() global.rocks_yield_ore_maximum_amount = 999 global.rocks_yield_ore_base_amount = 100 global.rocks_yield_ore_distance_modifier = 0.025 end local Event = require 'utils.event' Event.on_init(on_init) Event.add(defines.events.on_chunk_generated, on_chunk_generated) Event.add(defines.events.on_player_joined_game, on_player_joined_game) Event.add(defines.events.on_player_mined_entity, on_player_mined_entity) Event.add(defines.events.on_entity_died, on_entity_died) require "modules.rocks_yield_ore"