require "utils.utils" require "utils.corpse_util" require "bot" require "chatbot" require "session_tracker" require "antigrief" require "antigrief_admin_panel" require "group" require "player_list" require "poll" --require "score" ---- enable modules here ---- --require "maps.tools.map_pregen" --require "maps.tools.cheat_mode" --require "maps.modules.hunger" --require "maps.modules.fish_respawner" --require "maps.modules.rocket_launch_always_yields_science" --require "maps.modules.launch_fish_to_win" --require "maps.modules.satellite_score" --require "maps.modules.restrictive_fluid_mining" --require "maps.modules.fluids_are_explosive" --require "maps.modules.explosives_are_explosive" --require "maps.modules.explosive_biters" --require "maps.modules.railgun_enhancer" --require "maps.modules.dynamic_landfill" --require "maps.modules.custom_death_messages" require "maps.hunger_games_map_intro" require "maps.modules.hunger_games" require "maps.modules.dynamic_player_spawn" ----------------------------- ---- enable maps here ---- --require "maps.biter_battles" --require "maps.cave_miner" --require "maps.labyrinth" --require "maps.spooky_forest" --require "maps.nightfall" --require "maps.atoll" --require "maps.tank_battles" --require "maps.spiral_troopers" --require "maps.fish_defender" --require "maps.crossing" --require "maps.anarchy" --require "maps.railworld" --require "maps.spaghettorio" require "maps.deep_jungle" --require "maps.lost_desert" --require "maps.empty_map" --require "maps.custom_start" ----------------------------- local Event = require 'utils.event' local function on_player_created(event) local player = game.players[event.player_index] player.gui.top.style = 'slot_table_spacing_horizontal_flow' player.gui.left.style = 'slot_table_spacing_vertical_flow' end function generate_map(radius) local surface = game.players[1].surface if surface.is_chunk_generated({radius, radius}) then game.print("Map is generated.") return end surface.request_to_generate_chunks({0,0}, radius) surface.force_generate_chunk_requests() for _, player in pairs(game.connected_players) do player.play_sound{path="utility/new_objective", volume_modifier=1} end game.print("Map is generated.") end function spaghetti() game.forces["player"].technologies["logistic-system"].enabled = false game.forces["player"].technologies["construction-robotics"].enabled = false game.forces["player"].technologies["logistic-robotics"].enabled = false game.forces["player"].technologies["robotics"].enabled = false game.forces["player"].technologies["personal-roboport-equipment"].enabled = false game.forces["player"].technologies["personal-roboport-equipment-2"].enabled = false game.forces["player"].technologies["character-logistic-trash-slots-1"].enabled = false game.forces["player"].technologies["character-logistic-trash-slots-2"].enabled = false game.forces["player"].technologies["auto-character-logistic-trash-slots"].enabled = false game.forces["player"].technologies["worker-robots-storage-1"].enabled = false game.forces["player"].technologies["worker-robots-storage-2"].enabled = false game.forces["player"].technologies["worker-robots-storage-3"].enabled = false game.forces["player"].technologies["character-logistic-slots-1"].enabled = false game.forces["player"].technologies["character-logistic-slots-2"].enabled = false game.forces["player"].technologies["character-logistic-slots-3"].enabled = false game.forces["player"].technologies["character-logistic-slots-4"].enabled = false game.forces["player"].technologies["character-logistic-slots-5"].enabled = false game.forces["player"].technologies["character-logistic-slots-6"].enabled = false game.forces["player"].technologies["worker-robots-speed-1"].enabled = false game.forces["player"].technologies["worker-robots-speed-2"].enabled = false game.forces["player"].technologies["worker-robots-speed-3"].enabled = false game.forces["player"].technologies["worker-robots-speed-4"].enabled = false game.forces["player"].technologies["worker-robots-speed-5"].enabled = false game.forces["player"].technologies["worker-robots-speed-6"].enabled = false end Event.add(defines.events.on_player_created, on_player_created)