local Event = require 'utils.event' local Public = require 'maps.fish_defender_v2.table' local function on_player_changed_position(event) local vehicle_nanobots_unlocked = Public.get('vehicle_nanobots_unlocked') if not vehicle_nanobots_unlocked then return end local player = game.get_player(event.player_index) if not (player and player.valid) then return end if not player.character then return end if not player.character.driving then return end if not (player.vehicle and player.vehicle.valid) then return end if player.vehicle.health == player.vehicle.prototype.max_health then return end player.vehicle.health = player.vehicle.health + player.vehicle.prototype.max_health * 0.005 end Event.add(defines.events.on_player_changed_position, on_player_changed_position) return Public