return { application="factorio", application_version="2.0.72", api_version=6, stage="runtime", classes={ LuaAISettings={ methods={}, attributes={ allow_destroy_when_commands_fail=true, allow_try_return_to_spawner=true, do_separation=true, join_attacks=true, object_name=true, path_resolution_modifier=true, size_in_group=true, valid=true }, operators={} }, LuaAccumulatorControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, output_signal=true, read_charge=true, valid=true, entity=true, type=true }, operators={} }, LuaAchievementPrototype={ methods={}, attributes={ allowed_without_fight=true, alternative_armor=true, ammo_type=true, amount=true, armor=true, count=true, damage_dealer=true, damage_type=true, dont_build=true, dont_research=true, excluded=true, fluid_product=true, in_vehicle=true, included=true, item_product=true, last_hour_only=true, limit_equip_quality=true, limit_quality=true, limited_to_one_game=true, minimum_damage=true, minimum_distance=true, minimum_energy_produced=true, module=true, more_than_manually=true, not_to_kill=true, object_name=true, objective_condition=true, personally=true, quality=true, research_all=true, research_with=true, science_pack=true, should_survive=true, surface=true, technology=true, to_build=true, to_kill=true, to_use=true, type_not_to_kill=true, type_of_dealer=true, type_to_kill=true, valid=true, within=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaActiveTriggerPrototype={ methods={}, attributes={ fork_chance=true, jump_delay_ticks=true, max_forks=true, max_forks_per_jump=true, max_jumps=true, max_range=true, max_range_per_jump=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaAgriculturalTowerControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, read_contents=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaAirbornePollutantPrototype={ methods={}, attributes={ affects_evolution=true, chart_color=true, damages_trees=true, localised_name_with_amount_key=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaAmmoCategoryPrototype={ methods={}, attributes={ bonus_gui_order=true, factoriopedia_alternative=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaArithmeticCombinatorControlBehavior={ methods={ get_signal_last_tick=true, get_circuit_network=true }, attributes={ object_name=true, parameters=true, valid=true, signals_last_tick=true, entity=true, type=true }, operators={} }, LuaArtilleryTurretControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, read_ammo=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaAssemblingMachineControlBehavior={ methods={ get_circuit_network=true }, attributes={ circuit_read_contents=true, circuit_read_ingredients=true, circuit_read_recipe_finished=true, circuit_read_working=true, circuit_recipe_finished_signal=true, circuit_set_recipe=true, circuit_working_signal=true, include_fuel=true, include_in_crafting=true, object_name=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaAsteroidChunkPrototype={ methods={}, attributes={ dying_trigger_effect=true, factoriopedia_alternative=true, hide_from_signal_gui=true, item_signal_alias=true, mineable_properties=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaAsteroidCollectorControlBehavior={ methods={ get_circuit_network=true }, attributes={ include_hands=true, object_name=true, read_content=true, set_filter=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaAutoplaceControlPrototype={ methods={}, attributes={ can_be_disabled=true, category=true, object_name=true, richness=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaBootstrap={ methods={ generate_event_name=true, get_event_filter=true, get_event_handler=true, get_event_id=true, get_event_order=true, on_configuration_changed=true, on_event=true, on_init=true, on_load=true, on_nth_tick=true, raise_biter_base_built=true, raise_console_chat=true, raise_event=true, raise_market_item_purchased=true, raise_player_crafted_item=true, raise_player_fast_transferred=true, raise_script_built=true, raise_script_destroy=true, raise_script_destroy_segmented_unit=true, raise_script_revive=true, raise_script_set_tiles=true, raise_script_teleported=true, register_metatable=true, register_on_object_destroyed=true, set_event_filter=true }, attributes={ active_mods=true, feature_flags=true, level=true, mod_name=true, object_name=true }, operators={} }, LuaBurner={ methods={}, attributes={ burnt_result_inventory=true, currently_burning=true, fuel_categories=true, heat=true, heat_capacity=true, inventory=true, object_name=true, owner=true, remaining_burning_fuel=true, valid=true }, operators={} }, LuaBurnerPrototype={ methods={}, attributes={ burnt_inventory_size=true, effectivity=true, emissions_per_joule=true, fuel_categories=true, fuel_inventory_size=true, initial_fuel=true, initial_fuel_percent=true, light_flicker=true, object_name=true, render_no_network_icon=true, render_no_power_icon=true, smoke=true, valid=true }, operators={} }, LuaBurnerUsagePrototype={ methods={}, attributes={ object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaCargoHatch={ methods={ create_cargo_pod=true }, attributes={ busy=true, is_input_compatible=true, is_output_compatible=true, object_name=true, owner=true, reserved=true, valid=true }, operators={} }, LuaCargoLandingPadControlBehavior={ methods={ get_circuit_network=true }, attributes={ circuit_exclusive_mode_of_operation=true, object_name=true, valid=true, entity=true, type=true }, operators={} }, LuaChunkIterator={ methods={}, attributes={ object_name=true, valid=true }, operators={ call=true } }, LuaCircuitNetwork={ methods={ get_signal=true }, attributes={ connected_circuit_count=true, entity=true, network_id=true, object_name=true, signals=true, valid=true, wire_connector_id=true, wire_type=true }, operators={} }, LuaCollisionLayerPrototype={ methods={}, attributes={ object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaCombinatorControlBehavior={ methods={ get_signal_last_tick=true, get_circuit_network=true }, attributes={ signals_last_tick=true, entity=true, type=true }, operators={} }, LuaCommandProcessor={ methods={ add_command=true, remove_command=true }, attributes={ commands=true, game_commands=true, object_name=true }, operators={} }, LuaCommandable={ methods={ add_member=true, destroy=true, release_from_spawner=true, set_autonomous=true, set_command=true, set_distraction_command=true, start_moving=true }, attributes={ command=true, commandable_members=true, distraction_command=true, entity=true, force=true, has_command=true, is_entity=true, is_script_driven=true, is_unit_group=true, members=true, moving_state=true, object_name=true, parent_group=true, position=true, spawner=true, state=true, surface=true, unique_id=true, valid=true }, operators={} }, LuaConstantCombinatorControlBehavior={ methods={ add_section=true, get_section=true, remove_section=true, get_circuit_network=true }, attributes={ enabled=true, object_name=true, sections=true, sections_count=true, valid=true, entity=true, type=true }, operators={} }, LuaContainerControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, read_contents=true, valid=true, entity=true, type=true }, operators={} }, LuaControl={ methods={ begin_crafting=true, can_insert=true, can_place_entity=true, can_reach_entity=true, cancel_crafting=true, clear_gui_arrow=true, clear_items_inside=true, clear_selected_entity=true, close_factoriopedia_gui=true, disable_flashlight=true, enable_flashlight=true, get_craftable_count=true, get_inventory=true, get_inventory_name=true, get_item_count=true, get_main_inventory=true, get_max_inventory_index=true, get_requester_point=true, has_items_inside=true, insert=true, is_cursor_blueprint=true, is_cursor_empty=true, is_flashlight_enabled=true, is_player=true, mine_entity=true, mine_tile=true, open_factoriopedia_gui=true, open_technology_gui=true, remove_item=true, set_driving=true, set_gui_arrow=true, teleport=true, update_selected_entity=true }, attributes={ build_distance=true, cargo_pod=true, character_additional_mining_categories=true, character_build_distance_bonus=true, character_crafting_speed_modifier=true, character_health_bonus=true, character_inventory_slots_bonus=true, character_item_drop_distance_bonus=true, character_item_pickup_distance_bonus=true, character_loot_pickup_distance_bonus=true, character_maximum_following_robot_count_bonus=true, character_mining_progress=true, character_mining_speed_modifier=true, character_reach_distance_bonus=true, character_resource_reach_distance_bonus=true, character_running_speed=true, character_running_speed_modifier=true, character_trash_slot_count_bonus=true, cheat_mode=true, crafting_queue=true, crafting_queue_progress=true, crafting_queue_size=true, cursor_ghost=true, cursor_record=true, cursor_stack=true, driving=true, drop_item_distance=true, flight_height=true, following_robots=true, force=true, force_index=true, hub=true, in_combat=true, is_flying=true, item_pickup_distance=true, loot_pickup_distance=true, mining_state=true, opened=true, opened_gui_type=true, picking_state=true, position=true, reach_distance=true, render_position=true, repair_state=true, resource_reach_distance=true, riding_state=true, selected=true, shooting_state=true, surface=true, surface_index=true, vehicle=true, walking_state=true }, operators={} }, LuaControlBehavior={ methods={ get_circuit_network=true }, attributes={ entity=true, type=true }, operators={} }, LuaCustomChartTag={ methods={ destroy=true }, attributes={ force=true, icon=true, last_user=true, object_name=true, position=true, surface=true, tag_number=true, text=true, valid=true }, operators={} }, LuaCustomEventPrototype={ methods={}, attributes={ event_id=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaCustomInputPrototype={ methods={}, attributes={ action=true, alternative_key_sequence=true, consuming=true, controller_alternative_key_sequence=true, controller_key_sequence=true, enabled=true, enabled_while_in_cutscene=true, enabled_while_spectating=true, event_id=true, include_selected_prototype=true, item_to_spawn=true, key_sequence=true, linked_game_control=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaCustomTable={ methods={}, attributes={ object_name=true, valid=true }, operators={ index=true, length=true } }, LuaDamagePrototype={ methods={}, attributes={ object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaDeciderCombinatorControlBehavior={ methods={ add_condition=true, add_output=true, get_condition=true, get_output=true, remove_condition=true, remove_output=true, set_condition=true, set_output=true, get_signal_last_tick=true, get_circuit_network=true }, attributes={ object_name=true, parameters=true, valid=true, signals_last_tick=true, entity=true, type=true }, operators={} }, LuaDecorativePrototype={ methods={}, attributes={ autoplace_specification=true, collision_box=true, collision_mask=true, decal=true, grows_through_rail_path=true, minimal_separation=true, object_name=true, placed_effect=true, render_layer=true, target_count=true, trigger_effect=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaDisplayPanelControlBehavior={ methods={ get_message=true, set_message=true, get_circuit_network=true }, attributes={ messages=true, object_name=true, valid=true, entity=true, type=true }, operators={} }, LuaElectricEnergySourcePrototype={ methods={ get_input_flow_limit=true, get_output_flow_limit=true }, attributes={ buffer_capacity=true, drain=true, emissions_per_joule=true, object_name=true, render_no_network_icon=true, render_no_power_icon=true, usage_priority=true, valid=true }, operators={} }, LuaEntity={ methods={ add_autopilot_destination=true, add_market_item=true, apply_upgrade=true, can_be_destroyed=true, can_set_inventory_filter=true, can_shoot=true, can_wires_reach=true, cancel_deconstruction=true, cancel_upgrade=true, clear_fluid_inside=true, clear_market_items=true, clone=true, connect_linked_belts=true, connect_rolling_stock=true, copy_settings=true, create_build_effect_smoke=true, create_cargo_pod=true, damage=true, deplete=true, destroy=true, die=true, disconnect_linked_belts=true, disconnect_rolling_stock=true, force_finish_ascending=true, force_finish_descending=true, get_beacon_effect_receivers=true, get_beacons=true, get_beam_source=true, get_beam_target=true, get_burnt_result_inventory=true, get_cargo_bays=true, get_child_signals=true, get_circuit_network=true, get_connected_rail=true, get_connected_rails=true, get_connected_rolling_stock=true, get_control_behavior=true, get_damage_to_be_taken=true, get_driver=true, get_electric_input_flow_limit=true, get_electric_output_flow_limit=true, get_filter=true, get_fluid=true, get_fluid_contents=true, get_fluid_count=true, get_fluid_source_fluid=true, get_fluid_source_tile=true, get_fuel_inventory=true, get_health_ratio=true, get_heat_setting=true, get_inbound_signals=true, get_infinity_container_filter=true, get_infinity_pipe_filter=true, get_inventory_bar=true, get_inventory_filter=true, get_inventory_size_override=true, get_item_insert_specification=true, get_line_item_position=true, get_logistic_point=true, get_logistic_sections=true, get_market_items=true, get_max_transport_line_index=true, get_module_inventory=true, get_movement=true, get_or_create_control_behavior=true, get_outbound_signals=true, get_output_inventory=true, get_parent_signals=true, get_passenger=true, get_priority_target=true, get_radius=true, get_rail_end=true, get_rail_segment_end=true, get_rail_segment_length=true, get_rail_segment_overlaps=true, get_rail_segment_rails=true, get_rail_segment_signal=true, get_rail_segment_stop=true, get_recipe=true, get_signal=true, get_signals=true, get_spider_legs=true, get_stopped_train=true, get_train_stop_trains=true, get_transport_line=true, get_upgrade_target=true, get_wire_connector=true, get_wire_connectors=true, ghost_has_flag=true, has_flag=true, insert_fluid=true, inventory_supports_bar=true, inventory_supports_filters=true, is_closed=true, is_closing=true, is_connected_to_electric_network=true, is_crafting=true, is_inventory_filtered=true, is_opened=true, is_opening=true, is_rail_in_same_rail_block_as=true, is_rail_in_same_rail_segment_as=true, is_registered_for_construction=true, is_registered_for_deconstruction=true, is_registered_for_repair=true, is_registered_for_upgrade=true, launch_rocket=true, mine=true, order_deconstruction=true, order_upgrade=true, play_note=true, register_tree=true, release_from_spawner=true, remove_fluid=true, remove_market_item=true, request_to_close=true, request_to_open=true, revive=true, rotate=true, set_beam_source=true, set_beam_target=true, set_driver=true, set_filter=true, set_fluid=true, set_heat_setting=true, set_infinity_container_filter=true, set_infinity_pipe_filter=true, set_inventory_bar=true, set_inventory_filter=true, set_inventory_size_override=true, set_movement=true, set_passenger=true, set_priority_target=true, set_recipe=true, silent_revive=true, spawn_decorations=true, start_fading_out=true, stop_spider=true, supports_backer_name=true, to_be_deconstructed=true, to_be_upgraded=true, toggle_equipment_movement_bonus=true, update_connections=true, begin_crafting=true, can_insert=true, can_place_entity=true, can_reach_entity=true, cancel_crafting=true, clear_gui_arrow=true, clear_items_inside=true, clear_selected_entity=true, close_factoriopedia_gui=true, disable_flashlight=true, enable_flashlight=true, get_craftable_count=true, get_inventory=true, get_inventory_name=true, get_item_count=true, get_main_inventory=true, get_max_inventory_index=true, get_requester_point=true, has_items_inside=true, insert=true, is_cursor_blueprint=true, is_cursor_empty=true, is_flashlight_enabled=true, is_player=true, mine_entity=true, mine_tile=true, open_factoriopedia_gui=true, open_technology_gui=true, remove_item=true, set_driving=true, set_gui_arrow=true, teleport=true, update_selected_entity=true }, attributes={ absorbed_pollution=true, active=true, ai_settings=true, alert_parameters=true, allow_dispatching_robots=true, always_on=true, amount=true, armed=true, artillery_auto_targeting=true, associated_player=true, attached_cargo_pod=true, autopilot_destination=true, autopilot_destinations=true, backer_name=true, base_damage_modifiers=true, beacons_count=true, belt_neighbours=true, belt_shape=true, belt_to_ground_type=true, bonus_damage_modifiers=true, bonus_mining_progress=true, bonus_progress=true, bounding_box=true, burner=true, cargo_bay_connection_owner=true, cargo_hatches=true, cargo_pod_destination=true, cargo_pod_origin=true, cargo_pod_state=true, chain_signal_state=true, character_corpse_death_cause=true, character_corpse_player_index=true, character_corpse_tick_of_death=true, cliff_orientation=true, color=true, combat_robot_owner=true, combinator_description=true, commandable=true, connected_rail=true, connected_rail_direction=true, consumption_bonus=true, consumption_modifier=true, copy_color_from_train_stop=true, corpse_expires=true, corpse_immune_to_entity_placement=true, crafting_progress=true, crafting_speed=true, crane_destination=true, crane_destination_3d=true, crane_end_position_3d=true, crane_grappler_destination=true, crane_grappler_destination_3d=true, created_by_corpse=true, custom_status=true, damage_dealt=true, destructible=true, direction=true, disabled_by_control_behavior=true, disabled_by_recipe=true, disabled_by_script=true, display_panel_always_show=true, display_panel_icon=true, display_panel_show_in_chart=true, display_panel_text=true, draw_data=true, driver_is_gunner=true, drop_position=true, drop_target=true, effective_speed=true, effectivity_modifier=true, effects=true, electric_buffer_size=true, electric_drain=true, electric_emissions_per_joule=true, electric_network_id=true, electric_network_statistics=true, enable_logistics_while_moving=true, energy=true, energy_generated_last_tick=true, entity_label=true, filter_slot_count=true, fluidbox=true, fluids_count=true, follow_offset=true, follow_target=true, friction_modifier=true, frozen=true, ghost_localised_description=true, ghost_localised_name=true, ghost_name=true, ghost_prototype=true, ghost_type=true, ghost_unit_number=true, gps_tag=true, graphics_variation=true, grid=true, health=true, heat_neighbours=true, held_stack=true, held_stack_position=true, highlight_box_blink_interval=true, highlight_box_type=true, ignore_unprioritised_targets=true, infinity_container_filters=true, initial_amount=true, insert_plan=true, inserter_filter_mode=true, inserter_spoil_priority=true, inserter_stack_size_override=true, inserter_target_pickup_count=true, is_entity_with_health=true, is_entity_with_owner=true, is_freezable=true, is_headed_to_trains_front=true, is_military_target=true, is_updatable=true, item_request_proxy=true, item_requests=true, kills=true, last_user=true, link_id=true, linked_belt_neighbour=true, linked_belt_type=true, loader_belt_stack_size_override=true, loader_container=true, loader_filter_mode=true, loader_type=true, localised_description=true, localised_name=true, logistic_cell=true, logistic_network=true, max_health=true, minable=true, minable_flag=true, mining_area=true, mining_drill_filter_mode=true, mining_progress=true, mining_target=true, mirroring=true, name=true, name_tag=true, neighbour_bonus=true, neighbours=true, object_name=true, operable=true, orientation=true, owned_plants=true, parameters=true, pickup_from_left_lane=true, pickup_from_right_lane=true, pickup_position=true, pickup_target=true, player=true, pollution_bonus=true, power_production=true, power_switch_state=true, power_usage=true, previous_recipe=true, priority_targets=true, procession_tick=true, productivity_bonus=true, products_finished=true, prototype=true, proxy_target=true, proxy_target_entity=true, proxy_target_inventory=true, pump_rail_target=true, pumped_last_tick=true, quality=true, radar_scan_progress=true, rail_layer=true, rail_length=true, recipe_locked=true, relative_turret_orientation=true, removal_plan=true, remove_unfiltered_items=true, render_player=true, render_to_forces=true, request_from_buffers=true, result_quality=true, robot_order_queue=true, rocket=true, rocket_parts=true, rocket_silo_status=true, rotatable=true, secondary_bounding_box=true, secondary_selection_box=true, segmented_unit=true, selected_gun_index=true, selection_box=true, shooting_target=true, signal_state=true, spawn_shift=true, spawning_cooldown=true, speed=true, speed_bonus=true, splitter_filter=true, splitter_input_priority=true, splitter_output_priority=true, stack=true, status=true, sticked_to=true, sticker_vehicle_modifiers=true, stickers=true, storage_filter=true, supports_direction=true, tags=true, temperature=true, tick_grown=true, tick_of_last_attack=true, tick_of_last_damage=true, tile_height=true, tile_width=true, time_to_live=true, time_to_next_effect=true, timeout=true, to_be_looted=true, torso_orientation=true, train=true, train_stop_priority=true, trains_count=true, trains_in_block=true, trains_limit=true, transitional_request_target=true, tree_color_index=true, tree_color_index_max=true, tree_gray_stage_index=true, tree_gray_stage_index_max=true, tree_stage_index=true, tree_stage_index_max=true, type=true, unit_number=true, units=true, use_filters=true, use_transitional_requests=true, valid=true, valve_threshold_override=true, vehicle_automatic_targeting_parameters=true, build_distance=true, cargo_pod=true, character_additional_mining_categories=true, character_build_distance_bonus=true, character_crafting_speed_modifier=true, character_health_bonus=true, character_inventory_slots_bonus=true, character_item_drop_distance_bonus=true, character_item_pickup_distance_bonus=true, character_loot_pickup_distance_bonus=true, character_maximum_following_robot_count_bonus=true, character_mining_progress=true, character_mining_speed_modifier=true, character_reach_distance_bonus=true, character_resource_reach_distance_bonus=true, character_running_speed=true, character_running_speed_modifier=true, character_trash_slot_count_bonus=true, cheat_mode=true, crafting_queue=true, crafting_queue_progress=true, crafting_queue_size=true, cursor_ghost=true, cursor_record=true, cursor_stack=true, driving=true, drop_item_distance=true, flight_height=true, following_robots=true, force=true, force_index=true, hub=true, in_combat=true, is_flying=true, item_pickup_distance=true, loot_pickup_distance=true, mining_state=true, opened=true, opened_gui_type=true, picking_state=true, position=true, reach_distance=true, render_position=true, repair_state=true, resource_reach_distance=true, riding_state=true, selected=true, shooting_state=true, surface=true, surface_index=true, vehicle=true, walking_state=true }, operators={} }, LuaEntityPrototype={ methods={ get_attraction_range_elongation=true, get_crafting_speed=true, get_energy_distribution_efficiency=true, get_fluid_capacity=true, get_fluid_usage_per_tick=true, get_inserter_extension_speed=true, get_inserter_rotation_speed=true, get_inventory_size=true, get_max_circuit_wire_distance=true, get_max_distance_of_nearby_sector_revealed=true, get_max_distance_of_sector_revealed=true, get_max_energy=true, get_max_energy_production=true, get_max_energy_usage=true, get_max_health=true, get_max_power_output=true, get_max_wire_distance=true, get_mining_drill_radius=true, get_pumping_speed=true, get_researching_speed=true, get_supply_area_distance=true, get_valve_flow_rate=true, has_flag=true }, attributes={ absorptions_to_join_attack=true, acceleration_rate=true, accepted_seeds=true, activation_buffer_ratio=true, active_energy_usage=true, additional_pastable_entities=true, affected_by_tiles=true, agricultural_tower_radius=true, air_resistance=true, alert_icon_scale=true, alert_icon_shift=true, alert_when_attacking=true, alert_when_damaged=true, allow_access_to_all_forces=true, allow_burner_leech=true, allow_copy_paste=true, allow_custom_vectors=true, allow_passengers=true, allow_run_time_change_of_is_military_target=true, allowed_effects=true, allowed_module_categories=true, always_on=true, ammo_category=true, animation_speed_coefficient=true, arm_angular_speed_cap_base=true, arm_angular_speed_cap_quality_scaling=true, arm_color_gradient=true, arm_count_base=true, arm_count_quality_scaling=true, arm_energy_usage=true, arm_inventory_size_quality_increase=true, arm_slow_energy_usage=true, arm_speed_base=true, arm_speed_quality_scaling=true, attack_parameters=true, attack_reaction=true, attack_result=true, attacking_speed=true, attractor_hit_effect=true, auto_setup_collision_box=true, automated_ammo_count=true, automatic_weapon_cycling=true, autoplace_specification=true, beacon_counter=true, belt_distance=true, belt_length=true, belt_speed=true, boiler_mode=true, braking_force=true, build_base_evolution_requirement=true, build_distance=true, building_grid_bit_shift=true, bulk=true, burner_prototype=true, burns_fluid=true, call_for_help_radius=true, can_open_gates=true, captured_spawner_entity=true, chain_shooting_cooldown_modifier=true, character_corpse=true, chunk_exploration_radius=true, cliff_explosive_prototype=true, collection_box_offset=true, collision_box=true, collision_mask=true, collision_mask_collides_with_self=true, collision_mask_collides_with_tiles_only=true, collision_mask_considers_tile_transitions=true, color=true, combat_robot_friction=true, connection_category=true, connection_distance=true, construction_radius=true, consumption=true, container_distance=true, corpses=true, count_as_rock_for_filtered_deconstruction=true, crafting_categories=true, crane_energy_usage=true, create_ghost_on_death=true, created_effect=true, created_smoke=true, damage=true, damage_hit_tint=true, damaged_trigger_effect=true, darkness_for_all_lamps_off=true, darkness_for_all_lamps_on=true, deposit_radius=true, destroy_action=true, destroy_non_fuel_fluid=true, distraction_cooldown=true, distribution_effectivity=true, distribution_effectivity_bonus_per_quality_level=true, door_opening_speed=true, draw_cargo=true, drawing_box_vertical_extension=true, drop_item_distance=true, dying_explosion=true, dying_speed=true, dying_trigger_effect=true, effect_receiver=true, effectivity=true, electric_energy_source_prototype=true, emissions_per_second=true, enemy_map_color=true, energy=true, energy_per_hit_point=true, energy_per_move=true, energy_per_tick=true, energy_usage=true, energy_usage_quality_scaling=true, engine_starting_speed=true, enraged_duration=true, enraged_speed=true, enter_vehicle_distance=true, explosion_beam=true, explosion_rotate=true, factoriopedia_alternative=true, fast_replaceable_group=true, filter_count=true, final_attack_result=true, fixed_recipe=true, flags=true, flow_scaling=true, fluid_buffer_input_flow=true, fluid_buffer_size=true, fluid_capacity=true, fluid_energy_source_prototype=true, fluid_source_offset=true, fluid_usage_per_tick=true, fluidbox_prototypes=true, flying_acceleration=true, flying_speed=true, follows_player=true, friction_force=true, friendly_map_color=true, grid_prototype=true, growth_area_radius=true, growth_grid_tile_size=true, growth_ticks=true, guns=true, harvest_emissions=true, has_belt_immunity=true, head_collection_radius=true, healing_per_tick=true, heat_buffer_prototype=true, heat_energy_source_prototype=true, heating_energy=true, height=true, held_items_display_count=true, held_items_offset=true, held_items_spread=true, hide_resistances=true, icon_draw_specification=true, icons_positioning=true, indexed_guns=true, infinite_depletion_resource_amount=true, infinite_resource=true, ingredient_count=true, inserter_chases_belt_items=true, inserter_drop_position=true, inserter_pickup_position=true, inserter_stack_size_bonus=true, instruments=true, inventory_properties=true, inventory_size_quality_increase=true, inventory_type=true, inventory_weight_limit=true, investigating_speed=true, is_building=true, is_entity_with_owner=true, is_military_target=true, item_pickup_distance=true, items_to_place_this=true, joint_distance=true, lab_inputs=true, lamp_energy_usage=true, launch_to_space_platforms=true, launch_wait_time=true, light_blinking_speed=true, loader_adjustable_belt_stack_size=true, loader_max_belt_stack_size=true, loader_respect_insert_limits=true, loader_wait_for_full_stack=true, logistic_mode=true, logistic_parameters=true, logistic_radius=true, loot=true, loot_pickup_distance=true, manual_range_modifier=true, map_color=true, map_generator_bounding_box=true, max_count_of_owned_defensive_units=true, max_count_of_owned_units=true, max_darkness_to_spawn=true, max_defensive_friends_around_to_spawn=true, max_friends_around_to_spawn=true, max_item_product_count=true, max_payload_size=true, max_payload_size_after_bonus=true, max_performance=true, max_polyphony=true, max_power_output=true, max_pursue_distance=true, max_speed=true, max_to_charge=true, max_underground_distance=true, maximum_corner_sliding_distance=true, maximum_temperature=true, min_darkness_to_spawn=true, min_performance=true, min_pursue_time=true, min_to_charge=true, mineable_properties=true, minimal_arm_swing_segment_retraction=true, minimum_resource_amount=true, mining_drill_radius=true, mining_speed=true, module_inventory_size=true, move_while_shooting=true, neighbour_bonus=true, neighbour_connectable=true, next_upgrade=true, normal_resource_amount=true, object_name=true, overkill_fraction=true, passive_energy_usage=true, patrolling_speed=true, patrolling_turn_radius=true, per_lane_filters=true, perceived_performance=true, profile=true, protected_from_tile_building=true, pumping_speed=true, quality_affects_mining_radius=true, quality_affects_module_slots=true, radar_range=true, radius=true, radius_visualisation_specification=true, random_corpse_variation=true, range_from_player=true, reach_distance=true, reach_resource_distance=true, related_underground_belt=true, remains_when_mined=true, remove_decoratives=true, repair_speed_modifier=true, resistances=true, resource_categories=true, resource_category=true, resource_drain_rate_percent=true, respawn_time=true, result_units=true, revenge_attack_parameters=true, rewire_neighbours_when_destroying=true, rising_speed=true, rocket_entity_prototype=true, rocket_parts_required=true, rocket_rising_delay=true, rotation_snap_angle=true, rotation_speed=true, running_speed=true, scale_fluid_usage=true, science_pack_drain_rate_percent=true, secondary_collision_box=true, segment_engine=true, selectable_in_game=true, selection_box=true, selection_priority=true, shooting_cursor_size=true, solar_panel_performance_at_day=true, solar_panel_performance_at_night=true, solar_panel_solar_coefficient_property=true, spawn_cooldown=true, spawn_decoration=true, spawn_decorations_on_expansion=true, spawning_radius=true, spawning_spacing=true, spawning_time_modifier=true, speed=true, speed_multiplier_when_out_of_energy=true, spider_engine=true, sticker_box=true, strike_effect=true, support_range=true, supports_direction=true, surface_conditions=true, tank_driving=true, target_temperature=true, terrain_friction_modifier=true, territory_radius=true, tether_size=true, ticks_per_scan=true, ticks_to_keep_aiming_direction=true, ticks_to_keep_gun=true, ticks_to_stay_in_combat=true, tile_buildability_rules=true, tile_height=true, tile_width=true, time_to_live=true, timeout=true, torso_bob_speed=true, torso_rotation_speed=true, tree_color_count=true, trigger_collision_mask=true, trigger_target_mask=true, turn_radius=true, turn_smoothing=true, turret_range=true, turret_rotation_speed=true, two_direction_only=true, unpowered_arm_speed_scale=true, update_effects=true, update_effects_while_enraged=true, use_exact_mode=true, uses_force_mining_productivity_bonus=true, uses_inserter_stack_size_bonus=true, valid=true, valve_mode=true, valve_threshold=true, vector_to_place_result=true, vertical_selection_shift=true, vision_distance=true, void_energy_source_prototype=true, weight=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaEquipment={ methods={}, attributes={ burner=true, energy=true, generator_power=true, ghost_name=true, ghost_prototype=true, ghost_type=true, inventory_bonus=true, max_energy=true, max_shield=true, max_solar_power=true, movement_bonus=true, name=true, object_name=true, position=true, prototype=true, quality=true, shape=true, shield=true, to_be_removed=true, type=true, valid=true }, operators={} }, LuaEquipmentCategoryPrototype={ methods={}, attributes={ object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaEquipmentGrid={ methods={ can_move=true, cancel_removal=true, clear=true, count=true, find=true, get=true, get_contents=true, get_generator_energy=true, move=true, order_removal=true, put=true, revive=true, take=true, take_all=true }, attributes={ available_in_batteries=true, battery_capacity=true, entity_owner=true, equipment=true, height=true, inhibit_movement_bonus=true, inventory_bonus=true, itemstack_owner=true, max_shield=true, max_solar_energy=true, movement_bonus=true, object_name=true, player_owner=true, prototype=true, shield=true, unique_id=true, valid=true, width=true }, operators={} }, LuaEquipmentGridPrototype={ methods={}, attributes={ equipment_categories=true, height=true, locked=true, object_name=true, valid=true, width=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaEquipmentPrototype={ methods={ get_energy_consumption=true, get_inventory_bonus=true, get_movement_bonus=true, get_shield=true }, attributes={ attack_parameters=true, automatic=true, background_color=true, burner_prototype=true, electric_energy_source_prototype=true, energy_per_shield=true, energy_production=true, energy_source=true, equipment_categories=true, logistic_parameters=true, object_name=true, shape=true, solar_panel_performance_at_day=true, solar_panel_performance_at_night=true, solar_panel_solar_coefficient_property=true, take_result=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaFlowStatistics={ methods={ clear=true, get_flow_count=true, get_input_count=true, get_output_count=true, get_storage_count=true, on_flow=true, set_input_count=true, set_output_count=true, set_storage_count=true }, attributes={ force=true, input_counts=true, object_name=true, output_counts=true, storage_counts=true, valid=true }, operators={} }, LuaFluidBox={ methods={ add_linked_connection=true, flush=true, get_capacity=true, get_connections=true, get_filter=true, get_fluid_segment_contents=true, get_fluid_segment_extent_bounding_box=true, get_fluid_segment_id=true, get_linked_connection=true, get_linked_connections=true, get_locked_fluid=true, get_pipe_connections=true, get_prototype=true, remove_linked_connection=true, set_filter=true }, attributes={ object_name=true, owner=true, valid=true }, operators={ index=true, length=true } }, LuaFluidBoxPrototype={ methods={}, attributes={ entity=true, filter=true, index=true, maximum_temperature=true, minimum_temperature=true, object_name=true, pipe_connections=true, production_type=true, render_layer=true, secondary_draw_orders=true, valid=true, volume=true }, operators={} }, LuaFluidEnergySourcePrototype={ methods={}, attributes={ burns_fluid=true, destroy_non_fuel_fluid=true, effectivity=true, emissions_per_joule=true, fluid_box=true, fluid_usage_per_tick=true, maximum_temperature=true, object_name=true, render_no_network_icon=true, render_no_power_icon=true, scale_fluid_usage=true, smoke=true, valid=true }, operators={} }, LuaFluidPrototype={ methods={}, attributes={ base_color=true, default_temperature=true, emissions_multiplier=true, factoriopedia_alternative=true, flow_color=true, fuel_value=true, gas_temperature=true, heat_capacity=true, max_temperature=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaFontPrototype={ methods={}, attributes={ border=true, border_color=true, filtered=true, from=true, name=true, object_name=true, size=true, spacing=true, valid=true }, operators={} }, LuaForce={ methods={ add_chart_tag=true, add_research=true, cancel_charting=true, cancel_current_research=true, chart=true, chart_all=true, clear_chart=true, copy_chart=true, copy_from=true, create_logistic_group=true, create_space_platform=true, delete_logistic_group=true, disable_all_prototypes=true, disable_research=true, enable_all_prototypes=true, enable_all_recipes=true, enable_all_technologies=true, enable_research=true, find_chart_tags=true, find_logistic_network_by_position=true, get_ammo_damage_modifier=true, get_cease_fire=true, get_chunk_chart=true, get_entity_build_count_statistics=true, get_entity_count=true, get_evolution_factor=true, get_evolution_factor_by_killing_spawners=true, get_evolution_factor_by_pollution=true, get_evolution_factor_by_time=true, get_fluid_production_statistics=true, get_friend=true, get_gun_speed_modifier=true, get_hand_crafting_disabled_for_recipe=true, get_item_launched=true, get_item_production_statistics=true, get_kill_count_statistics=true, get_linked_inventory=true, get_logistic_group=true, get_logistic_groups=true, get_spawn_position=true, get_surface_hidden=true, get_turret_attack_modifier=true, is_chunk_charted=true, is_chunk_requested_for_charting=true, is_chunk_visible=true, is_enemy=true, is_friend=true, is_pathfinder_busy=true, is_quality_unlocked=true, is_space_location_unlocked=true, is_space_platforms_unlocked=true, kill_all_units=true, lock_quality=true, lock_space_location=true, lock_space_platforms=true, play_sound=true, print=true, rechart=true, research_all_technologies=true, reset=true, reset_evolution=true, reset_recipes=true, reset_technologies=true, reset_technology_effects=true, script_trigger_research=true, set_ammo_damage_modifier=true, set_cease_fire=true, set_evolution_factor=true, set_evolution_factor_by_killing_spawners=true, set_evolution_factor_by_pollution=true, set_evolution_factor_by_time=true, set_friend=true, set_gun_speed_modifier=true, set_hand_crafting_disabled_for_recipe=true, set_item_launched=true, set_spawn_position=true, set_surface_hidden=true, set_turret_attack_modifier=true, unchart_chunk=true, unlock_quality=true, unlock_space_location=true, unlock_space_platforms=true }, attributes={ ai_controllable=true, artillery_range_modifier=true, beacon_distribution_modifier=true, belt_stack_size_bonus=true, bulk_inserter_capacity_bonus=true, character_build_distance_bonus=true, character_health_bonus=true, character_inventory_slots_bonus=true, character_item_drop_distance_bonus=true, character_item_pickup_distance_bonus=true, character_logistic_requests=true, character_loot_pickup_distance_bonus=true, character_reach_distance_bonus=true, character_resource_reach_distance_bonus=true, character_running_speed_modifier=true, character_trash_slot_count=true, circuit_network_enabled=true, cliff_deconstruction_enabled=true, color=true, connected_players=true, create_ghost_on_entity_death=true, current_research=true, custom_color=true, deconstruction_time_to_live=true, following_robots_lifetime_modifier=true, friendly_fire=true, index=true, inserter_stack_size_bonus=true, items_launched=true, laboratory_productivity_bonus=true, laboratory_speed_modifier=true, logistic_networks=true, manual_crafting_speed_modifier=true, manual_mining_speed_modifier=true, max_failed_attempts_per_tick_per_construction_queue=true, max_successful_attempts_per_tick_per_construction_queue=true, maximum_following_robot_count=true, mining_drill_productivity_bonus=true, mining_with_fluid=true, name=true, object_name=true, platforms=true, players=true, previous_research=true, rail_planner_allow_elevated_rails=true, rail_support_on_deep_oil_ocean=true, recipes=true, research_enabled=true, research_progress=true, research_queue=true, rockets_launched=true, share_chart=true, technologies=true, train_braking_force_bonus=true, valid=true, vehicle_logistics=true, worker_robots_battery_modifier=true, worker_robots_speed_modifier=true, worker_robots_storage_bonus=true }, operators={} }, LuaFuelCategoryPrototype={ methods={}, attributes={ object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaFurnaceControlBehavior={ methods={ get_circuit_network=true }, attributes={ circuit_read_contents=true, circuit_read_ingredients=true, circuit_read_recipe_finished=true, circuit_read_working=true, circuit_recipe_finished_signal=true, circuit_working_signal=true, include_fuel=true, include_in_crafting=true, object_name=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaGameScript={ methods={ auto_save=true, ban_player=true, check_consistency=true, create_force=true, create_inventory=true, create_profiler=true, create_random_generator=true, create_surface=true, delete_surface=true, disable_replay=true, force_crc=true, get_entity_by_tag=true, get_entity_by_unit_number=true, get_map_exchange_string=true, get_player=true, get_pollution_statistics=true, get_script_inventories=true, get_surface=true, get_vehicles=true, is_demo=true, is_multiplayer=true, kick_player=true, merge_forces=true, mute_player=true, play_sound=true, print=true, purge_player=true, regenerate_entity=true, reload_mods=true, reload_script=true, remove_offline_players=true, reset_game_state=true, reset_time_played=true, save_atlas=true, server_save=true, set_game_state=true, set_lose_ending_info=true, set_wait_for_screenshots_to_finish=true, set_win_ending_info=true, show_message_dialog=true, take_screenshot=true, take_technology_screenshot=true, unban_player=true, unmute_player=true }, attributes={ allow_debug_settings=true, allow_tip_activation=true, autosave_enabled=true, backer_names=true, blueprints=true, connected_players=true, console_command_used=true, default_map_gen_settings=true, difficulty=true, difficulty_settings=true, draw_resource_selection=true, enemy_has_vision_on_land_mines=true, finished=true, finished_but_continuing=true, forces=true, map_settings=true, object_name=true, permissions=true, planets=true, player=true, players=true, simulation=true, speed=true, surfaces=true, technology_notifications_enabled=true, tick=true, tick_paused=true, ticks_played=true, ticks_to_run=true, train_manager=true }, operators={} }, LuaGenericOnOffControlBehavior={ methods={ get_circuit_network=true }, attributes={ circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaGroup={ methods={}, attributes={ group=true, localised_name=true, name=true, object_name=true, order=true, order_in_recipe=true, subgroups=true, type=true, valid=true }, operators={} }, LuaGui={ methods={}, attributes={ center=true, children=true, goal=true, left=true, object_name=true, player=true, relative=true, screen=true, top=true, valid=true }, operators={} }, LuaGuiElement={ methods={ add=true, add_item=true, add_tab=true, bring_to_front=true, clear=true, clear_items=true, close_dropdown=true, destroy=true, focus=true, force_auto_center=true, get_index_in_parent=true, get_item=true, get_mod=true, get_slider_discrete_values=true, get_slider_maximum=true, get_slider_minimum=true, get_slider_value_step=true, remove_item=true, remove_tab=true, scroll_to_bottom=true, scroll_to_element=true, scroll_to_item=true, scroll_to_left=true, scroll_to_right=true, scroll_to_top=true, select=true, select_all=true, set_item=true, set_slider_discrete_values=true, set_slider_minimum_maximum=true, set_slider_value_step=true, swap_children=true }, attributes={ allow_decimal=true, allow_negative=true, allow_none_state=true, anchor=true, auto_center=true, auto_toggle=true, badge_text=true, caption=true, children=true, children_names=true, clicked_sprite=true, column_count=true, direction=true, drag_target=true, draw_horizontal_line_after_headers=true, draw_horizontal_lines=true, draw_vertical_lines=true, elem_filters=true, elem_tooltip=true, elem_type=true, elem_value=true, enabled=true, entity=true, force=true, game_controller_interaction=true, gui=true, horizontal_scroll_policy=true, hovered_sprite=true, icon_selector=true, ignored_by_interaction=true, index=true, is_password=true, items=true, left_label_caption=true, left_label_tooltip=true, location=true, locked=true, lose_focus_on_confirm=true, minimap_player_index=true, mouse_button_filter=true, name=true, number=true, numeric=true, object_name=true, parent=true, player_index=true, position=true, quality=true, raise_hover_events=true, read_only=true, resize_to_sprite=true, right_label_caption=true, right_label_tooltip=true, selectable=true, selected_index=true, selected_tab_index=true, show_percent_for_small_numbers=true, slider_value=true, sprite=true, state=true, style=true, surface_index=true, switch_state=true, tabs=true, tags=true, text=true, toggled=true, tooltip=true, type=true, valid=true, value=true, vertical_centering=true, vertical_scroll_policy=true, visible=true, word_wrap=true, zoom=true }, operators={ index=true } }, LuaHeatBufferPrototype={ methods={}, attributes={ connections=true, default_temperature=true, max_temperature=true, max_transfer=true, min_temperature_gradient=true, min_working_temperature=true, minimum_glow_temperature=true, object_name=true, specific_heat=true, valid=true }, operators={} }, LuaHeatEnergySourcePrototype={ methods={}, attributes={ connections=true, default_temperature=true, emissions_per_joule=true, heat_buffer_prototype=true, max_temperature=true, max_transfer=true, min_temperature_gradient=true, min_working_temperature=true, minimum_glow_temperature=true, object_name=true, render_no_network_icon=true, render_no_power_icon=true, specific_heat=true, valid=true }, operators={} }, LuaHelpers={ methods={ check_prototype_translations=true, compare_versions=true, create_profiler=true, decode_string=true, direction_to_string=true, encode_string=true, evaluate_expression=true, is_valid_sound_path=true, is_valid_sprite_path=true, json_to_table=true, multilingual_to_lower=true, parse_map_exchange_string=true, recv_udp=true, remove_path=true, send_udp=true, table_to_json=true, write_file=true }, attributes={ game_version=true, object_name=true }, operators={} }, LuaInserterControlBehavior={ methods={ get_circuit_network=true }, attributes={ circuit_hand_read_mode=true, circuit_read_hand_contents=true, circuit_set_filters=true, circuit_set_stack_size=true, circuit_stack_control_signal=true, object_name=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaInventory={ methods={ can_insert=true, can_set_filter=true, clear=true, count_empty_stacks=true, destroy=true, find_empty_stack=true, find_item_stack=true, get_bar=true, get_contents=true, get_filter=true, get_insertable_count=true, get_item_count=true, get_item_count_filtered=true, get_item_quality_counts=true, insert=true, is_empty=true, is_filtered=true, is_full=true, remove=true, resize=true, set_bar=true, set_filter=true, sort_and_merge=true, supports_bar=true, supports_filters=true }, attributes={ entity_owner=true, equipment_owner=true, index=true, max_weight=true, mod_owner=true, name=true, object_name=true, player_owner=true, valid=true, weight=true }, operators={ index=true, length=true } }, LuaItem={ methods={ build_blueprint=true, cancel_deconstruct_area=true, clear_blueprint=true, clear_deconstruction_item=true, clear_upgrade_item=true, create_blueprint=true, deconstruct_area=true, get_blueprint_entities=true, get_blueprint_entity_count=true, get_blueprint_entity_tag=true, get_blueprint_entity_tags=true, get_blueprint_tiles=true, get_entity_filter=true, get_inventory=true, get_mapper=true, get_tag=true, get_tile_filter=true, is_blueprint_setup=true, remove_tag=true, set_blueprint_entities=true, set_blueprint_entity_tag=true, set_blueprint_entity_tags=true, set_blueprint_tiles=true, set_entity_filter=true, set_mapper=true, set_tag=true, set_tile_filter=true }, attributes={ item_stack=true, name=true, object_name=true, prototype=true, quality=true, type=true, valid=true, active_index=true, allow_manual_label_change=true, ammo=true, blueprint_absolute_snapping=true, blueprint_description=true, blueprint_position_relative_to_grid=true, blueprint_snap_to_grid=true, cost_to_build=true, custom_description=true, default_icons=true, durability=true, entity_auto_target_with_gunner=true, entity_auto_target_without_gunner=true, entity_color=true, entity_driver_is_gunner=true, entity_enable_logistics_while_moving=true, entity_filter_count=true, entity_filter_mode=true, entity_filters=true, entity_label=true, entity_logistic_sections=true, entity_logistics_enabled=true, entity_request_from_buffers=true, grid=true, is_ammo=true, is_armor=true, is_blueprint=true, is_blueprint_book=true, is_deconstruction_item=true, is_item_with_entity_data=true, is_item_with_inventory=true, is_item_with_label=true, is_item_with_tags=true, is_repair_tool=true, is_selection_tool=true, is_tool=true, is_upgrade_item=true, item_number=true, label=true, label_color=true, mapper_count=true, owner_location=true, preview_icons=true, tags=true, tile_filter_count=true, tile_filter_mode=true, tile_filters=true, tile_selection_mode=true, trees_and_rocks_only=true }, operators={} }, LuaItemCommon={ methods={ build_blueprint=true, cancel_deconstruct_area=true, clear_blueprint=true, clear_deconstruction_item=true, clear_upgrade_item=true, create_blueprint=true, deconstruct_area=true, get_blueprint_entities=true, get_blueprint_entity_count=true, get_blueprint_entity_tag=true, get_blueprint_entity_tags=true, get_blueprint_tiles=true, get_entity_filter=true, get_inventory=true, get_mapper=true, get_tag=true, get_tile_filter=true, is_blueprint_setup=true, remove_tag=true, set_blueprint_entities=true, set_blueprint_entity_tag=true, set_blueprint_entity_tags=true, set_blueprint_tiles=true, set_entity_filter=true, set_mapper=true, set_tag=true, set_tile_filter=true }, attributes={ active_index=true, allow_manual_label_change=true, ammo=true, blueprint_absolute_snapping=true, blueprint_description=true, blueprint_position_relative_to_grid=true, blueprint_snap_to_grid=true, cost_to_build=true, custom_description=true, default_icons=true, durability=true, entity_auto_target_with_gunner=true, entity_auto_target_without_gunner=true, entity_color=true, entity_driver_is_gunner=true, entity_enable_logistics_while_moving=true, entity_filter_count=true, entity_filter_mode=true, entity_filters=true, entity_label=true, entity_logistic_sections=true, entity_logistics_enabled=true, entity_request_from_buffers=true, grid=true, is_ammo=true, is_armor=true, is_blueprint=true, is_blueprint_book=true, is_deconstruction_item=true, is_item_with_entity_data=true, is_item_with_inventory=true, is_item_with_label=true, is_item_with_tags=true, is_repair_tool=true, is_selection_tool=true, is_tool=true, is_upgrade_item=true, item_number=true, label=true, label_color=true, mapper_count=true, owner_location=true, preview_icons=true, tags=true, tile_filter_count=true, tile_filter_mode=true, tile_filters=true, tile_selection_mode=true, trees_and_rocks_only=true }, operators={} }, LuaItemPrototype={ methods={ get_ammo_type=true, get_cursor_box_type=true, get_durability=true, get_entity_filter_mode=true, get_entity_filters=true, get_entity_type_filters=true, get_inventory_size_bonus=true, get_module_effects=true, get_selection_border_color=true, get_selection_mode_flags=true, get_spoil_ticks=true, get_tile_filter_mode=true, get_tile_filters=true, has_flag=true }, attributes={ always_include_tiles=true, ammo_category=true, attack_parameters=true, beacon_tint=true, burnt_result=true, can_be_mod_opened=true, capsule_action=true, category=true, collision_box=true, create_electric_network=true, default_import_location=true, default_label_color=true, destroyed_by_dropping_trigger=true, draw_label_for_cursor_render=true, drawing_box=true, durability_description_key=true, durability_description_value=true, entity_filter_slots=true, equipment_grid=true, factoriopedia_alternative=true, factoriopedia_durability_description_key=true, filter_mode=true, flags=true, fuel_acceleration_multiplier=true, fuel_acceleration_multiplier_quality_bonus=true, fuel_category=true, fuel_emissions_multiplier=true, fuel_glow_color=true, fuel_top_speed_multiplier=true, fuel_top_speed_multiplier_quality_bonus=true, fuel_value=true, infinite=true, ingredient_to_weight_coefficient=true, initial_items=true, inventory_size=true, item_filters=true, item_group_filters=true, item_subgroup_filters=true, localised_filter_message=true, magazine_size=true, manual_length_limit=true, module_effects=true, moved_to_hub_when_building=true, object_name=true, place_as_equipment_result=true, place_as_tile_result=true, place_result=true, plant_result=true, provides_flight=true, radius_color=true, rails=true, reload_time=true, requires_beacon_alt_mode=true, resistances=true, rocket_launch_products=true, send_to_orbit_mode=true, skip_fog_of_war=true, speed=true, spoil_result=true, spoil_to_trigger_result=true, stack_size=true, stackable=true, support=true, surface=true, tier=true, tile_filter_slots=true, tiles=true, trigger=true, valid=true, weight=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaItemStack={ methods={ add_ammo=true, add_durability=true, can_set_stack=true, clear=true, create_grid=true, drain_ammo=true, drain_durability=true, export_stack=true, import_stack=true, set_stack=true, spoil=true, swap_stack=true, transfer_stack=true, use_capsule=true, build_blueprint=true, cancel_deconstruct_area=true, clear_blueprint=true, clear_deconstruction_item=true, clear_upgrade_item=true, create_blueprint=true, deconstruct_area=true, get_blueprint_entities=true, get_blueprint_entity_count=true, get_blueprint_entity_tag=true, get_blueprint_entity_tags=true, get_blueprint_tiles=true, get_entity_filter=true, get_inventory=true, get_mapper=true, get_tag=true, get_tile_filter=true, is_blueprint_setup=true, remove_tag=true, set_blueprint_entities=true, set_blueprint_entity_tag=true, set_blueprint_entity_tags=true, set_blueprint_tiles=true, set_entity_filter=true, set_mapper=true, set_tag=true, set_tile_filter=true }, attributes={ count=true, health=true, is_module=true, item=true, name=true, object_name=true, prototype=true, quality=true, spoil_percent=true, spoil_tick=true, type=true, valid=true, valid_for_read=true, active_index=true, allow_manual_label_change=true, ammo=true, blueprint_absolute_snapping=true, blueprint_description=true, blueprint_position_relative_to_grid=true, blueprint_snap_to_grid=true, cost_to_build=true, custom_description=true, default_icons=true, durability=true, entity_auto_target_with_gunner=true, entity_auto_target_without_gunner=true, entity_color=true, entity_driver_is_gunner=true, entity_enable_logistics_while_moving=true, entity_filter_count=true, entity_filter_mode=true, entity_filters=true, entity_label=true, entity_logistic_sections=true, entity_logistics_enabled=true, entity_request_from_buffers=true, grid=true, is_ammo=true, is_armor=true, is_blueprint=true, is_blueprint_book=true, is_deconstruction_item=true, is_item_with_entity_data=true, is_item_with_inventory=true, is_item_with_label=true, is_item_with_tags=true, is_repair_tool=true, is_selection_tool=true, is_tool=true, is_upgrade_item=true, item_number=true, label=true, label_color=true, mapper_count=true, owner_location=true, preview_icons=true, tags=true, tile_filter_count=true, tile_filter_mode=true, tile_filters=true, tile_selection_mode=true, trees_and_rocks_only=true }, operators={} }, LuaLampControlBehavior={ methods={ get_circuit_network=true }, attributes={ blue_signal=true, color=true, color_mode=true, green_signal=true, object_name=true, red_signal=true, rgb_signal=true, use_colors=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaLazyLoadedValue={ methods={ get=true }, attributes={ object_name=true, valid=true }, operators={} }, LuaLoaderControlBehavior={ methods={ get_circuit_network=true }, attributes={ circuit_read_transfers=true, circuit_set_filters=true, object_name=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaLogisticCell={ methods={ is_in_construction_range=true, is_in_logistic_range=true, is_neighbour_with=true }, attributes={ charge_approach_distance=true, charging_robot_count=true, charging_robots=true, construction_radius=true, logistic_network=true, logistic_radius=true, logistics_connection_distance=true, mobile=true, neighbours=true, object_name=true, owner=true, stationed_construction_robot_count=true, stationed_logistic_robot_count=true, to_charge_robot_count=true, to_charge_robots=true, transmitting=true, valid=true }, operators={} }, LuaLogisticContainerControlBehavior={ methods={ get_circuit_network=true }, attributes={ circuit_condition=true, circuit_condition_enabled=true, circuit_exclusive_mode_of_operation=true, object_name=true, valid=true, entity=true, type=true }, operators={} }, LuaLogisticNetwork={ methods={ can_satisfy_request=true, find_cell_closest_to=true, get_contents=true, get_item_count=true, get_supply_counts=true, get_supply_points=true, insert=true, remove_item=true, select_drop_point=true, select_pickup_point=true }, attributes={ active_provider_points=true, all_construction_robots=true, all_logistic_robots=true, available_construction_robots=true, available_logistic_robots=true, cells=true, construction_robots=true, custom_name=true, empty_provider_points=true, empty_providers=true, force=true, logistic_members=true, logistic_robots=true, network_id=true, object_name=true, passive_provider_points=true, provider_points=true, providers=true, requester_points=true, requesters=true, robot_limit=true, robots=true, storage_points=true, storages=true, valid=true }, operators={} }, LuaLogisticPoint={ methods={ add_section=true, get_section=true, remove_section=true }, attributes={ enabled=true, exact=true, filters=true, force=true, logistic_member_index=true, logistic_network=true, mode=true, object_name=true, owner=true, sections=true, sections_count=true, targeted_items_deliver=true, targeted_items_pickup=true, trash_not_requested=true, valid=true }, operators={} }, LuaLogisticSection={ methods={ clear_slot=true, get_slot=true, set_slot=true }, attributes={ active=true, filters=true, filters_count=true, group=true, index=true, is_manual=true, multiplier=true, object_name=true, owner=true, type=true, valid=true }, operators={} }, LuaLogisticSections={ methods={ add_section=true, get_section=true, remove_section=true }, attributes={ object_name=true, sections=true, sections_count=true, valid=true }, operators={} }, LuaMiningDrillControlBehavior={ methods={ get_circuit_network=true }, attributes={ circuit_read_resources=true, object_name=true, resource_read_mode=true, resource_read_targets=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaModData={ methods={ get=true }, attributes={ data=true, data_type=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaModSettingPrototype={ methods={}, attributes={ allow_blank=true, allowed_values=true, auto_trim=true, default_value=true, maximum_value=true, minimum_value=true, mod=true, object_name=true, setting_type=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaModuleCategoryPrototype={ methods={}, attributes={ object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaNamedNoiseExpression={ methods={}, attributes={ expression=true, intended_property=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaNamedNoiseFunction={ methods={}, attributes={ expression=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaParticlePrototype={ methods={}, attributes={ ended_in_water_trigger_effect=true, ended_on_ground_trigger_effect=true, fade_out_time=true, life_time=true, mining_particle_frame_speed=true, movement_modifier=true, movement_modifier_when_on_ground=true, object_name=true, regular_trigger_effect=true, regular_trigger_effect_frequency=true, render_layer=true, render_layer_when_on_ground=true, valid=true, vertical_acceleration=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaPermissionGroup={ methods={ add_player=true, allows_action=true, destroy=true, remove_player=true, set_allows_action=true }, attributes={ group_id=true, name=true, object_name=true, players=true, valid=true }, operators={} }, LuaPermissionGroups={ methods={ create_group=true, get_group=true }, attributes={ groups=true, object_name=true, valid=true }, operators={} }, LuaPlanet={ methods={ associate_surface=true, create_surface=true, get_space_platforms=true, reset_map_gen_settings=true }, attributes={ name=true, object_name=true, prototype=true, surface=true, valid=true }, operators={} }, LuaPlayer={ methods={ activate_paste=true, add_alert=true, add_custom_alert=true, add_pin=true, add_recipe_notification=true, add_to_clipboard=true, associate_character=true, build_from_cursor=true, can_build_from_cursor=true, clear_console=true, clear_cursor=true, clear_inventory_highlights=true, clear_local_flying_texts=true, clear_recipe_notification=true, clear_recipe_notifications=true, clear_selection=true, connect_to_server=true, create_character=true, create_local_flying_text=true, disable_alert=true, disable_recipe_groups=true, disable_recipe_subgroups=true, disassociate_character=true, drag_wire=true, enable_alert=true, enable_recipe_groups=true, enable_recipe_subgroups=true, enter_space_platform=true, exit_cutscene=true, exit_remote_view=true, get_active_quick_bar_page=true, get_alerts=true, get_associated_characters=true, get_goal_description=true, get_infinity_inventory_filter=true, get_quick_bar_slot=true, get_recipe_notifications=true, is_alert_enabled=true, is_alert_muted=true, is_shortcut_available=true, is_shortcut_toggled=true, jump_to_cutscene_waypoint=true, land_on_planet=true, leave_space_platform=true, mute_alert=true, pipette=true, pipette_entity=true, play_sound=true, print=true, print_entity_statistics=true, print_lua_object_statistics=true, print_robot_jobs=true, remove_alert=true, request_translation=true, request_translations=true, set_active_quick_bar_page=true, set_controller=true, set_ending_screen_data=true, set_goal_description=true, set_infinity_inventory_filter=true, set_quick_bar_slot=true, set_shortcut_available=true, set_shortcut_toggled=true, set_zoom_limits=true, start_selection=true, swap_characters=true, toggle_map_editor=true, unlock_achievement=true, unmute_alert=true, use_from_cursor=true, begin_crafting=true, can_insert=true, can_place_entity=true, can_reach_entity=true, cancel_crafting=true, clear_gui_arrow=true, clear_items_inside=true, clear_selected_entity=true, close_factoriopedia_gui=true, disable_flashlight=true, enable_flashlight=true, get_craftable_count=true, get_inventory=true, get_inventory_name=true, get_item_count=true, get_main_inventory=true, get_max_inventory_index=true, get_requester_point=true, has_items_inside=true, insert=true, is_cursor_blueprint=true, is_cursor_empty=true, is_flashlight_enabled=true, is_player=true, mine_entity=true, mine_tile=true, open_factoriopedia_gui=true, open_technology_gui=true, remove_item=true, set_driving=true, set_gui_arrow=true, teleport=true, update_selected_entity=true }, attributes={ admin=true, afk_time=true, auto_sort_main_inventory=true, blueprint_to_setup=true, blueprints=true, centered_on=true, character=true, chat_color=true, color=true, connected=true, controller_type=true, cursor_stack_temporary=true, cutscene_character=true, display_density_scale=true, display_resolution=true, display_scale=true, drag_target=true, entity_copy_source=true, game_view_settings=true, gui=true, hand_location=true, index=true, infinity_inventory_filters=true, input_method=true, last_online=true, locale=true, map_view_settings=true, minimap_enabled=true, mod_settings=true, name=true, object_name=true, online_time=true, opened_self=true, permission_group=true, physical_controller_type=true, physical_position=true, physical_surface=true, physical_surface_index=true, physical_vehicle=true, remove_unfiltered_items=true, render_mode=true, show_on_map=true, spectator=true, spidertron_remote_selection=true, stashed_controller_type=true, tag=true, ticks_to_respawn=true, undo_redo_stack=true, valid=true, zoom=true, zoom_limits=true, build_distance=true, cargo_pod=true, character_additional_mining_categories=true, character_build_distance_bonus=true, character_crafting_speed_modifier=true, character_health_bonus=true, character_inventory_slots_bonus=true, character_item_drop_distance_bonus=true, character_item_pickup_distance_bonus=true, character_loot_pickup_distance_bonus=true, character_maximum_following_robot_count_bonus=true, character_mining_progress=true, character_mining_speed_modifier=true, character_reach_distance_bonus=true, character_resource_reach_distance_bonus=true, character_running_speed=true, character_running_speed_modifier=true, character_trash_slot_count_bonus=true, cheat_mode=true, crafting_queue=true, crafting_queue_progress=true, crafting_queue_size=true, cursor_ghost=true, cursor_record=true, cursor_stack=true, driving=true, drop_item_distance=true, flight_height=true, following_robots=true, force=true, force_index=true, hub=true, in_combat=true, is_flying=true, item_pickup_distance=true, loot_pickup_distance=true, mining_state=true, opened=true, opened_gui_type=true, picking_state=true, position=true, reach_distance=true, render_position=true, repair_state=true, resource_reach_distance=true, riding_state=true, selected=true, shooting_state=true, surface=true, surface_index=true, vehicle=true, walking_state=true }, operators={} }, LuaProcessionLayerInheritanceGroupPrototype={ methods={}, attributes={ object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaProcessionPrototype={ methods={}, attributes={ object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaProfiler={ methods={ add=true, divide=true, reset=true, restart=true, stop=true }, attributes={ object_name=true, valid=true }, operators={} }, LuaProgrammableSpeakerControlBehavior={ methods={ get_circuit_network=true }, attributes={ circuit_condition=true, circuit_parameters=true, object_name=true, valid=true, entity=true, type=true }, operators={} }, LuaPrototypeBase={ methods={}, attributes={ custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaPrototypes={ methods={ get_achievement_filtered=true, get_decorative_filtered=true, get_entity_filtered=true, get_equipment_filtered=true, get_fluid_filtered=true, get_history=true, get_item_filtered=true, get_mod_setting_filtered=true, get_recipe_filtered=true, get_technology_filtered=true, get_tile_filtered=true }, attributes={ achievement=true, active_trigger=true, airborne_pollutant=true, ammo_category=true, asteroid_chunk=true, autoplace_control=true, burner_usage=true, collision_layer=true, custom_event=true, custom_input=true, damage=true, decorative=true, entity=true, equipment=true, equipment_category=true, equipment_grid=true, fluid=true, font=true, fuel_category=true, item=true, item_group=true, item_subgroup=true, map_gen_preset=true, max_beacon_supply_area_distance=true, max_electric_pole_connection_distance=true, max_electric_pole_supply_area_distance=true, max_force_distraction_chunk_distance=true, max_force_distraction_distance=true, max_gate_activation_distance=true, max_inserter_reach_distance=true, max_pipe_to_ground_distance=true, max_underground_belt_distance=true, mod_data=true, mod_setting=true, module_category=true, named_noise_expression=true, named_noise_function=true, object_name=true, particle=true, procession=true, procession_layer_inheritance_group=true, quality=true, recipe=true, recipe_category=true, resource_category=true, shortcut=true, space_connection=true, space_location=true, style=true, surface=true, surface_property=true, technology=true, tile=true, trivial_smoke=true, utility_constants=true, virtual_signal=true }, operators={} }, LuaProxyContainerControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, read_contents=true, valid=true, entity=true, type=true }, operators={} }, LuaPumpControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, set_filter=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaQualityPrototype={ methods={}, attributes={ accumulator_capacity_multiplier=true, asteroid_collector_collection_radius_bonus=true, beacon_module_slots_bonus=true, beacon_power_usage_multiplier=true, beacon_supply_area_distance_bonus=true, color=true, crafting_machine_energy_usage_multiplier=true, crafting_machine_module_slots_bonus=true, crafting_machine_speed_multiplier=true, default_multiplier=true, draw_sprite_by_default=true, electric_pole_supply_area_distance_bonus=true, electric_pole_wire_reach_bonus=true, equipment_grid_height_bonus=true, equipment_grid_width_bonus=true, fluid_wagon_capacity_multiplier=true, flying_robot_max_energy_multiplier=true, inserter_speed_multiplier=true, inventory_size_multiplier=true, lab_module_slots_bonus=true, lab_research_speed_multiplier=true, level=true, logistic_cell_charging_energy_multiplier=true, logistic_cell_charging_station_count_bonus=true, mining_drill_mining_radius_bonus=true, mining_drill_module_slots_bonus=true, mining_drill_resource_drain_multiplier=true, next=true, next_probability=true, object_name=true, range_multiplier=true, science_pack_drain_multiplier=true, tool_durability_multiplier=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaRCON={ methods={ print=true }, attributes={ object_name=true }, operators={} }, LuaRadarControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, valid=true, entity=true, type=true }, operators={} }, LuaRailEnd={ methods={ flip_direction=true, get_rail_extensions=true, make_copy=true, move_forward=true, move_natural=true, move_to_segment_end=true }, attributes={ alternative_in_signal_location=true, alternative_out_signal_location=true, direction=true, in_signal_location=true, location=true, object_name=true, out_signal_location=true, rail=true, valid=true }, operators={} }, LuaRailPath={ methods={}, attributes={ current=true, is_front=true, object_name=true, rails=true, size=true, total_distance=true, travelled_distance=true, valid=true }, operators={} }, LuaRailSignalBaseControlBehavior={ methods={ get_circuit_network=true }, attributes={ blue_signal=true, circuit_condition=true, close_signal=true, green_signal=true, object_name=true, orange_signal=true, read_signal=true, red_signal=true, valid=true, entity=true, type=true }, operators={} }, LuaRandomGenerator={ methods={ re_seed=true }, attributes={ object_name=true, valid=true }, operators={ call=true } }, LuaReactorControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, read_fuel=true, read_temperature=true, temperature_signal=true, valid=true, entity=true, type=true }, operators={} }, LuaRecipe={ methods={ has_category=true, reload=true }, attributes={ additional_categories=true, category=true, enabled=true, energy=true, force=true, group=true, hidden=true, hidden_from_flow_stats=true, ingredients=true, localised_description=true, localised_name=true, name=true, object_name=true, order=true, productivity_bonus=true, products=true, prototype=true, subgroup=true, valid=true }, operators={} }, LuaRecipeCategoryPrototype={ methods={}, attributes={ object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaRecipePrototype={ methods={ has_category=true }, attributes={ additional_categories=true, allow_as_intermediate=true, allow_decomposition=true, allow_inserter_overload=true, allow_intermediates=true, allowed_effects=true, allowed_module_categories=true, alternative_unlock_methods=true, always_show_made_in=true, always_show_products=true, category=true, crafting_machine_tints=true, effect_limitation_messages=true, emissions_multiplier=true, enabled=true, energy=true, factoriopedia_alternative=true, hidden_from_flow_stats=true, hidden_from_player_crafting=true, hide_from_bonus_gui=true, hide_from_flow_stats=true, hide_from_player_crafting=true, hide_from_signal_gui=true, ingredients=true, is_parameter=true, main_product=true, maximum_productivity=true, object_name=true, overload_multiplier=true, preserve_products_in_machine_output=true, products=true, request_paste_multiplier=true, reset_freshness_on_craft=true, result_is_always_fresh=true, show_amount_in_title=true, surface_conditions=true, trash=true, unlock_results=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaRecord={ methods={ build_blueprint=true, cancel_deconstruct_area=true, clear_blueprint=true, clear_deconstruction_data=true, clear_upgrade_data=true, create_blueprint=true, deconstruct_area=true, export_record=true, get_active_index=true, get_blueprint_entities=true, get_blueprint_entity_count=true, get_blueprint_entity_tag=true, get_blueprint_entity_tags=true, get_blueprint_tiles=true, get_entity_filter=true, get_mapper=true, get_selected_record=true, get_tile_filter=true, is_blueprint_setup=true, set_blueprint_entities=true, set_blueprint_entity_tag=true, set_blueprint_entity_tags=true, set_blueprint_tiles=true, set_entity_filter=true, set_mapper=true, set_tile_filter=true }, attributes={ blueprint_absolute_snapping=true, blueprint_description=true, blueprint_position_relative_to_grid=true, blueprint_snap_to_grid=true, contents=true, contents_size=true, cost_to_build=true, default_icons=true, entity_filter_count=true, entity_filter_mode=true, entity_filters=true, is_blueprint_preview=true, is_preview=true, mapper_count=true, object_name=true, preview_icons=true, tile_filter_count=true, tile_filter_mode=true, tile_filters=true, tile_selection_mode=true, trees_and_rocks_only=true, type=true, valid=true, valid_for_write=true }, operators={} }, LuaRemote={ methods={ add_interface=true, call=true, remove_interface=true }, attributes={ interfaces=true, object_name=true }, operators={} }, LuaRenderObject={ methods={ bring_to_front=true, destroy=true, move_to_back=true, set_corners=true, set_dashes=true }, attributes={ alignment=true, angle=true, animation=true, animation_offset=true, animation_speed=true, blink_interval=true, color=true, dash_length=true, dash_offset=true, draw_on_ground=true, filled=true, font=true, forces=true, from=true, gap_length=true, id=true, intensity=true, left_top=true, max_radius=true, min_radius=true, minimum_darkness=true, object_name=true, only_in_alt_mode=true, orientation=true, orientation_target=true, oriented=true, oriented_offset=true, players=true, radius=true, render_layer=true, render_mode=true, right_bottom=true, scale=true, scale_with_zoom=true, sprite=true, start_angle=true, surface=true, target=true, text=true, time_to_live=true, to=true, type=true, use_rich_text=true, use_target_orientation=true, valid=true, vertical_alignment=true, vertices=true, visible=true, width=true, x_scale=true, y_scale=true }, operators={} }, LuaRendering={ methods={ clear=true, draw_animation=true, draw_arc=true, draw_circle=true, draw_light=true, draw_line=true, draw_polygon=true, draw_rectangle=true, draw_sprite=true, draw_text=true, get_all_objects=true, get_object_by_id=true }, attributes={ object_name=true }, operators={} }, LuaResourceCategoryPrototype={ methods={}, attributes={ object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaRoboportControlBehavior={ methods={ get_circuit_network=true }, attributes={ available_construction_output_signal=true, available_logistic_output_signal=true, object_name=true, read_items_mode=true, read_logistics=true, read_robot_stats=true, roboport_count_output_signal=true, total_construction_output_signal=true, total_logistic_output_signal=true, valid=true, entity=true, type=true }, operators={} }, LuaRocketSiloControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, read_mode=true, valid=true, entity=true, type=true }, operators={} }, LuaSchedule={ methods={ activate_interrupt=true, add_interrupt=true, add_record=true, add_wait_condition=true, change_interrupt=true, change_wait_condition=true, clear_interrupts=true, clear_records=true, copy_record=true, drag_interrupt=true, drag_record=true, drag_wait_condition=true, get_inside_interrupt=true, get_interrupt=true, get_interrupts=true, get_record=true, get_record_count=true, get_records=true, get_wait_condition=true, get_wait_condition_count=true, get_wait_conditions=true, go_to_station=true, remove_interrupt=true, remove_record=true, remove_wait_condition=true, rename_interrupt=true, set_allow_unloading=true, set_inside_interrupt=true, set_interrupts=true, set_records=true, set_stopped=true, set_wait_condition_mode=true }, attributes={ current=true, group=true, interrupt_count=true, object_name=true, owner=true, tick_of_last_activity=true, tick_of_last_schedule_change=true, ticks_in_station=true, valid=true }, operators={} }, LuaSegment={ methods={}, attributes={ entity=true, object_name=true, orientation=true, position=true, prototype=true, unit=true, valid=true }, operators={} }, LuaSegmentedUnit={ methods={ clone=true, damage=true, destroy=true, die=true, get_ai_state=true, get_body_nodes=true, move_forward=true, set_ai_state=true, set_body_nodes=true }, attributes={ acceleration=true, activity_mode=true, force=true, health=true, health_ratio=true, max_body_nodes=true, max_health=true, minimum_activity_mode=true, object_name=true, prototype=true, segments=true, speed=true, surface=true, target_speed=true, territory=true, unit_number=true, valid=true }, operators={} }, LuaSelectorCombinatorControlBehavior={ methods={ get_signal_last_tick=true, get_circuit_network=true }, attributes={ object_name=true, parameters=true, valid=true, signals_last_tick=true, entity=true, type=true }, operators={} }, LuaSettings={ methods={ get_player_settings=true }, attributes={ global=true, object_name=true, player_default=true, startup=true }, operators={} }, LuaShortcutPrototype={ methods={}, attributes={ action=true, associated_control_input=true, item_to_spawn=true, object_name=true, technology_to_unlock=true, toggleable=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaSimulation={ methods={ activate_rail_planner=true, control_down=true, control_press=true, control_up=true, create_test_player=true, deactivate_rail_planner=true, get_slot_position=true, get_widget_position=true, mouse_click=true, mouse_down=true, mouse_up=true, move_cursor=true, scroll_clipboard_backwards=true, scroll_clipboard_forwards=true, write=true }, attributes={ active_quickbars=true, camera_alt_info=true, camera_player=true, camera_player_cursor_direction=true, camera_player_cursor_position=true, camera_position=true, camera_surface_index=true, camera_zoom=true, gui_tooltip_interval=true, hide_cursor=true, object_name=true, smart_belt_building=true, valid=true }, operators={} }, LuaSpaceConnectionPrototype={ methods={}, attributes={ asteroid_spawn_definitions=true, factoriopedia_alternative=true, from=true, length=true, object_name=true, to=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaSpaceLocationPrototype={ methods={}, attributes={ asteroid_spawn_definitions=true, asteroid_spawn_influence=true, entities_require_heating=true, factoriopedia_alternative=true, map_gen_settings=true, map_seed_offset=true, object_name=true, player_effects=true, pollutant_type=true, position=true, solar_power_in_space=true, surface_properties=true, ticks_between_player_effects=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaSpacePlatform={ methods={ apply_starter_pack=true, can_leave_current_location=true, cancel_deletion=true, clear_ejected_items=true, create_asteroid_chunks=true, damage_tile=true, destroy=true, destroy_asteroid_chunks=true, eject_item=true, find_asteroid_chunks_filtered=true, get_schedule=true, repair_tile=true }, attributes={ damaged_tiles=true, distance=true, ejected_items=true, force=true, hidden=true, hub=true, index=true, last_visited_space_location=true, name=true, object_name=true, paused=true, schedule=true, scheduled_for_deletion=true, space_connection=true, space_location=true, speed=true, starter_pack=true, state=true, surface=true, valid=true, weight=true }, operators={} }, LuaSpacePlatformHubControlBehavior={ methods={ get_circuit_network=true }, attributes={ damage_taken_signal=true, object_name=true, read_contents=true, read_damage_taken=true, read_moving_from=true, read_moving_to=true, read_speed=true, send_to_platform=true, speed_signal=true, valid=true, entity=true, type=true }, operators={} }, LuaSplitterControlBehavior={ methods={ get_circuit_network=true }, attributes={ input_left_condition=true, input_right_condition=true, object_name=true, output_left_condition=true, output_right_condition=true, set_filter=true, set_input_side=true, set_output_side=true, valid=true, entity=true, type=true }, operators={} }, LuaStorageTankControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, read_contents=true, valid=true, entity=true, type=true }, operators={} }, LuaStyle={ methods={}, attributes={ badge_font=true, badge_horizontal_spacing=true, bar_width=true, bottom_cell_padding=true, bottom_margin=true, bottom_padding=true, cell_padding=true, clicked_font_color=true, clicked_vertical_offset=true, color=true, column_alignments=true, default_badge_font_color=true, disabled_badge_font_color=true, disabled_font_color=true, draw_grayscale_picture=true, extra_bottom_margin_when_activated=true, extra_bottom_padding_when_activated=true, extra_left_margin_when_activated=true, extra_left_padding_when_activated=true, extra_margin_when_activated=true, extra_padding_when_activated=true, extra_right_margin_when_activated=true, extra_right_padding_when_activated=true, extra_top_margin_when_activated=true, extra_top_padding_when_activated=true, font=true, font_color=true, gui=true, height=true, horizontal_align=true, horizontal_spacing=true, horizontally_squashable=true, horizontally_stretchable=true, hovered_font_color=true, left_cell_padding=true, left_margin=true, left_padding=true, margin=true, maximal_height=true, maximal_width=true, minimal_height=true, minimal_width=true, name=true, natural_height=true, natural_width=true, object_name=true, padding=true, pie_progress_color=true, rich_text_setting=true, right_cell_padding=true, right_margin=true, right_padding=true, selected_badge_font_color=true, selected_clicked_font_color=true, selected_font_color=true, selected_hovered_font_color=true, single_line=true, size=true, stretch_image_to_widget_size=true, strikethrough_color=true, top_cell_padding=true, top_margin=true, top_padding=true, use_header_filler=true, valid=true, vertical_align=true, vertical_spacing=true, vertically_squashable=true, vertically_stretchable=true, width=true }, operators={} }, LuaSurface={ methods={ add_script_area=true, add_script_position=true, build_checkerboard=true, build_enemy_base=true, calculate_tile_properties=true, can_fast_replace=true, can_place_entity=true, cancel_deconstruct_area=true, cancel_upgrade_area=true, clear=true, clear_hidden_tiles=true, clear_pollution=true, clear_territory_for_chunks=true, clone_area=true, clone_brush=true, clone_entities=true, count_entities_filtered=true, count_tiles_filtered=true, create_decoratives=true, create_entities_from_blueprint_string=true, create_entity=true, create_global_electric_network=true, create_particle=true, create_segmented_unit=true, create_territory=true, create_trivial_smoke=true, create_unit_group=true, deconstruct_area=true, decorative_prototype_collides=true, delete_chunk=true, destroy_decoratives=true, destroy_global_electric_network=true, edit_script_area=true, edit_script_position=true, entity_prototype_collides=true, execute_lightning=true, find_closest_logistic_network_by_position=true, find_decoratives_filtered=true, find_enemy_units=true, find_entities=true, find_entities_filtered=true, find_entity=true, find_logistic_network_by_position=true, find_logistic_networks_by_construction_area=true, find_nearest_enemy=true, find_nearest_enemy_entity_with_owner=true, find_non_colliding_position=true, find_non_colliding_position_in_box=true, find_tiles_filtered=true, find_units=true, force_generate_chunk_requests=true, get_chunks=true, get_closest=true, get_connected_tiles=true, get_default_cover_tile=true, get_double_hidden_tile=true, get_entities_with_force=true, get_hidden_tile=true, get_map_exchange_string=true, get_pollution=true, get_property=true, get_random_chunk=true, get_resource_counts=true, get_script_area=true, get_script_areas=true, get_script_position=true, get_script_positions=true, get_segmented_units=true, get_starting_area_radius=true, get_territories=true, get_territory_for_chunk=true, get_tile=true, get_total_pollution=true, is_chunk_generated=true, play_sound=true, pollute=true, print=true, regenerate_decorative=true, regenerate_entity=true, remove_script_area=true, remove_script_position=true, request_path=true, request_to_generate_chunks=true, set_chunk_generated_status=true, set_default_cover_tile=true, set_double_hidden_tile=true, set_hidden_tile=true, set_multi_command=true, set_pollution=true, set_property=true, set_territory_for_chunks=true, set_tiles=true, spill_inventory=true, spill_item_stack=true, upgrade_area=true }, attributes={ always_day=true, brightness_visual_weights=true, darkness=true, dawn=true, daytime=true, daytime_parameters=true, deletable=true, dusk=true, evening=true, freeze_daytime=true, generate_with_lab_tiles=true, global_effect=true, global_electric_network_statistics=true, has_global_electric_network=true, ignore_surface_conditions=true, index=true, localised_name=true, map_gen_settings=true, min_brightness=true, morning=true, name=true, no_enemies_mode=true, object_name=true, peaceful_mode=true, planet=true, platform=true, pollutant_type=true, pollution_statistics=true, show_clouds=true, solar_power_multiplier=true, ticks_per_day=true, valid=true, wind_orientation=true, wind_orientation_change=true, wind_speed=true }, operators={} }, LuaSurfacePropertyPrototype={ methods={}, attributes={ default_value=true, is_time=true, localised_unit_key=true, object_name=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaSurfacePrototype={ methods={}, attributes={ factoriopedia_alternative=true, object_name=true, surface_properties=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaTechnology={ methods={ reload=true, research_recursive=true }, attributes={ enabled=true, force=true, level=true, localised_description=true, localised_name=true, name=true, object_name=true, order=true, prerequisites=true, prototype=true, research_unit_count=true, research_unit_count_formula=true, research_unit_energy=true, research_unit_ingredients=true, researched=true, saved_progress=true, successors=true, upgrade=true, valid=true, visible_when_disabled=true }, operators={} }, LuaTechnologyPrototype={ methods={}, attributes={ allows_productivity=true, effects=true, enabled=true, essential=true, factoriopedia_alternative=true, ignore_tech_cost_multiplier=true, level=true, max_level=true, object_name=true, prerequisites=true, research_trigger=true, research_unit_count=true, research_unit_count_formula=true, research_unit_energy=true, research_unit_ingredients=true, successors=true, upgrade=true, valid=true, visible_when_disabled=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaTerritory={ methods={ destroy=true, get_chunks=true, get_patrol_path=true, get_segmented_units=true, regenerate_patrol_path=true, regenerate_segmented_units=true, set_patrol_path=true }, attributes={ object_name=true, surface=true, valid=true }, operators={} }, LuaTile={ methods={ cancel_deconstruction=true, collides_with=true, get_tile_ghosts=true, has_tile_ghost=true, order_deconstruction=true, to_be_deconstructed=true }, attributes={ double_hidden_tile=true, hidden_tile=true, name=true, object_name=true, position=true, prototype=true, surface=true, valid=true }, operators={} }, LuaTilePrototype={ methods={}, attributes={ absorptions_per_second=true, allowed_neighbors=true, allows_being_covered=true, ambient_sounds_group=true, automatic_neighbors=true, autoplace_specification=true, bound_decoratives=true, can_be_part_of_blueprint=true, check_collision_with_entities=true, collision_mask=true, decorative_removal_probability=true, default_cover_tile=true, default_destroyed_dropped_item_trigger=true, destroys_dropped_items=true, factoriopedia_alternative=true, fluid=true, frozen_variant=true, is_foundation=true, items_to_place_this=true, layer=true, map_color=true, max_health=true, mineable_properties=true, needs_correction=true, next_direction=true, object_name=true, scorch_mark_color=true, thawed_variant=true, trigger_effect=true, valid=true, vehicle_friction_modifier=true, walking_speed_modifier=true, weight=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaTrain={ methods={ clear_fluids_inside=true, clear_items_inside=true, get_contents=true, get_fluid_contents=true, get_fluid_count=true, get_item_count=true, get_rail_end=true, get_rails=true, get_schedule=true, go_to_station=true, insert=true, insert_fluid=true, recalculate_path=true, remove_fluid=true, remove_item=true }, attributes={ back_end=true, back_stock=true, cargo_wagons=true, carriages=true, fluid_wagons=true, front_end=true, front_stock=true, group=true, has_path=true, id=true, kill_count=true, killed_players=true, locomotives=true, manual_mode=true, max_backward_speed=true, max_forward_speed=true, object_name=true, passengers=true, path=true, path_end_rail=true, path_end_stop=true, riding_state=true, schedule=true, signal=true, speed=true, state=true, station=true, valid=true, weight=true }, operators={} }, LuaTrainManager={ methods={ get_train_by_id=true, get_train_stops=true, get_trains=true, request_train_path=true }, attributes={ object_name=true, valid=true }, operators={} }, LuaTrainStopControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, priority_signal=true, read_from_train=true, read_stopped_train=true, read_trains_count=true, send_to_train=true, set_priority=true, set_trains_limit=true, stopped_train_signal=true, trains_count_signal=true, trains_limit_signal=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaTransportBeltControlBehavior={ methods={ get_circuit_network=true }, attributes={ object_name=true, read_contents=true, read_contents_mode=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaTransportLine={ methods={ can_insert_at=true, can_insert_at_back=true, clear=true, force_insert_at=true, get_contents=true, get_detailed_contents=true, get_item_count=true, get_line_item_position=true, insert_at=true, insert_at_back=true, line_equals=true, remove_item=true }, attributes={ input_lines=true, line_length=true, object_name=true, output_lines=true, owner=true, total_segment_length=true, valid=true }, operators={ index=true, length=true } }, LuaTrivialSmokePrototype={ methods={}, attributes={ affected_by_wind=true, color=true, cyclic=true, duration=true, end_scale=true, fade_away_duration=true, fade_in_duration=true, glow_animation=true, glow_fade_away_duration=true, movement_slow_down_factor=true, object_name=true, render_layer=true, show_when_smoke_off=true, spread_duration=true, start_scale=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaTurretControlBehavior={ methods={ get_circuit_network=true }, attributes={ ignore_unlisted_targets_condition=true, object_name=true, read_ammo=true, set_ignore_unlisted_targets=true, set_priority_list=true, valid=true, circuit_condition=true, circuit_enable_disable=true, connect_to_logistic_network=true, disabled=true, logistic_condition=true, entity=true, type=true }, operators={} }, LuaUndoRedoStack={ methods={ get_redo_item=true, get_redo_item_count=true, get_redo_tag=true, get_redo_tags=true, get_undo_item=true, get_undo_item_count=true, get_undo_tag=true, get_undo_tags=true, remove_redo_action=true, remove_redo_item=true, remove_redo_tag=true, remove_undo_action=true, remove_undo_item=true, remove_undo_tag=true, set_redo_tag=true, set_undo_tag=true }, attributes={ object_name=true, player_index=true, valid=true }, operators={} }, LuaVirtualSignalPrototype={ methods={}, attributes={ factoriopedia_alternative=true, object_name=true, special=true, valid=true, custom_tooltip_fields=true, factoriopedia_description=true, group=true, hidden=true, hidden_in_factoriopedia=true, localised_description=true, localised_name=true, name=true, order=true, parameter=true, subgroup=true, type=true }, operators={} }, LuaVoidEnergySourcePrototype={ methods={}, attributes={ emissions_per_joule=true, object_name=true, render_no_network_icon=true, render_no_power_icon=true, valid=true }, operators={} }, LuaWallControlBehavior={ methods={ get_circuit_network=true }, attributes={ circuit_condition=true, object_name=true, open_gate=true, output_signal=true, read_sensor=true, valid=true, entity=true, type=true }, operators={} }, LuaWireConnector={ methods={ can_wire_reach=true, connect_to=true, disconnect_all=true, disconnect_from=true, have_common_neighbour=true, is_connected_to=true }, attributes={ connection_count=true, connections=true, is_ghost=true, network_id=true, object_name=true, owner=true, real_connection_count=true, real_connections=true, valid=true, wire_connector_id=true, wire_type=true }, operators={} }, LuaDifficultySettings={ methods={}, attributes={ spoil_time_modifier=true, technology_price_multiplier=true }, operators={} }, LuaGameViewSettings={ methods={}, attributes={ show_alert_gui=true, show_controller_gui=true, show_crafting_queue=true, show_entity_info=true, show_entity_tooltip=true, show_hotkey_suggestions=true, show_map_view_options=true, show_minimap=true, show_quickbar=true, show_rail_block_visualisation=true, show_research_info=true, show_shortcut_bar=true, show_side_menu=true, show_surface_list=true, show_tool_bar=true, update_entity_selection=true }, operators={} }, LuaMapSettings={ methods={}, attributes={ asteroids=true, enemy_evolution=true, enemy_expansion=true, max_failed_behavior_count=true, path_finder=true, pollution=true, steering=true, unit_group=true }, operators={} } } }