local Table = require 'modules.scrap_towny_ffa.table' local function on_tick() local ffatable = Table.get_table() if not ffatable.on_tick_schedule[game.tick] then return end for _, schedule in pairs(ffatable.on_tick_schedule[game.tick]) do schedule.func(unpack(schedule.args)) end ffatable.on_tick_schedule[game.tick] = nil end local on_init = function() local ffatable = Table.get_table() ffatable.on_tick_schedule = {} end local Event = require 'utils.event' Event.on_init(on_init) Event.add(defines.events.on_tick, on_tick)