local Public = {} Public.treasures = { ['wooden-chest'] = { tech_bonus = 0.1, amount_multiplier = 1, description = 'an old wooden crate.' }, ['iron-chest'] = { tech_bonus = 0.15, amount_multiplier = 1.5, description = 'an antique iron crate.' }, ['steel-chest'] = { tech_bonus = 0.2, amount_multiplier = 2, description = 'a shiny metal box!' }, ['crash-site-spaceship-wreck-medium-1'] = { tech_bonus = 0.25, amount_multiplier = 2.5, description = 'a spaceship wreck piece!' }, ['crash-site-spaceship-wreck-medium-2'] = { tech_bonus = 0.25, amount_multiplier = 2.5, description = 'a space station wreck piece, containing some precious scrap!' }, ['crash-site-spaceship-wreck-medium-3'] = { tech_bonus = 0.25, amount_multiplier = 2.5, description = 'a wreck piece, containing rare scrap!' }, ['crash-site-spaceship-wreck-big-1'] = { tech_bonus = 0.30, amount_multiplier = 3, description = 'a big wreck.' }, ['crash-site-spaceship-wreck-big-2'] = { tech_bonus = 0.30, amount_multiplier = 3, description = 'a station wreck!' }, ['big-ship-wreck-1'] = { tech_bonus = 0.35, amount_multiplier = 3.5, description = 'a crashed space ship! The cargo is still intact!' }, ['big-ship-wreck-2'] = { tech_bonus = 0.35, amount_multiplier = 3.5, description = 'a crashed space ship!' }, ['big-ship-wreck-3'] = { tech_bonus = 0.35, amount_multiplier = 3.5, description = 'a crashed starship!' }, ['crash-site-chest-1'] = { tech_bonus = 0.40, amount_multiplier = 4, description = 'a drop pod capsule! It is filled with useful loot!' }, ['crash-site-chest-2'] = { tech_bonus = 0.40, amount_multiplier = 4, description = 'a cargo pod capsule! It is filled with nice things!' }, ['crash-site-spaceship'] = { tech_bonus = 0.5, amount_multiplier = 5, description = 'a big crashed spaceship! There are treasures inside..' } } Public.chat_color = {200, 200, 200} Public.starting_items = { ['pistol'] = 1, ['firearm-magazine'] = 8, ['wood'] = 8, ['raw-fish'] = 3 } Public.reveal_chain_brush_sizes = { ['unit'] = 7, ['unit-spawner'] = 15, ['turret'] = 9 } Public.spawn_market_items = { {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'rail', count = 2}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'rail-signal', count = 1}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'rail-chain-signal', count = 1}}, {price = {{'raw-fish', 8}}, offer = {type = 'give-item', item = 'train-stop'}}, {price = {{'raw-fish', 50}}, offer = {type = 'give-item', item = 'locomotive'}}, {price = {{'raw-fish', 20}}, offer = {type = 'give-item', item = 'cargo-wagon'}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'red-wire', count = 2}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'green-wire', count = 2}}, {price = {{'raw-fish', 3}}, offer = {type = 'give-item', item = 'decider-combinator'}}, {price = {{'raw-fish', 3}}, offer = {type = 'give-item', item = 'arithmetic-combinator'}}, {price = {{'raw-fish', 2}}, offer = {type = 'give-item', item = 'constant-combinator'}}, {price = {{'raw-fish', 4}}, offer = {type = 'give-item', item = 'programmable-speaker'}}, {price = {{'raw-fish', 2}}, offer = {type = 'give-item', item = 'small-lamp'}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'firearm-magazine', count = 2}}, {price = {{'raw-fish', 2}}, offer = {type = 'give-item', item = 'piercing-rounds-magazine'}}, {price = {{'raw-fish', 2}}, offer = {type = 'give-item', item = 'grenade'}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'land-mine'}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'explosives', count = 3}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'wood', count = 10}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'iron-ore', count = 10}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'copper-ore', count = 10}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'stone', count = 10}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'coal', count = 10}}, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'uranium-ore', count = 5}}, {price = {{'wood', 15}}, offer = {type = 'give-item', item = 'raw-fish', count = 1}}, {price = {{'iron-ore', 15}}, offer = {type = 'give-item', item = 'raw-fish', count = 1}}, {price = {{'copper-ore', 15}}, offer = {type = 'give-item', item = 'raw-fish', count = 1}}, {price = {{'stone', 15}}, offer = {type = 'give-item', item = 'raw-fish', count = 1}}, {price = {{'coal', 15}}, offer = {type = 'give-item', item = 'raw-fish', count = 1}}, {price = {{'uranium-ore', 7}}, offer = {type = 'give-item', item = 'raw-fish', count = 1}} } Public.pickaxe_tiers = { 'Wood', 'Plastic', 'Bone', 'Alabaster', 'Lead', 'Zinc', 'Tin', 'Salt', 'Bauxite', 'Borax', 'Bismuth', 'Amber', 'Galena', 'Calcite', 'Aluminium', 'Silver', 'Gold', 'Copper', 'Marble', 'Brass', 'Flourite', 'Platinum', 'Nickel', 'Iron', 'Manganese', 'Apatite', 'Uraninite', 'Turquoise', 'Hematite', 'Glass', 'Magnetite', 'Concrete', 'Pyrite', 'Steel', 'Zircon', 'Titanium', 'Silicon', 'Quartz', 'Garnet', 'Flint', 'Tourmaline', 'Beryl', 'Topaz', 'Chrysoberyl', 'Chromium', 'Tungsten', 'Corundum', 'Tungsten', 'Diamond', 'Netherite', 'Penumbrite', 'Meteorite', 'Crimtane', 'Obsidian', 'Demonite', 'Mythril', 'Adamantite', 'Chlorophyte', 'Densinium', 'Luminite' } return Public