mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2024-12-26 22:56:43 +02:00
87 lines
2.7 KiB
Lua
87 lines
2.7 KiB
Lua
-- This file is part of thesixthroc's Pirate Ship softmod, licensed under GPLv3 and stored at https://github.com/ComfyFactory/ComfyFactorio and https://github.com/danielmartin0/ComfyFactorio-Pirates.
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local Global = require('utils.global')
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-- local CoreData = require 'maps.pirates.coredata'
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local pirates_global_memory = {}
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local Public = {}
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-- register only this
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Global.register(pirates_global_memory, function(tbl)
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pirates_global_memory = tbl
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end)
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function Public.global_reset_memory()
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for k, _ in pairs(pirates_global_memory) do
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pirates_global_memory[k] = nil
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end
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pirates_global_memory.config = {}
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pirates_global_memory.disband_crews = false -- false = disband crew button hidden by default
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pirates_global_memory.afk_player_indices = {}
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pirates_global_memory.playerindex_to_time_played_continuously = {}
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pirates_global_memory.playerindex_to_captainhood_priority = {}
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pirates_global_memory.player_gui_memories = {}
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pirates_global_memory.crew_memories = {}
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pirates_global_memory.crew_active_ids = {}
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pirates_global_memory.working_id = nil --should only ever be nil, 1, 2 or 3
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pirates_global_memory.lobby_boats = {}
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pirates_global_memory.active_crews_cap_in_memory = nil
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pirates_global_memory.crew_capacity_min = nil
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pirates_global_memory.crewproposals = {}
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pirates_global_memory.global_delayed_tasks = {}
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pirates_global_memory.global_buffered_tasks = {}
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pirates_global_memory.last_players_health = {} --used to make damage reduction work somewhat properly
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end
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function Public.fallthrough_crew_memory() --could make this a metatable, but metatables and factorio global seem not to play nicely
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return {
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id = 0,
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difficulty = 1,
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force_name = 'player', -- should match Common.lobby_force_name
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boat = {},
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destinations = {},
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crewplayerindices = {},
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--[[boat = {
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type = nil,
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state = nil,
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speed = nil,
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speedticker1 = nil,
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speedticker2 = nil,
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speedticker3 = nil,
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stored_resources = {},
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position = nil, --the far right edge of the boat
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decksteeringchests = nil,
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crows_nest_steering_chests = nil,
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cannons = nil,
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EEI = nil,
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EEIpower_production = nil,
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EEIelectric_buffer_size = nil,
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dockedposition = nil,
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surface_name = nil,
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}]]
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}
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end
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function Public.get_crew_memory()
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if pirates_global_memory.working_id and pirates_global_memory.working_id > 0 then
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return pirates_global_memory.crew_memories[pirates_global_memory.working_id] or Public.fallthrough_crew_memory()
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else
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return Public.fallthrough_crew_memory()
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end
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end
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function Public.get_global_memory()
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return pirates_global_memory
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end
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function Public.set_working_id(id)
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pirates_global_memory.working_id = id
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end
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return Public
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