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ComfyFactorio/maps/chronosphere/random.lua

74 lines
1.9 KiB
Lua

local math_random = math.random
local Public = {}
function Public.shuffle(tbl)
local size = #tbl
for i = size, 1, -1 do
local rand = math_random(size)
tbl[i], tbl[rand] = tbl[rand], tbl[i]
end
return tbl
end
local function is_closer(pos1, pos2, pos)
return ((pos1.x - pos.x) ^ 2 + (pos1.y - pos.y) ^ 2) < ((pos2.x - pos.x) ^ 2 + (pos2.y - pos.y) ^ 2)
end
function Public.shuffle_distance(tbl, position)
local size = #tbl
for i = size, 1, -1 do
local rand = math_random(size)
if is_closer(tbl[i].position, tbl[rand].position, position) and i > rand then
tbl[i], tbl[rand] = tbl[rand], tbl[i]
end
end
return tbl
end
function Public.raffle(values, weights) --arguments of the form {[a] = A, [b] = B, ...} and {[a] = a_weight, [b] = b_weight, ...} or just {a,b,c,...} and {1,2,3...}
local total_weight = 0
for k, w in pairs(weights) do
assert(values[k])
if w > 0 then
total_weight = total_weight + w
end
-- negative weights treated as zero
end
assert(total_weight > 0)
local cumulative_probability = 0
local rng = math_random()
for k, v in pairs(values) do
assert(weights[k])
cumulative_probability = cumulative_probability + (weights[k] / total_weight)
if rng <= cumulative_probability then
return v
end
end
end
function Public.spairs(t, order)
-- collect the keys
local keys = {}
for k in pairs(t) do keys[#keys+1] = k end
-- if order function given, sort by it by passing the table and keys a, b,
-- otherwise just sort the keys
if order then
table.sort(keys, function(a,b) return order(t, a, b) end)
else
table.sort(keys)
end
-- return the iterator function
local i = 0
return function()
i = i + 1
if keys[i] then
return keys[i], t[keys[i]]
end
end
end
return Public