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ComfyFactorio/maps/biter_battles_v2/config.lua
MewMew 0b79888ffb Update
Border river width increased.
Config setting for river width now sets the minimum width, instead of average width.
Spawn ores increased.
Silo offset increased.
Player spawn position adjusted.
2019-12-15 09:45:53 +01:00

25 lines
1.2 KiB
Lua

--BITER BATTLES CONFIG--
local bb_config = {
--Optional custom team names, can also be modified via "Team Manager"
["north_side_team_name"] = "Team North",
["south_side_team_name"] = "Team South",
--MAP PREGENERATION--
["map_pregeneration_radius"] = 0, --3 horizontal radiuses in chunks to pregenerate at the start of the map.
["on_init_pregen"] = false, --Generate some chunks on_init?
["fast_pregen"] = false, --Force fast pregeneration.
--TERRAIN OPTIONS--
["border_river_width"] = 36, --Approximate width of the horizontal impassable river seperating the teams. (values up to 100)
["builders_area"] = true, --Grant each side a peaceful direction with no nests and biters?
["random_scrap"] = true, --Generate harvestable scrap around worms randomly?
--BITER SETTINGS--
["max_active_biters"] = 2500, --Maximum total amount of attacking units per side.
["max_group_size"] = 256, --Maximum unit group size.
["biter_timeout"] = 54000, --Time it takes in ticks for an attacking unit to be deleted. This prevents perma stuck units.
["bitera_area_distance"] = 416 --Distance to the biter area.
}
return bb_config