1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2024-12-30 23:17:53 +02:00
ComfyFactorio/maps/fish_defender/laser_pointer.lua
Gerkiz 2d338ca3e3 refactor fish defender
removed globals
added soft-reset
removed spidertron from tech tree
added spidertron to market 
added endgoal
2020-10-10 20:36:07 +02:00

38 lines
1.2 KiB
Lua

local Event = require 'utils.event'
local FDT = require 'maps.fish_defender.table'
local radius = 32
local function on_player_used_capsule(event)
local laser_pointer_unlocked = FDT.get('laser_pointer_unlocked')
if not laser_pointer_unlocked then
return
end
local player = game.players[event.player_index]
local position = event.position
local used_item = event.item
if used_item.name ~= 'artillery-targeting-remote' then
return
end
for _, unit in pairs(player.surface.find_enemy_units(position, radius, 'player')) do
if math.random(1, 2) == 1 then
unit.set_command(
{
type = defines.command.go_to_location,
destination = position,
radius = 2,
distraction = defines.distraction.none,
pathfind_flags = {
allow_destroy_friendly_entities = false,
prefer_straight_paths = false,
low_priority = false
}
}
)
end
end
end
Event.add(defines.events.on_player_used_capsule, on_player_used_capsule)