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https://github.com/ComfyFactory/ComfyFactorio.git
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28 lines
784 B
Lua
28 lines
784 B
Lua
local math_random = math.random
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local function detonate_nuke(entity)
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local surface = entity.surface
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surface.create_entity({name = 'atomic-rocket', position = entity.position, force = entity.force, speed = 1, max_range = 800, target = entity, source = entity})
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end
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local function on_entity_died(event)
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local entity = event.entity
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if not entity.valid then
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return
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end
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if entity.name == 'land-mine' then
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if math_random(1, global.nuclear_landmines.chance) == 1 then
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detonate_nuke(entity)
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end
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end
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end
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local function on_init()
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global.nuclear_landmines = {}
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global.nuclear_landmines.chance = 512
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end
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local Event = require 'utils.event'
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Event.on_init(on_init)
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Event.add(defines.events.on_entity_died, on_entity_died)
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