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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-06 00:23:49 +02:00
ComfyFactorio/modules/map_score.lua
2019-11-06 12:36:31 +01:00

93 lines
2.8 KiB
Lua

local Public = {}
local function get_sorted_score()
local list = {}
for player_index, score_points in pairs(global.custom_highscore.score_list) do
table.insert(list, {name = game.players[player_index].name, points = score_points})
end
local list_size = #list
if list_size == 0 then return list end
table.sort(list, function (a, b) return a.points > b.points end)
return list
end
local score_list = (function (player, frame)
local highscore = global.custom_highscore
frame.clear()
frame.style.padding = 4
frame.style.margin = 0
local line = frame.add { type = "line"}
line.style.top_margin = 4
line.style.bottom_margin = 4
local label = frame.add ({ type = "label", caption = highscore.caption})
label.style.font = "heading-1"
label.style.minimal_width = 780
label.style.horizontal_align = "center"
label.style.vertical_align = "center"
local line = frame.add { type = "line"}
line.style.top_margin = 4
line.style.bottom_margin = 4
local scroll_pane = frame.add { type = "scroll-pane", name = "scroll_pane", direction = "vertical", horizontal_scroll_policy = "never", vertical_scroll_policy = "auto"}
scroll_pane.style.minimal_width = 780
scroll_pane.style.maximal_height = 360
scroll_pane.style.minimal_height = 360
local t = scroll_pane.add {type = "table", column_count = 3}
local label = t.add ({ type = "label", caption = "#"})
label.style.minimal_width = 30
label.style.font = "heading-2"
label.style.padding = 3
local label = t.add ({ type = "label", caption = "Player:"})
label.style.minimal_width = 160
label.style.font = "heading-2"
label.style.padding = 3
local label = t.add ({ type = "label", caption = "Won rounds:"})
label.style.minimal_width = 160
label.style.font = "heading-2"
label.style.padding = 3
for key, score in pairs(get_sorted_score()) do
local label = t.add ({ type = "label", caption = key})
label.style.font = "heading-2"
label.style.padding = 1
local label = t.add ({ type = "label", caption = score.name})
label.style.font = "heading-2"
label.style.padding = 1
label.style.font_color = game.players[score.name].chat_color
local label = t.add ({ type = "label", caption = score.points})
label.style.font = "heading-2"
label.style.padding = 1
end
end
)
function Public.set_score(player, count)
local score_list = global.custom_highscore.score_list
score_list[player.index] = count
end
function Public.get_score(player)
local score_list = global.custom_highscore.score_list
if not score_list[player.index] then score_list[player.index] = 0 end
return score_list[player.index]
end
local function on_init()
global.custom_highscore = {
caption = "Highscores of the session:",
score_list = {},
}
end
comfy_panel_tabs["Map Scores"] = score_list
local event = require 'utils.event'
event.on_init(on_init)
return Public