mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-04 00:15:45 +02:00
70 lines
1.7 KiB
Lua
70 lines
1.7 KiB
Lua
local Event = require 'utils.event'
|
|
local Global = require 'utils.global'
|
|
|
|
local this = {
|
|
player_floaty_chat = {}
|
|
}
|
|
|
|
Global.register(
|
|
this,
|
|
function (tbl)
|
|
this = tbl
|
|
end
|
|
)
|
|
|
|
local function on_console_chat(event)
|
|
if not event.message then
|
|
return
|
|
end
|
|
if not event.player_index then
|
|
return
|
|
end
|
|
local player = game.players[event.player_index]
|
|
if not player.character then
|
|
return
|
|
end
|
|
|
|
local y_offset = -4
|
|
|
|
if this.player_floaty_chat[player.index] then
|
|
this.player_floaty_chat[player.index].destroy()
|
|
this.player_floaty_chat[player.index] = nil
|
|
end
|
|
|
|
local players = {}
|
|
for _, p in pairs(game.connected_players) do
|
|
if player.force.index == p.force.index then
|
|
players[#players + 1] = p
|
|
end
|
|
end
|
|
if #players == 0 then
|
|
return
|
|
end
|
|
|
|
if player.character.surface.index ~= player.physical_surface.index then return end
|
|
|
|
this.player_floaty_chat[player.index] =
|
|
rendering.draw_text {
|
|
text = event.message,
|
|
surface = player.physical_surface,
|
|
target = {
|
|
entity = player.character,
|
|
offset = { -0.05, y_offset },
|
|
},
|
|
color = {
|
|
r = player.color.r * 0.6 + 0.25,
|
|
g = player.color.g * 0.6 + 0.25,
|
|
b = player.color.b * 0.6 + 0.25,
|
|
a = 1
|
|
},
|
|
players = players,
|
|
time_to_live = 600,
|
|
scale = 1.50,
|
|
font = 'default-game',
|
|
alignment = 'center',
|
|
scale_with_zoom = false
|
|
}
|
|
end
|
|
|
|
Event.add(defines.events.on_console_chat, on_console_chat)
|