mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-06 00:23:49 +02:00
122 lines
3.5 KiB
Lua
122 lines
3.5 KiB
Lua
local Global = require 'utils.global'
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local Tabs = require 'comfy_panel.main'
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local map_info = {
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localised_category = false,
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main_caption = nil,
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main_caption_color = {r = 0.6, g = 0.3, b = 0.99},
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sub_caption = nil,
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sub_caption_color = {r = 0.2, g = 0.9, b = 0.2},
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text = nil
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}
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Global.register(
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map_info,
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function(tbl)
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map_info = tbl
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end
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)
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local Public = {}
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function Public.Pop_info()
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return map_info
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end
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local create_map_intro = (function(player, frame)
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frame.clear()
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frame.style.padding = 4
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frame.style.margin = 0
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local t = frame.add {type = 'table', column_count = 1}
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local line = t.add {type = 'line'}
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line.style.top_margin = 4
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line.style.bottom_margin = 4
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local caption = map_info.main_caption or {map_info.localised_category .. '.map_info_main_caption'}
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local sub_caption = map_info.sub_caption or {map_info.localised_category .. '.map_info_sub_caption'}
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local text = map_info.text or {map_info.localised_category .. '.map_info_text'}
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if map_info.localised_category then
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map_info.main_caption = caption
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map_info.sub_caption = sub_caption
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map_info.text = text
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end
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local l = t.add {type = 'label', caption = map_info.main_caption}
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l.style.font = 'heading-1'
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l.style.font_color = map_info.main_caption_color
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l.style.minimal_width = 780
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l.style.horizontal_align = 'center'
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l.style.vertical_align = 'center'
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local l_2 = t.add {type = 'label', caption = map_info.sub_caption}
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l_2.style.font = 'heading-2'
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l_2.style.font_color = map_info.sub_caption_color
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l_2.style.minimal_width = 780
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l_2.style.horizontal_align = 'center'
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l_2.style.vertical_align = 'center'
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local line_2 = t.add {type = 'line'}
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line_2.style.top_margin = 4
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line_2.style.bottom_margin = 4
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local scroll_pane =
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frame.add {
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type = 'scroll-pane',
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name = 'scroll_pane',
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direction = 'vertical',
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horizontal_scroll_policy = 'never',
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vertical_scroll_policy = 'auto'
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}
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scroll_pane.style.maximal_height = 320
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scroll_pane.style.minimal_height = 320
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local l_3 = scroll_pane.add {type = 'label', caption = map_info.text}
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l_3.style.font = 'heading-2'
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l_3.style.single_line = false
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l_3.style.font_color = {r = 0.85, g = 0.85, b = 0.88}
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l_3.style.minimal_width = 780
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l_3.style.horizontal_align = 'center'
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l_3.style.vertical_align = 'center'
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local b = frame.add {type = 'button', caption = 'CLOSE', name = 'close_map_intro'}
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b.style.font = 'heading-2'
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b.style.padding = 2
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b.style.top_margin = 3
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b.style.left_margin = 333
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b.style.horizontal_align = 'center'
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b.style.vertical_align = 'center'
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end)
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local function on_player_joined_game(event)
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local player = game.players[event.player_index]
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if player.online_time == 0 then
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Tabs.comfy_panel_call_tab(player, 'Map Info')
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end
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end
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local function on_gui_click(event)
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if not event then
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return
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end
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if not event.element then
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return
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end
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if not event.element.valid then
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return
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end
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if event.element.name == 'close_map_intro' then
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game.players[event.player_index].gui.left.comfy_panel.destroy()
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return
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end
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end
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comfy_panel_tabs['Map Info'] = {gui = create_map_intro, admin = false}
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local event = require 'utils.event'
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event.add(defines.events.on_player_joined_game, on_player_joined_game)
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event.add(defines.events.on_gui_click, on_gui_click)
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return Public
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