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ComfyFactorio/maps/pirates/gui/evo.lua
danielmartin0 b3fb6040a3 luacheck
2022-09-13 22:09:25 +01:00

166 lines
5.4 KiB
Lua

-- This file is part of thesixthroc's Pirate Ship softmod, licensed under GPLv3 and stored at https://github.com/danielmartin0/ComfyFactorio-Pirates.
local Common = require 'maps.pirates.common'
local Balance = require 'maps.pirates.balance'
-- local Utils = require 'maps.pirates.utils_local'
-- local Math = require 'maps.pirates.math'
local _inspect = require 'utils.inspect'.inspect
local Boats = require 'maps.pirates.structures.boats.boats'
local Memory = require 'maps.pirates.memory'
local Kraken = require 'maps.pirates.surfaces.sea.kraken'
local Public = {}
-- local GuiCommon = require 'maps.pirates.gui.common'
-- local button_sprites = {
-- ['small-biter'] = 0,
-- ['medium-biter'] = 0.2,
-- ['small-spitter'] = 0.25,
-- ['medium-spitter'] = 0.4,
-- ['big-spitter'] = 0.5,
-- ['big-biter'] = 0.501,
-- ['behemoth-spitter'] = 0.9,
-- ['behemoth-biter'] = 0.901
-- }
-- local function get_alien_name(evolution_factor)
-- local last_match = 'fish'
-- for name, alien_threshold in pairs(button_sprites) do
-- if evolution_factor == alien_threshold then
-- return name
-- end
-- -- next alien evolution_factor isn't reached
-- if alien_threshold > evolution_factor then
-- return last_match
-- end
-- -- surpassed this alien evolution_factor
-- if alien_threshold < evolution_factor then
-- last_match = name
-- end
-- end
-- return last_match
-- end
-- function Public.regular_update(player)
-- end
function Public.full_update(player)
if Public.regular_update then Public.regular_update(player) end
local memory = Memory.get_crew_memory()
local pirates_flow = player.gui.top
local button = pirates_flow.evo_piratebutton_frame.evo_piratebutton
if button and button.valid then
local evo = memory.evolution_factor or 0
-- local evo = Math.floor(evo * 1000) * 0.001
-- local current_alien = get_alien_name(evolution_factor)
-- local sprite = 'entity/' .. current_alien
-- if evolution_factor == 0 or (memory.boat and (memory.boat.state == Boats.enum_state.ATSEA_SAILING or memory.boat.state == Boats.enum_state.ATSEA_LOADING_MAP)) then
-- button.number = 0
-- button.tooltip = 'Local biter evolution\n\n0'
-- else
local destination = Common.current_destination()
local evolution_leagues = 0
local evolution_kraken = 0
local evolution_time = 0
local evolution_silo = 0
local evolution_nests = 0
local evolution_sandwurms = 0
local evolution_total
local types = {'leagues', 'kraken', 'time', 'silo', 'nests', 'sandwurms'}
if Boats.is_boat_at_sea() then
local krakens = false
if memory.active_sea_enemies and memory.active_sea_enemies.krakens then
for i = 1, Kraken.kraken_slots do
if memory.active_sea_enemies.krakens[i] then krakens = true break end
end
end
if krakens then
evolution_leagues = evo - (memory.dynamic_kraken_evo or 0)
evolution_kraken = Balance.kraken_static_evo + (memory.dynamic_kraken_evo or 0)
evolution_total = evo + Balance.kraken_static_evo
else
evolution_leagues = evo
evolution_total = evo
end
else
if destination and destination.dynamic_data then
evolution_leagues = destination.dynamic_data.evolution_accrued_leagues
evolution_time = destination.dynamic_data.evolution_accrued_time
evolution_nests = destination.dynamic_data.evolution_accrued_nests
evolution_silo = destination.dynamic_data.evolution_accrued_silo
evolution_sandwurms = destination.dynamic_data.evolution_accrued_sandwurms
end
evolution_total = (evolution_leagues or 0) + (evolution_time or 0) + (evolution_nests or 0) + (evolution_silo or 0) + (evolution_sandwurms or 0) + (evolution_kraken or 0)
end
local str = {'',{'pirates.gui_evo_tooltip_1', string.format('%.2f', evolution_total)}}
if evolution_leagues or evolution_time or evolution_nests or evolution_silo or evolution_sandwurms then
str[#str+1] = {'','\n'}
end
for _, type in ipairs(types) do
if type == 'leagues' then
if evolution_leagues then
str[#str+1] = {'','\n',{'pirates.gui_evo_tooltip_2', string.format('%.2f', evolution_leagues)}}
end
elseif type == 'kraken' then
if evolution_kraken then
str[#str+1] = {'','\n',{'pirates.gui_evo_tooltip_3', string.format('%.2f', evolution_kraken)}}
end
elseif type == 'time' then
if evolution_time then
str[#str+1] = {'','\n',{'pirates.gui_evo_tooltip_4', string.format('%.2f', evolution_time)}}
end
elseif type == 'silo' then
if evolution_silo then
str[#str+1] = {'','\n',{'pirates.gui_evo_tooltip_5', string.format('%.2f', evolution_silo)}}
end
elseif type == 'nests' then
if evolution_nests then
str[#str+1] = {'','\n',{'pirates.gui_evo_tooltip_6', string.format('%.2f', evolution_nests)}}
end
elseif type == 'sandwurms' then
if evolution_sandwurms then
str[#str+1] = {'','\n',{'pirates.gui_evo_tooltip_7', string.format('%.2f', evolution_sandwurms)}}
end
end
end
button.number = evolution_total
button.tooltip = str
if evolution_total > 1.0 then
button.sprite = 'entity/behemoth-worm-turret'
elseif evolution_total >= 0.9 then
button.sprite = 'entity/behemoth-biter'
elseif evolution_total >= 0.5 then
button.sprite = 'entity/big-biter'
elseif evolution_total >= 0.4 then
button.sprite = 'entity/medium-spitter'
elseif evolution_total >= 0.25 then
button.sprite = 'entity/small-spitter'
elseif evolution_total >= 0.2 then
button.sprite = 'entity/medium-biter'
else
button.sprite = 'entity/small-biter'
end
end
end
return Public