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34 lines
1.2 KiB
Lua
34 lines
1.2 KiB
Lua
local r = 1.5
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local acid_puddles = {"acid-splash-fire-spitter-behemoth", "acid-splash-fire-spitter-big", "acid-splash-fire-spitter-medium", "acid-splash-fire-spitter-small", "acid-splash-fire-worm-behemoth", "acid-splash-fire-worm-big", "acid-splash-fire-worm-medium", "acid-splash-fire-worm-small",}
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local valid_enemies = {
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["small-spitter"] = true,
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["medium-spitter"] = true,
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["big-spitter"] = true,
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["behemoth-spitter"] = true,
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["small-worm-turret"] = true,
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["medium-worm-turret"] = true,
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["big-worm-turret"] = true,
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["behemoth-worm-turret"] = true,
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}
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local function remove_puddles(event)
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local cause = event.cause
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if not cause then return true end
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if not cause.valid then return true end
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if valid_enemies[cause.name] then return true end
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end
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local function on_entity_damaged(event)
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if not remove_puddles(event) then return end
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local entity = event.entity
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if not entity or not entity.valid then return end
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local position = entity.position
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for _, puddle in pairs(entity.surface.find_entities_filtered({name = acid_puddles, area = {{position.x - r, position.y - r}, {position.x + r, position.y + r}}})) do
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puddle.destroy()
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end
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end
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local Event = require 'utils.event'
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Event.add(defines.events.on_entity_damaged, on_entity_damaged) |