mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-06 00:23:49 +02:00
969 lines
29 KiB
Lua
969 lines
29 KiB
Lua
--This will add a new game mechanic so that containers with certain fluids explode when they get damaged or are destroyed.
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--Made by MewMew
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local Event = require 'utils.event'
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local ScenarioTable = require 'maps.scrap_towny_ffa.table'
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local Pollution = require 'maps.scrap_towny_ffa.pollution'
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local math_random = math.random
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local math_floor = math.floor
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local empty_tile_damage_decay = 50
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local out_of_map_tile_health = 1500
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local container_types = {
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['storage-tank'] = true,
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['pipe'] = true,
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['pipe-to-ground'] = true
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}
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local fluid_damages = {
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-- Fluid Whitelist -- add fluid and a damage value to enable
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['lubricant'] = 5,
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['crude-oil'] = 5,
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['gasoline'] = 8,
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['heavy-oil'] = 6,
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['light-oil'] = 7,
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['petroleum-gas'] = 8
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}
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local function shuffle(tbl)
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local size = #tbl
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for i = size, 1, -1 do
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local rand = math_random(size)
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tbl[i], tbl[rand] = tbl[rand], tbl[i]
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end
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return tbl
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end
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local function process_explosion_tile(pos, explosion_index, current_radius)
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local this = ScenarioTable.get_table()
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local surface = game.surfaces[this.fluid_explosion_schedule[explosion_index].surface]
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local target_entities = surface.find_entities_filtered({area = {{pos.x - 0.5, pos.y - 0.5}, {pos.x + 0.499, pos.y + 0.499}}})
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local explosion_animation = 'explosion'
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local tile = surface.get_tile(pos)
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if tile.name == 'out-of-map' then
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if this.fluid_explosion_schedule[explosion_index].damage_remaining >= out_of_map_tile_health then
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explosion_animation = 'big-explosion'
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surface.set_tiles({{name = 'dirt-5', position = pos}}, true)
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end
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this.fluid_explosion_schedule[explosion_index].damage_remaining = this.fluid_explosion_schedule[explosion_index].damage_remaining - out_of_map_tile_health
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else
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local decay_explosion = true
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for _, entity in pairs(target_entities) do
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if entity.health then
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decay_explosion = false
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end
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end
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if decay_explosion then
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this.fluid_explosion_schedule[explosion_index].damage_remaining = this.fluid_explosion_schedule[explosion_index].damage_remaining - empty_tile_damage_decay
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end
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end
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for _, entity in pairs(target_entities) do
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if entity.valid then
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if entity.health then
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if entity.health <= this.fluid_explosion_schedule[explosion_index].damage_remaining then
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explosion_animation = 'big-explosion'
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if entity.health > 500 then
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explosion_animation = 'big-artillery-explosion'
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end
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this.fluid_explosion_schedule[explosion_index].damage_remaining = this.fluid_explosion_schedule[explosion_index].damage_remaining - entity.health
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if entity.name ~= 'character' then
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entity.damage(2097152, 'player', 'explosion')
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else
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entity.die('player')
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end
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else
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entity.damage(this.fluid_explosion_schedule[explosion_index].damage_remaining, 'player', 'explosion')
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this.fluid_explosion_schedule[explosion_index].damage_remaining = 0
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end
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end
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end
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end
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if this.fluid_explosion_schedule[explosion_index].damage_remaining > 5000 and current_radius < 2 then
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if math_random(1, 2) == 1 then
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explosion_animation = 'big-explosion'
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else
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explosion_animation = 'big-artillery-explosion'
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end
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end
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surface.create_entity({name = explosion_animation, position = pos})
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Pollution.explosion(pos, surface, explosion_animation)
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if this.fluid_explosion_schedule[explosion_index].damage_remaining <= 0 then
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return false
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end
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return true
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end
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local function create_explosion_schedule(entity)
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local this = ScenarioTable.get_table()
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local explosives_amount = math_floor(entity.fluidbox[1].amount)
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if explosives_amount < 1 then
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return
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end
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local center_position = entity.position
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if not this.fluid_explosion_schedule then
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this.fluid_explosion_schedule = {}
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end
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this.fluid_explosion_schedule[#this.fluid_explosion_schedule + 1] = {}
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this.fluid_explosion_schedule[#this.fluid_explosion_schedule].surface = entity.surface.name
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this.fluid_explosion_schedule[#this.fluid_explosion_schedule].damage_remaining = fluid_damages[entity.fluidbox[1].name] * explosives_amount
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local circle_coordinates = {
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[1] = {{x = 0, y = 0}},
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[2] = {{x = -1, y = -1}, {x = 1, y = -1}, {x = 0, y = -1}, {x = -1, y = 0}, {x = -1, y = 1}, {x = 0, y = 1}, {x = 1, y = 1}, {x = 1, y = 0}},
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[3] = {
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{x = -2, y = -1},
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{x = -1, y = -2},
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{x = 1, y = -2},
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{x = 0, y = -2},
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{x = 2, y = -1},
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{x = -2, y = 1},
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{x = -2, y = 0},
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{x = 2, y = 1},
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{x = 2, y = 0},
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{x = -1, y = 2},
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{x = 1, y = 2},
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{x = 0, y = 2}
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},
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[4] = {
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{x = -1, y = -3},
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{x = 1, y = -3},
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{x = 0, y = -3},
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{x = -3, y = -1},
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{x = -2, y = -2},
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{x = 3, y = -1},
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{x = 2, y = -2},
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{x = -3, y = 0},
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{x = -3, y = 1},
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{x = 3, y = 1},
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{x = 3, y = 0},
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{x = -2, y = 2},
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{x = -1, y = 3},
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{x = 0, y = 3},
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{x = 1, y = 3},
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{x = 2, y = 2}
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},
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[5] = {
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{x = -3, y = -3},
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{x = -2, y = -3},
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{x = -1, y = -4},
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{x = -2, y = -4},
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{x = 1, y = -4},
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{x = 0, y = -4},
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{x = 2, y = -3},
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{x = 3, y = -3},
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{x = 2, y = -4},
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{x = -3, y = -2},
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{x = -4, y = -1},
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{x = -4, y = -2},
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{x = 3, y = -2},
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{x = 4, y = -1},
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{x = 4, y = -2},
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{x = -4, y = 1},
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{x = -4, y = 0},
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{x = 4, y = 1},
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{x = 4, y = 0},
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{x = -3, y = 3},
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{x = -3, y = 2},
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{x = -4, y = 2},
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{x = -2, y = 3},
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{x = 2, y = 3},
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{x = 3, y = 3},
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{x = 3, y = 2},
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{x = 4, y = 2},
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{x = -2, y = 4},
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{x = -1, y = 4},
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{x = 0, y = 4},
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{x = 1, y = 4},
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{x = 2, y = 4}
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},
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[6] = {
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{x = -1, y = -5},
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{x = -2, y = -5},
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{x = 1, y = -5},
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{x = 0, y = -5},
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{x = 2, y = -5},
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{x = -3, y = -4},
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{x = -4, y = -3},
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{x = 3, y = -4},
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{x = 4, y = -3},
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{x = -5, y = -1},
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{x = -5, y = -2},
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{x = 5, y = -1},
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{x = 5, y = -2},
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{x = -5, y = 1},
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{x = -5, y = 0},
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{x = 5, y = 1},
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{x = 5, y = 0},
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{x = -5, y = 2},
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{x = -4, y = 3},
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{x = 4, y = 3},
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{x = 5, y = 2},
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{x = -3, y = 4},
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{x = -2, y = 5},
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{x = -1, y = 5},
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{x = 0, y = 5},
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{x = 1, y = 5},
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{x = 3, y = 4},
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{x = 2, y = 5}
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},
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[7] = {
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{x = -4, y = -5},
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{x = -3, y = -5},
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{x = -2, y = -6},
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{x = -1, y = -6},
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{x = 0, y = -6},
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{x = 1, y = -6},
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{x = 3, y = -5},
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{x = 2, y = -6},
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{x = 4, y = -5},
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{x = -5, y = -4},
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{x = -5, y = -3},
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{x = -4, y = -4},
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{x = 4, y = -4},
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{x = 5, y = -4},
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{x = 5, y = -3},
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{x = -6, y = -1},
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{x = -6, y = -2},
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{x = 6, y = -1},
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{x = 6, y = -2},
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{x = -6, y = 1},
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{x = -6, y = 0},
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{x = 6, y = 1},
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{x = 6, y = 0},
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{x = -5, y = 3},
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{x = -6, y = 2},
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{x = 5, y = 3},
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{x = 6, y = 2},
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{x = -5, y = 4},
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{x = -4, y = 4},
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{x = -4, y = 5},
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{x = -3, y = 5},
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{x = 3, y = 5},
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{x = 4, y = 4},
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{x = 5, y = 4},
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{x = 4, y = 5},
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{x = -1, y = 6},
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{x = -2, y = 6},
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{x = 1, y = 6},
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{x = 0, y = 6},
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{x = 2, y = 6}
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},
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[8] = {
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{x = -1, y = -7},
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{x = -2, y = -7},
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{x = 1, y = -7},
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{x = 0, y = -7},
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{x = 2, y = -7},
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{x = -5, y = -5},
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{x = -4, y = -6},
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{x = -3, y = -6},
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{x = 3, y = -6},
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{x = 4, y = -6},
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{x = 5, y = -5},
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{x = -6, y = -3},
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{x = -6, y = -4},
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{x = 6, y = -4},
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{x = 6, y = -3},
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{x = -7, y = -1},
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{x = -7, y = -2},
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{x = 7, y = -1},
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{x = 7, y = -2},
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{x = -7, y = 1},
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{x = -7, y = 0},
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{x = 7, y = 1},
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{x = 7, y = 0},
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{x = -7, y = 2},
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{x = -6, y = 3},
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{x = 6, y = 3},
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{x = 7, y = 2},
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{x = -5, y = 5},
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{x = -6, y = 4},
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{x = 5, y = 5},
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{x = 6, y = 4},
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{x = -3, y = 6},
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{x = -4, y = 6},
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{x = -2, y = 7},
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{x = -1, y = 7},
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{x = 0, y = 7},
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{x = 1, y = 7},
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{x = 3, y = 6},
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{x = 2, y = 7},
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{x = 4, y = 6}
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},
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[9] = {
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{x = -4, y = -7},
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{x = -3, y = -7},
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{x = -2, y = -8},
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{x = -1, y = -8},
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{x = 0, y = -8},
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{x = 1, y = -8},
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{x = 3, y = -7},
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{x = 2, y = -8},
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{x = 4, y = -7},
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{x = -5, y = -6},
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{x = -6, y = -6},
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{x = -6, y = -5},
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{x = 5, y = -6},
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{x = 6, y = -5},
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{x = 6, y = -6},
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{x = -7, y = -4},
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{x = -7, y = -3},
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{x = 7, y = -4},
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{x = 7, y = -3},
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{x = -8, y = -2},
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{x = -8, y = -1},
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{x = 8, y = -1},
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{x = 8, y = -2},
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{x = -8, y = 0},
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{x = -8, y = 1},
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{x = 8, y = 1},
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{x = 8, y = 0},
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{x = -7, y = 3},
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{x = -8, y = 2},
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{x = 7, y = 3},
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{x = 8, y = 2},
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{x = -7, y = 4},
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{x = -6, y = 5},
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{x = 6, y = 5},
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{x = 7, y = 4},
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{x = -5, y = 6},
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{x = -6, y = 6},
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{x = -4, y = 7},
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{x = -3, y = 7},
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{x = 3, y = 7},
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{x = 5, y = 6},
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{x = 4, y = 7},
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{x = 6, y = 6},
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{x = -2, y = 8},
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{x = -1, y = 8},
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{x = 0, y = 8},
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{x = 1, y = 8},
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{x = 2, y = 8}
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},
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[10] = {
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{x = -3, y = -9},
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{x = -1, y = -9},
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{x = -2, y = -9},
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{x = 1, y = -9},
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{x = 0, y = -9},
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{x = 3, y = -9},
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{x = 2, y = -9},
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{x = -5, y = -7},
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{x = -6, y = -7},
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{x = -5, y = -8},
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{x = -4, y = -8},
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{x = -3, y = -8},
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{x = 3, y = -8},
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{x = 5, y = -7},
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{x = 5, y = -8},
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{x = 4, y = -8},
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{x = 6, y = -7},
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{x = -7, y = -5},
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{x = -7, y = -6},
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{x = -8, y = -5},
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{x = 7, y = -5},
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{x = 7, y = -6},
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{x = 8, y = -5},
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{x = -9, y = -3},
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{x = -8, y = -4},
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{x = -8, y = -3},
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{x = 8, y = -4},
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{x = 8, y = -3},
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{x = 9, y = -3},
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{x = -9, y = -1},
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{x = -9, y = -2},
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{x = 9, y = -1},
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{x = 9, y = -2},
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{x = -9, y = 1},
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{x = -9, y = 0},
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{x = 9, y = 1},
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{x = 9, y = 0},
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{x = -9, y = 3},
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{x = -9, y = 2},
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{x = -8, y = 3},
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{x = 8, y = 3},
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{x = 9, y = 3},
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{x = 9, y = 2},
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{x = -7, y = 5},
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{x = -8, y = 5},
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{x = -8, y = 4},
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{x = 7, y = 5},
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{x = 8, y = 5},
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{x = 8, y = 4},
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{x = -7, y = 6},
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{x = -6, y = 7},
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{x = -5, y = 7},
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{x = 5, y = 7},
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{x = 7, y = 6},
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{x = 6, y = 7},
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{x = -5, y = 8},
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{x = -4, y = 8},
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{x = -3, y = 8},
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{x = -3, y = 9},
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{x = -2, y = 9},
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{x = -1, y = 9},
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{x = 0, y = 9},
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{x = 1, y = 9},
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{x = 3, y = 8},
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{x = 2, y = 9},
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{x = 3, y = 9},
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{x = 5, y = 8},
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{x = 4, y = 8}
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},
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[11] = {
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{x = -5, y = -9},
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{x = -4, y = -9},
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{x = -3, y = -10},
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{x = -1, y = -10},
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{x = -2, y = -10},
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{x = 1, y = -10},
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{x = 0, y = -10},
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{x = 3, y = -10},
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{x = 2, y = -10},
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{x = 5, y = -9},
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{x = 4, y = -9},
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{x = -7, y = -7},
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{x = -6, y = -8},
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{x = 7, y = -7},
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{x = 6, y = -8},
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{x = -9, y = -5},
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{x = -8, y = -6},
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{x = 9, y = -5},
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{x = 8, y = -6},
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{x = -9, y = -4},
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{x = -10, y = -3},
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{x = 9, y = -4},
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{x = 10, y = -3},
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{x = -10, y = -2},
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{x = -10, y = -1},
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{x = 10, y = -1},
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{x = 10, y = -2},
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{x = -10, y = 0},
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{x = -10, y = 1},
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{x = 10, y = 1},
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{x = 10, y = 0},
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{x = -10, y = 2},
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{x = -10, y = 3},
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{x = 10, y = 3},
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{x = 10, y = 2},
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{x = -9, y = 4},
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|
{x = -9, y = 5},
|
|
{x = 9, y = 5},
|
|
{x = 9, y = 4},
|
|
{x = -8, y = 6},
|
|
{x = -7, y = 7},
|
|
{x = 7, y = 7},
|
|
{x = 8, y = 6},
|
|
{x = -6, y = 8},
|
|
{x = -5, y = 9},
|
|
{x = -4, y = 9},
|
|
{x = 4, y = 9},
|
|
{x = 5, y = 9},
|
|
{x = 6, y = 8},
|
|
{x = -3, y = 10},
|
|
{x = -2, y = 10},
|
|
{x = -1, y = 10},
|
|
{x = 0, y = 10},
|
|
{x = 1, y = 10},
|
|
{x = 2, y = 10},
|
|
{x = 3, y = 10}
|
|
},
|
|
[12] = {
|
|
{x = -3, y = -11},
|
|
{x = -2, y = -11},
|
|
{x = -1, y = -11},
|
|
{x = 0, y = -11},
|
|
{x = 1, y = -11},
|
|
{x = 2, y = -11},
|
|
{x = 3, y = -11},
|
|
{x = -7, y = -9},
|
|
{x = -6, y = -9},
|
|
{x = -5, y = -10},
|
|
{x = -4, y = -10},
|
|
{x = 5, y = -10},
|
|
{x = 4, y = -10},
|
|
{x = 7, y = -9},
|
|
{x = 6, y = -9},
|
|
{x = -9, y = -7},
|
|
{x = -7, y = -8},
|
|
{x = -8, y = -8},
|
|
{x = -8, y = -7},
|
|
{x = 7, y = -8},
|
|
{x = 8, y = -7},
|
|
{x = 8, y = -8},
|
|
{x = 9, y = -7},
|
|
{x = -9, y = -6},
|
|
{x = -10, y = -5},
|
|
{x = 9, y = -6},
|
|
{x = 10, y = -5},
|
|
{x = -11, y = -3},
|
|
{x = -10, y = -4},
|
|
{x = 10, y = -4},
|
|
{x = 11, y = -3},
|
|
{x = -11, y = -2},
|
|
{x = -11, y = -1},
|
|
{x = 11, y = -1},
|
|
{x = 11, y = -2},
|
|
{x = -11, y = 0},
|
|
{x = -11, y = 1},
|
|
{x = 11, y = 1},
|
|
{x = 11, y = 0},
|
|
{x = -11, y = 2},
|
|
{x = -11, y = 3},
|
|
{x = 11, y = 3},
|
|
{x = 11, y = 2},
|
|
{x = -10, y = 5},
|
|
{x = -10, y = 4},
|
|
{x = 10, y = 5},
|
|
{x = 10, y = 4},
|
|
{x = -9, y = 7},
|
|
{x = -9, y = 6},
|
|
{x = -8, y = 7},
|
|
{x = 8, y = 7},
|
|
{x = 9, y = 7},
|
|
{x = 9, y = 6},
|
|
{x = -8, y = 8},
|
|
{x = -7, y = 8},
|
|
{x = -7, y = 9},
|
|
{x = -6, y = 9},
|
|
{x = 7, y = 8},
|
|
{x = 7, y = 9},
|
|
{x = 6, y = 9},
|
|
{x = 8, y = 8},
|
|
{x = -5, y = 10},
|
|
{x = -4, y = 10},
|
|
{x = -3, y = 11},
|
|
{x = -2, y = 11},
|
|
{x = -1, y = 11},
|
|
{x = 0, y = 11},
|
|
{x = 1, y = 11},
|
|
{x = 2, y = 11},
|
|
{x = 3, y = 11},
|
|
{x = 4, y = 10},
|
|
{x = 5, y = 10}
|
|
},
|
|
[13] = {
|
|
{x = -5, y = -11},
|
|
{x = -4, y = -11},
|
|
{x = -3, y = -12},
|
|
{x = -1, y = -12},
|
|
{x = -2, y = -12},
|
|
{x = 1, y = -12},
|
|
{x = 0, y = -12},
|
|
{x = 3, y = -12},
|
|
{x = 2, y = -12},
|
|
{x = 4, y = -11},
|
|
{x = 5, y = -11},
|
|
{x = -8, y = -9},
|
|
{x = -7, y = -10},
|
|
{x = -6, y = -10},
|
|
{x = 6, y = -10},
|
|
{x = 7, y = -10},
|
|
{x = 8, y = -9},
|
|
{x = -10, y = -7},
|
|
{x = -9, y = -8},
|
|
{x = 9, y = -8},
|
|
{x = 10, y = -7},
|
|
{x = -11, y = -5},
|
|
{x = -10, y = -6},
|
|
{x = 10, y = -6},
|
|
{x = 11, y = -5},
|
|
{x = -11, y = -4},
|
|
{x = -12, y = -3},
|
|
{x = 11, y = -4},
|
|
{x = 12, y = -3},
|
|
{x = -12, y = -1},
|
|
{x = -12, y = -2},
|
|
{x = 12, y = -1},
|
|
{x = 12, y = -2},
|
|
{x = -12, y = 1},
|
|
{x = -12, y = 0},
|
|
{x = 12, y = 1},
|
|
{x = 12, y = 0},
|
|
{x = -12, y = 3},
|
|
{x = -12, y = 2},
|
|
{x = 12, y = 3},
|
|
{x = 12, y = 2},
|
|
{x = -11, y = 5},
|
|
{x = -11, y = 4},
|
|
{x = 11, y = 4},
|
|
{x = 11, y = 5},
|
|
{x = -10, y = 7},
|
|
{x = -10, y = 6},
|
|
{x = 10, y = 6},
|
|
{x = 10, y = 7},
|
|
{x = -9, y = 8},
|
|
{x = -8, y = 9},
|
|
{x = 9, y = 8},
|
|
{x = 8, y = 9},
|
|
{x = -7, y = 10},
|
|
{x = -5, y = 11},
|
|
{x = -6, y = 10},
|
|
{x = -4, y = 11},
|
|
{x = 5, y = 11},
|
|
{x = 4, y = 11},
|
|
{x = 7, y = 10},
|
|
{x = 6, y = 10},
|
|
{x = -3, y = 12},
|
|
{x = -2, y = 12},
|
|
{x = -1, y = 12},
|
|
{x = 0, y = 12},
|
|
{x = 1, y = 12},
|
|
{x = 2, y = 12},
|
|
{x = 3, y = 12}
|
|
},
|
|
[14] = {
|
|
{x = -3, y = -13},
|
|
{x = -1, y = -13},
|
|
{x = -2, y = -13},
|
|
{x = 1, y = -13},
|
|
{x = 0, y = -13},
|
|
{x = 3, y = -13},
|
|
{x = 2, y = -13},
|
|
{x = -7, y = -11},
|
|
{x = -6, y = -11},
|
|
{x = -5, y = -12},
|
|
{x = -6, y = -12},
|
|
{x = -4, y = -12},
|
|
{x = 5, y = -12},
|
|
{x = 4, y = -12},
|
|
{x = 7, y = -11},
|
|
{x = 6, y = -11},
|
|
{x = 6, y = -12},
|
|
{x = -10, y = -9},
|
|
{x = -9, y = -9},
|
|
{x = -9, y = -10},
|
|
{x = -8, y = -10},
|
|
{x = 9, y = -9},
|
|
{x = 9, y = -10},
|
|
{x = 8, y = -10},
|
|
{x = 10, y = -9},
|
|
{x = -11, y = -7},
|
|
{x = -10, y = -8},
|
|
{x = 11, y = -7},
|
|
{x = 10, y = -8},
|
|
{x = -11, y = -6},
|
|
{x = -12, y = -6},
|
|
{x = -12, y = -5},
|
|
{x = 11, y = -6},
|
|
{x = 12, y = -6},
|
|
{x = 12, y = -5},
|
|
{x = -13, y = -3},
|
|
{x = -12, y = -4},
|
|
{x = 12, y = -4},
|
|
{x = 13, y = -3},
|
|
{x = -13, y = -2},
|
|
{x = -13, y = -1},
|
|
{x = 13, y = -1},
|
|
{x = 13, y = -2},
|
|
{x = -13, y = 0},
|
|
{x = -13, y = 1},
|
|
{x = 13, y = 1},
|
|
{x = 13, y = 0},
|
|
{x = -13, y = 2},
|
|
{x = -13, y = 3},
|
|
{x = 13, y = 3},
|
|
{x = 13, y = 2},
|
|
{x = -12, y = 5},
|
|
{x = -12, y = 4},
|
|
{x = 12, y = 5},
|
|
{x = 12, y = 4},
|
|
{x = -11, y = 6},
|
|
{x = -11, y = 7},
|
|
{x = -12, y = 6},
|
|
{x = 11, y = 7},
|
|
{x = 11, y = 6},
|
|
{x = 12, y = 6},
|
|
{x = -10, y = 8},
|
|
{x = -10, y = 9},
|
|
{x = -9, y = 9},
|
|
{x = 9, y = 9},
|
|
{x = 10, y = 9},
|
|
{x = 10, y = 8},
|
|
{x = -9, y = 10},
|
|
{x = -8, y = 10},
|
|
{x = -7, y = 11},
|
|
{x = -6, y = 11},
|
|
{x = 7, y = 11},
|
|
{x = 6, y = 11},
|
|
{x = 8, y = 10},
|
|
{x = 9, y = 10},
|
|
{x = -6, y = 12},
|
|
{x = -5, y = 12},
|
|
{x = -4, y = 12},
|
|
{x = -3, y = 13},
|
|
{x = -2, y = 13},
|
|
{x = -1, y = 13},
|
|
{x = 0, y = 13},
|
|
{x = 1, y = 13},
|
|
{x = 2, y = 13},
|
|
{x = 3, y = 13},
|
|
{x = 5, y = 12},
|
|
{x = 4, y = 12},
|
|
{x = 6, y = 12}
|
|
},
|
|
[15] = {
|
|
{x = -5, y = -13},
|
|
{x = -6, y = -13},
|
|
{x = -4, y = -13},
|
|
{x = -3, y = -14},
|
|
{x = -1, y = -14},
|
|
{x = -2, y = -14},
|
|
{x = 1, y = -14},
|
|
{x = 0, y = -14},
|
|
{x = 3, y = -14},
|
|
{x = 2, y = -14},
|
|
{x = 5, y = -13},
|
|
{x = 4, y = -13},
|
|
{x = 6, y = -13},
|
|
{x = -9, y = -11},
|
|
{x = -8, y = -11},
|
|
{x = -8, y = -12},
|
|
{x = -7, y = -12},
|
|
{x = 7, y = -12},
|
|
{x = 8, y = -12},
|
|
{x = 8, y = -11},
|
|
{x = 9, y = -11},
|
|
{x = -11, y = -9},
|
|
{x = -10, y = -10},
|
|
{x = 10, y = -10},
|
|
{x = 11, y = -9},
|
|
{x = -12, y = -7},
|
|
{x = -11, y = -8},
|
|
{x = -12, y = -8},
|
|
{x = 11, y = -8},
|
|
{x = 12, y = -8},
|
|
{x = 12, y = -7},
|
|
{x = -13, y = -5},
|
|
{x = -13, y = -6},
|
|
{x = 13, y = -5},
|
|
{x = 13, y = -6},
|
|
{x = -13, y = -4},
|
|
{x = -14, y = -3},
|
|
{x = 13, y = -4},
|
|
{x = 14, y = -3},
|
|
{x = -14, y = -2},
|
|
{x = -14, y = -1},
|
|
{x = 14, y = -1},
|
|
{x = 14, y = -2},
|
|
{x = -14, y = 0},
|
|
{x = -14, y = 1},
|
|
{x = 14, y = 1},
|
|
{x = 14, y = 0},
|
|
{x = -14, y = 2},
|
|
{x = -14, y = 3},
|
|
{x = 14, y = 3},
|
|
{x = 14, y = 2},
|
|
{x = -13, y = 4},
|
|
{x = -13, y = 5},
|
|
{x = 13, y = 5},
|
|
{x = 13, y = 4},
|
|
{x = -13, y = 6},
|
|
{x = -12, y = 7},
|
|
{x = 12, y = 7},
|
|
{x = 13, y = 6},
|
|
{x = -11, y = 9},
|
|
{x = -11, y = 8},
|
|
{x = -12, y = 8},
|
|
{x = 11, y = 8},
|
|
{x = 11, y = 9},
|
|
{x = 12, y = 8},
|
|
{x = -9, y = 11},
|
|
{x = -10, y = 10},
|
|
{x = -8, y = 11},
|
|
{x = 9, y = 11},
|
|
{x = 8, y = 11},
|
|
{x = 10, y = 10},
|
|
{x = -7, y = 12},
|
|
{x = -8, y = 12},
|
|
{x = -6, y = 13},
|
|
{x = -5, y = 13},
|
|
{x = -4, y = 13},
|
|
{x = 5, y = 13},
|
|
{x = 4, y = 13},
|
|
{x = 7, y = 12},
|
|
{x = 6, y = 13},
|
|
{x = 8, y = 12},
|
|
{x = -3, y = 14},
|
|
{x = -2, y = 14},
|
|
{x = -1, y = 14},
|
|
{x = 0, y = 14},
|
|
{x = 1, y = 14},
|
|
{x = 2, y = 14},
|
|
{x = 3, y = 14}
|
|
},
|
|
[16] = {
|
|
{x = -3, y = -15},
|
|
{x = -1, y = -15},
|
|
{x = -2, y = -15},
|
|
{x = 1, y = -15},
|
|
{x = 0, y = -15},
|
|
{x = 3, y = -15},
|
|
{x = 2, y = -15},
|
|
{x = -7, y = -13},
|
|
{x = -8, y = -13},
|
|
{x = -5, y = -14},
|
|
{x = -6, y = -14},
|
|
{x = -4, y = -14},
|
|
{x = 5, y = -14},
|
|
{x = 4, y = -14},
|
|
{x = 7, y = -13},
|
|
{x = 6, y = -14},
|
|
{x = 8, y = -13},
|
|
{x = -9, y = -12},
|
|
{x = -10, y = -11},
|
|
{x = 9, y = -12},
|
|
{x = 10, y = -11},
|
|
{x = -11, y = -10},
|
|
{x = -12, y = -9},
|
|
{x = 11, y = -10},
|
|
{x = 12, y = -9},
|
|
{x = -13, y = -7},
|
|
{x = -13, y = -8},
|
|
{x = 13, y = -7},
|
|
{x = 13, y = -8},
|
|
{x = -14, y = -6},
|
|
{x = -14, y = -5},
|
|
{x = 14, y = -5},
|
|
{x = 14, y = -6},
|
|
{x = -15, y = -3},
|
|
{x = -14, y = -4},
|
|
{x = 15, y = -3},
|
|
{x = 14, y = -4},
|
|
{x = -15, y = -2},
|
|
{x = -15, y = -1},
|
|
{x = 15, y = -1},
|
|
{x = 15, y = -2},
|
|
{x = -15, y = 0},
|
|
{x = -15, y = 1},
|
|
{x = 15, y = 1},
|
|
{x = 15, y = 0},
|
|
{x = -15, y = 2},
|
|
{x = -15, y = 3},
|
|
{x = 15, y = 3},
|
|
{x = 15, y = 2},
|
|
{x = -14, y = 5},
|
|
{x = -14, y = 4},
|
|
{x = 14, y = 5},
|
|
{x = 14, y = 4},
|
|
{x = -13, y = 7},
|
|
{x = -14, y = 6},
|
|
{x = 13, y = 7},
|
|
{x = 14, y = 6},
|
|
{x = -13, y = 8},
|
|
{x = -12, y = 9},
|
|
{x = 12, y = 9},
|
|
{x = 13, y = 8},
|
|
{x = -11, y = 10},
|
|
{x = -10, y = 11},
|
|
{x = 10, y = 11},
|
|
{x = 11, y = 10},
|
|
{x = -9, y = 12},
|
|
{x = -8, y = 13},
|
|
{x = -7, y = 13},
|
|
{x = 7, y = 13},
|
|
{x = 8, y = 13},
|
|
{x = 9, y = 12},
|
|
{x = -6, y = 14},
|
|
{x = -5, y = 14},
|
|
{x = -4, y = 14},
|
|
{x = -3, y = 15},
|
|
{x = -2, y = 15},
|
|
{x = -1, y = 15},
|
|
{x = 0, y = 15},
|
|
{x = 1, y = 15},
|
|
{x = 2, y = 15},
|
|
{x = 3, y = 15},
|
|
{x = 4, y = 14},
|
|
{x = 5, y = 14},
|
|
{x = 6, y = 14}
|
|
}
|
|
}
|
|
|
|
for current_radius = 1, 16, 1 do
|
|
this.fluid_explosion_schedule[#this.fluid_explosion_schedule][current_radius] = {}
|
|
this.fluid_explosion_schedule[#this.fluid_explosion_schedule][current_radius].trigger_tick = game.tick + (current_radius * 8)
|
|
|
|
local circle_coords = circle_coordinates[current_radius]
|
|
circle_coords = shuffle(circle_coords)
|
|
|
|
for index, tile_position in pairs(circle_coords) do
|
|
local pos = {x = center_position.x + tile_position.x, y = center_position.y + tile_position.y}
|
|
this.fluid_explosion_schedule[#this.fluid_explosion_schedule][current_radius][index] = {x = pos.x, y = pos.y}
|
|
end
|
|
end
|
|
entity.die('player')
|
|
end
|
|
|
|
local function on_entity_damaged(event)
|
|
local entity = event.entity
|
|
if not entity.valid then
|
|
return
|
|
end
|
|
if not entity.health then
|
|
return
|
|
end
|
|
if not container_types[entity.type] then
|
|
return
|
|
end
|
|
if not entity.fluidbox[1] then
|
|
return
|
|
end
|
|
if not fluid_damages[entity.fluidbox[1].name] then
|
|
return
|
|
end
|
|
if entity.health > entity.prototype.max_health * 0.75 then
|
|
return
|
|
end
|
|
|
|
if math.random(1, 3) == 1 or entity.health <= 0 then
|
|
create_explosion_schedule(entity)
|
|
return
|
|
end
|
|
end
|
|
|
|
local function on_tick(event)
|
|
local this = ScenarioTable.get_table()
|
|
local tick = event.tick
|
|
if this.fluid_explosion_schedule then
|
|
local explosion_schedule_is_alive = false
|
|
for explosion_index = 1, #this.fluid_explosion_schedule, 1 do
|
|
if #this.fluid_explosion_schedule[explosion_index] > 0 then
|
|
explosion_schedule_is_alive = true
|
|
for radius = 1, #this.fluid_explosion_schedule[explosion_index], 1 do
|
|
if this.fluid_explosion_schedule[explosion_index][radius].trigger_tick == tick then
|
|
for tile_index = 1, #this.fluid_explosion_schedule[explosion_index][radius], 1 do
|
|
local continue_explosion = process_explosion_tile(this.fluid_explosion_schedule[explosion_index][radius][tile_index], explosion_index, radius)
|
|
if not continue_explosion then
|
|
this.fluid_explosion_schedule[explosion_index] = {}
|
|
break
|
|
end
|
|
end
|
|
if radius == #this.fluid_explosion_schedule[explosion_index] then
|
|
this.fluid_explosion_schedule[explosion_index] = {}
|
|
end
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if not explosion_schedule_is_alive then
|
|
this.fluid_explosion_schedule = nil
|
|
end
|
|
end
|
|
end
|
|
|
|
Event.add(defines.events.on_entity_damaged, on_entity_damaged)
|
|
Event.add(defines.events.on_tick, on_tick)
|