mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-08 00:39:30 +02:00
684 lines
23 KiB
Lua
684 lines
23 KiB
Lua
-- This file is part of thesixthroc's Pirate Ship softmod, licensed under GPLv3 and stored at https://github.com/danielmartin0/ComfyFactorio-Pirates.
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local Memory = require 'maps.pirates.memory'
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local Common = require 'maps.pirates.common'
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local CoreData = require 'maps.pirates.coredata'
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local Utils = require 'maps.pirates.utils_local'
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local Math = require 'maps.pirates.math'
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-- local Surfaces = require 'maps.pirates.surfaces.surfaces'
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-- local Roles = require 'maps.pirates.roles.roles'
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local Crew = require 'maps.pirates.crew'
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local Progression = require 'maps.pirates.progression'
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-- local Structures = require 'maps.pirates.structures.structures'
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local _inspect = require 'utils.inspect'.inspect
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local Boats = require 'maps.pirates.structures.boats.boats'
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local GuiCommon = require 'maps.pirates.gui.common'
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-- local Server = require 'utils.server'
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local Public = {}
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local window_name = 'runs'
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local function flow_add_proposal_slider(flow, name, displayname, indices_count, starting_index, tooltip)
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local flow2, flow3, flow4
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flow2 = flow.add({
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name = name,
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type = 'flow',
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direction = 'vertical',
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})
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flow2.style.horizontal_align = 'left'
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flow2.style.width = 130
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flow3 = flow2.add({
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type = 'label',
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caption = displayname,
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})
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flow3.style.font = 'heading-3'
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flow3.style.height = 20
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flow3.style.margin = 0
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flow3.style.padding = 0
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flow3.style.top_padding = -4
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flow3.style.bottom_margin = 0
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flow3.style.font_color = GuiCommon.subsection_header_font_color
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flow3.tooltip = tooltip
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flow3 = flow2.add({
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name = name,
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type = 'flow',
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direction = 'vertical',
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})
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flow3.style.horizontal_align = 'center'
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flow3.style.width = 130
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flow4 = flow3.add({
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name = 'slider',
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type = 'slider',
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value_step = 1,
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minimum_value = 1,
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maximum_value = indices_count,
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value = starting_index,
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discrete_values = true,
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discrete_slider = true,
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})
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flow4.style.width = 100
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flow4.style.margin = 0
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flow4.tooltip = tooltip
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flow4 = flow3.add({
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name = 'readoff_text',
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type = 'label',
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caption = '',
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})
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flow4.style.font = 'default-listbox'
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flow4.style.height = 20
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flow4.style.margin = 0
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flow4.style.padding = 0
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flow4.style.top_padding = 0
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flow4.style.bottom_margin = 16
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flow4.tooltip = tooltip
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flow2 = flow.add({
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name = name .. '_readoff_icon',
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type = 'sprite-button',
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enabled = false,
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})
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flow2.style.width = 48
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flow2.style.height = 48
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flow2.tooltip = tooltip
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return flow2
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end
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-- commented out for luacheck:
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-- local function flow_add_proposal_switch(flow, name, displayname, starting_position, tooltip)
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-- local flow2, flow3, flow4
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-- flow2 = flow.add({
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-- name = name,
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-- type = 'flow',
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-- direction = 'vertical',
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-- })
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-- flow2.style.horizontal_align = 'left'
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-- flow2.style.width = 130
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-- flow3 = flow2.add({
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-- type = 'label',
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-- caption = displayname,
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-- })
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-- flow3.style.font = 'heading-3'
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-- flow3.style.height = 20
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-- flow3.style.margin = 0
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-- flow3.style.padding = 0
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-- flow3.style.top_padding = -4
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-- flow3.style.bottom_margin = 0
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-- flow3.style.font_color = GuiCommon.subsection_header_font_color
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-- flow3.tooltip = tooltip
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-- flow3 = flow2.add({
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-- name = name,
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-- type = 'flow',
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-- direction = 'vertical',
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-- })
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-- flow3.style.horizontal_align = 'center'
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-- flow3.style.width = 130
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-- flow4 = flow3.add({
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-- name = 'switch',
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-- type = 'switch',
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-- switch_state = starting_position,
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-- })
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-- -- flow4.style.width = 80
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-- -- flow4.style.height = 40
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-- flow4.style.margin = 0
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-- flow4.tooltip = tooltip
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-- flow4 = flow3.add({
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-- name = 'readoff_text',
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-- type = 'label',
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-- caption = '',
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-- })
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-- flow4.style.font = 'default-listbox'
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-- flow4.style.height = 20
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-- flow4.style.margin = 0
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-- flow4.style.padding = 0
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-- flow4.style.top_padding = 0
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-- flow4.style.bottom_margin = 16
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-- flow4.tooltip = tooltip
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-- flow2 = flow.add({
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-- name = name .. '_readoff_icon',
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-- type = 'sprite-button',
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-- enabled = false,
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-- })
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-- flow2.style.width = 48
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-- flow2.style.height = 48
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-- flow2.tooltip = tooltip
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-- return flow2
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-- end
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function Public.toggle_window(player)
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local flow, flow2, flow3, flow4, flow5
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--*** OVERALL FLOW ***--
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if player.gui.screen[window_name .. '_piratewindow'] then player.gui.screen[window_name .. '_piratewindow'].destroy() return end
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flow = GuiCommon.new_window(player, window_name)
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flow.caption = {'pirates.gui_runs_play'}
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--*** ONGOING RUNS ***--
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flow2 = GuiCommon.flow_add_section(flow, 'ongoing_runs', {'pirates.gui_runs_ongoing_runs'})
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flow3 = flow2.add({
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name = 'helpful_tip',
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type = 'label',
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caption = {'pirates.gui_runs_ongoing_runs_helpful_tip'},
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})
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flow3.style.font_color = {r=0.90, g=0.90, b=0.90}
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flow3.style.single_line = false
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flow3.style.maximal_width = 160
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flow3 = flow2.add({
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name = 'ongoing_runs_listbox',
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type = 'list-box',
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})
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flow3.style.margin = 2
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flow3.style.horizontally_stretchable = true
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flow3 = flow2.add({
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name = 'flow_buttons',
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type = 'flow',
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direction = 'horizontal',
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})
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flow4 = flow3.add({
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name = 'join_spectators',
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type = 'button',
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caption = {'pirates.gui_runs_ongoing_runs_spectate'},
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})
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flow4.style.minimal_width = 95
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flow4.style.font = 'default-bold'
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flow4.style.font_color = {r=0.10, g=0.10, b=0.10}
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flow4 = flow3.add({
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name = 'join_crew',
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type = 'button',
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caption = {'pirates.gui_runs_ongoing_runs_join_crew'},
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})
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flow4.style.minimal_width = 95
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flow4.style.font = 'default-bold'
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flow4.style.font_color = {r=0.10, g=0.10, b=0.10}
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flow4 = flow3.add({
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name = 'leave_spectators',
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type = 'button',
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caption = {'pirates.gui_runs_ongoing_runs_return_to_lobby'},
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})
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flow4.style.minimal_width = 95
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flow4.style.font = 'default-bold'
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flow4.style.font_color = {r=0.10, g=0.10, b=0.10}
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flow3 = flow2.add({
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name = 'wait_to_join',
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type = 'label',
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})
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flow3.style.left_margin = 5
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flow3 = flow2.add({
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name = 'leaving_prompt',
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type = 'label',
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caption = {'pirates.gui_runs_ongoing_runs_hop_on_board'},
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})
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flow3.style.left_margin = 5
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-- PROPOSALS --
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flow2 = GuiCommon.flow_add_section(flow, 'proposals', {'pirates.gui_runs_proposals'})
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flow3 = flow2.add({
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name = 'proposals_listbox',
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type = 'list-box',
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})
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flow3.style.margin = 2
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flow3 = flow2.add({
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name = 'flow_buttons',
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type = 'flow',
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direction = 'horizontal',
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})
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flow4 = flow3.add({
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name = 'endorse_proposal',
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type = 'button',
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caption = {'pirates.gui_runs_proposals_endorse_proposal'},
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})
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flow4.style.minimal_width = 150
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flow4.style.font = 'default-bold'
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flow4.style.font_color = {r=0.10, g=0.10, b=0.10}
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flow4.style.bottom_margin = 9
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flow4 = flow3.add({
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name = 'retract_endorsement',
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type = 'button',
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caption = {'pirates.gui_runs_proposals_retract_endorsement'},
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})
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flow4.style.minimal_width = 150
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flow4.style.font = 'default-bold'
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flow4.style.font_color = {r=0.10, g=0.10, b=0.10}
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flow4.style.bottom_margin = 9
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flow4 = flow3.add({
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name = 'abandon_proposal',
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type = 'button',
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caption = {'pirates.gui_runs_proposals_abandon_proposal'},
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})
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flow4.style.minimal_width = 150
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flow4.style.font = 'default-bold'
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flow4.style.font_color = {r=0.10, g=0.10, b=0.10}
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flow4.style.bottom_margin = 9
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-- PROPOSAL MAKER --
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flow3 = GuiCommon.flow_add_subpanel(flow2, 'proposal_maker')
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flow4 = flow3.add({
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name = 'body',
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type = 'flow',
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direction = 'vertical',
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})
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flow4.style.horizontal_align = 'center'
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flow4.style.vertical_align = 'center'
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flow5 = flow4.add({
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type = 'label',
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caption = {'pirates.gui_runs_proposal_maker_run_name'},
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})
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flow5.style.font = 'heading-3'
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flow5 = flow4.add({
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name = 'namefield',
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type = 'textfield',
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caption = {'pirates.gui_runs_proposal_maker_run_name_2'},
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text = '',
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})
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flow5.style.width = 150
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flow5.style.height = 24
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flow5.style.top_margin = -3
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flow5.style.bottom_margin = 3
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flow5 = flow4.add({
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name = 'options',
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type = 'table',
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column_count = 2,
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})
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flow5.style.width = 200
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flow5.style.margin = 0
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flow_add_proposal_slider(flow5, 'capacity', {'pirates.gui_runs_proposal_maker_capacity'}, #CoreData.capacity_options, 5, {'pirates.capacity_tooltip'})
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-- flow_add_proposal_slider(flow5, 'difficulty', 'Difficulty', #CoreData.difficulty_options, 2, {'pirates.difficulty_tooltip'})
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-- flow_add_proposal_switch(flow5, 'mode', 'Mode', 'left', {'pirates.mode_tooltip'})
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-- flow5 = flow4.add({
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-- name = 'proposal_cant_do_infinity_mode',
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-- type = 'label',
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-- caption = 'Infinity mode isn\'t available at the moment.',
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-- })
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-- flow5.style.single_line = false
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-- flow5.style.maximal_width = 200
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flow5 = flow4.add({
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name = 'proposal_disabled_low_crew_caps',
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type = 'label',
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caption = {'pirates.gui_runs_proposal_maker_capacity_disabled'},
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})
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flow5.style.single_line = false
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flow5.style.maximal_width = 200
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flow5 = flow4.add({
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name = 'propose_crew',
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type = 'button',
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caption = {'pirates.gui_runs_proposal_maker_propose'},
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})
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flow5.style.minimal_width = 75
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flow5.style.font = 'default-bold'
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flow5.style.font_color = {r=0.10, g=0.10, b=0.10}
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-- LAUNCH YOUR PROPOSAL --
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flow3 = flow2.add({
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name = 'flow_proposal_launch',
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type = 'flow',
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direction = 'vertical',
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})
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flow4 = flow3.add({
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name = 'proposal_insufficient_endorsers',
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type = 'label',
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caption = {'pirates.gui_runs_launch_error_1'},
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})
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flow4.style.single_line = false
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flow4 = flow3.add({
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name = 'proposal_crew_count_capped',
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type = 'label',
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caption = {'pirates.gui_runs_launch_error_2'},
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})
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flow4.style.single_line = false
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flow4 = flow3.add({
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name = 'proposal_insufficient_player_capacity',
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type = 'label',
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caption = {'pirates.gui_runs_launch_error_3'},
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})
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flow4.style.single_line = false
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flow4 = flow3.add({
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name = 'proposal_insufficient_sloops',
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type = 'label',
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caption = {'pirates.gui_runs_launch_error_4'},
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})
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flow4.style.single_line = false
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flow4 = flow3.add({
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name = 'launch_crew',
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type = 'button',
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caption = {'pirates.gui_runs_launch'},
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})
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flow4.style.minimal_width = 150
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flow4.style.font = 'default-bold'
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flow4.style.font_color = {r=0.10, g=0.10, b=0.10}
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GuiCommon.flow_add_close_button(flow, window_name .. '_piratebutton')
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end
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-- function Public.regular_update(player)
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-- end
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function Public.full_update(player)
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if Public.regular_update then Public.regular_update(player) end
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local global_memory = Memory.get_global_memory()
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local memory = Memory.get_crew_memory()
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if not player.gui.screen['runs_piratewindow'] then return end
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local flow = player.gui.screen['runs_piratewindow']
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local playercrew_status = GuiCommon.crew_overall_state_bools(player.index)
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if not playercrew_status then return end
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--*** WHAT TO SHOW ***--
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flow.ongoing_runs.visible = (#global_memory.crew_active_ids > 0)
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if flow.ongoing_runs.visible then
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local bool1 = (not playercrew_status.leaving) and (not playercrew_status.adventuring) and (not playercrew_status.spectating) and (flow.ongoing_runs.body.ongoing_runs_listbox.selected_index ~= 0)
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local selected_joinable_bool = false
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local crewid
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if bool1 then
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crewid = tonumber((flow.ongoing_runs.body.ongoing_runs_listbox.get_item(flow.ongoing_runs.body.ongoing_runs_listbox.selected_index))[2])
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selected_joinable_bool = bool1 and crewid and (global_memory.crew_memories[crewid].crewstatus == Crew.enum.ADVENTURING)
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end
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flow.ongoing_runs.body.helpful_tip.visible = not (playercrew_status.leaving or playercrew_status.adventuring or playercrew_status.spectating)
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flow.ongoing_runs.body.flow_buttons.visible = selected_joinable_bool or playercrew_status.spectating
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flow.ongoing_runs.body.flow_buttons.join_spectators.visible = selected_joinable_bool
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flow.ongoing_runs.body.flow_buttons.leave_spectators.visible = playercrew_status.spectating
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flow.ongoing_runs.body.flow_buttons.join_crew.visible = selected_joinable_bool and (not (crewid and global_memory.crew_memories[crewid] and (global_memory.crew_memories[crewid].crewstatus == Crew.enum.LEAVING_INITIAL_DOCK or #global_memory.crew_memories[crewid].crewplayerindices >= global_memory.crew_memories[crewid].capacity or (global_memory.crew_memories[crewid].tempbanned_from_joining_data and global_memory.crew_memories[crewid].tempbanned_from_joining_data[player.index] and game.tick < global_memory.crew_memories[crewid].tempbanned_from_joining_data[player.index] + Common.ban_from_rejoining_crew_ticks))))
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flow.ongoing_runs.body.wait_to_join.visible = selected_joinable_bool and crewid and global_memory.crew_memories[crewid] and (global_memory.crew_memories[crewid].tempbanned_from_joining_data and global_memory.crew_memories[crewid].tempbanned_from_joining_data[player.index] and game.tick < global_memory.crew_memories[crewid].tempbanned_from_joining_data[player.index] + Common.ban_from_rejoining_crew_ticks) and (not (global_memory.crew_memories[crewid].crewstatus == Crew.enum.LEAVING_INITIAL_DOCK or #global_memory.crew_memories[crewid].crewplayerindices >= global_memory.crew_memories[crewid].capacity))
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if flow.ongoing_runs.body.wait_to_join.visible then
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flow.ongoing_runs.body.wait_to_join.caption = {'pirates.gui_runs_wait_to_join', Math.ceil(((global_memory.crew_memories[crewid].tempbanned_from_joining_data[player.index] - (game.tick - Common.ban_from_rejoining_crew_ticks)))/60)}
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end
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if not selected_joinable_bool then flow.ongoing_runs.body.ongoing_runs_listbox.selected_index = 0 end
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flow.ongoing_runs.body.leaving_prompt.visible = playercrew_status.leaving
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end
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flow.proposals.visible = (memory.crewstatus == nil and not playercrew_status.leaving)
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if flow.proposals.visible then
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if playercrew_status.proposing then
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flow.proposals.body.proposals_listbox.selected_index = 0
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flow.proposals.body.proposals_listbox.selected_index = 0
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end
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flow.proposals.body.proposals_listbox.visible = (not playercrew_status.leaving) and (#global_memory.crewproposals > 0)
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flow.proposals.body.flow_buttons.endorse_proposal.visible = (not playercrew_status.leaving) and (not playercrew_status.endorsing) and (#global_memory.crewproposals > 0) and flow.proposals.body.proposals_listbox.selected_index ~= 0
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flow.proposals.body.flow_buttons.abandon_proposal.visible = (not playercrew_status.leaving) and playercrew_status.endorsing and playercrew_status.endorsing and playercrew_status.proposing and (#global_memory.crewproposals > 0)
|
|
|
|
flow.proposals.body.flow_buttons.retract_endorsement.visible = (not playercrew_status.leaving) and playercrew_status.endorsing and (not playercrew_status.proposing) and (#global_memory.crewproposals > 0)
|
|
|
|
flow.proposals.body.proposal_maker.visible = (not playercrew_status.leaving) and (not playercrew_status.endorsing)
|
|
|
|
flow.proposals.body.flow_proposal_launch.proposal_insufficient_sloops.visible = playercrew_status.sloops_full
|
|
|
|
flow.proposals.body.flow_proposal_launch.proposal_insufficient_player_capacity.visible = playercrew_status.needs_more_capacity
|
|
|
|
flow.proposals.body.flow_proposal_launch.proposal_crew_count_capped.visible = playercrew_status.crew_count_capped
|
|
|
|
flow.proposals.body.flow_proposal_launch.proposal_insufficient_endorsers.visible = playercrew_status.needs_more_endorsers
|
|
|
|
-- flow.proposals.body.proposal_maker.body.proposal_cant_do_infinity_mode.visible = (flow.proposals.body.proposal_maker.body.options.mode.mode.switch.switch_state == 'right')
|
|
|
|
-- flow.proposals.body.proposal_maker.body.proposal_disabled_low_crew_caps.visible = false
|
|
flow.proposals.body.proposal_maker.body.proposal_disabled_low_crew_caps.visible = (flow.proposals.body.proposal_maker.body.options.capacity.capacity.slider.slider_value < global_memory.minimumCapacitySliderValue)
|
|
|
|
flow.proposals.body.proposal_maker.body.propose_crew.visible = (flow.proposals.body.proposal_maker.body.proposal_disabled_low_crew_caps.visible == false)
|
|
-- flow.proposals.body.proposal_maker.body.propose_crew.visible = (flow.proposals.body.proposal_maker.body.proposal_cant_do_infinity_mode.visible == false) and (flow.proposals.body.proposal_maker.body.proposal_disabled_low_crew_caps.visible == false)
|
|
|
|
flow.proposals.body.flow_proposal_launch.launch_crew.visible = playercrew_status.proposal_can_launch
|
|
|
|
end
|
|
|
|
|
|
|
|
--*** UPDATE CONTENT ***--
|
|
|
|
if flow.ongoing_runs.visible then
|
|
local wrappedmemories = {}
|
|
for _, mem in pairs(global_memory.crew_memories) do
|
|
local count = 0
|
|
if mem.crewstatus and mem.crewstatus == Crew.enum.LEAVING_INITIAL_DOCK then
|
|
count = Boats.players_on_boat_count(mem.boat)
|
|
elseif mem.crewplayerindices then
|
|
count = #mem.crewplayerindices
|
|
end
|
|
wrappedmemories[#wrappedmemories + 1] = {'pirates.run_displayform', mem.id, {'', mem.name .. ', ', CoreData.difficulty_options[mem.difficulty_option].text, ', [item=light-armor]' .. count .. CoreData.capacity_options[mem.capacity_option].text2 .. ', [item=rail] ' .. (mem.overworldx or 0)}}
|
|
-- wrappedmemories[#wrappedmemories + 1] = {'pirates.run_displayform', mem.id, mem.name, Utils.spritepath_to_richtext(CoreData.difficulty_options[mem.difficulty_option].icon), count, CoreData.capacity_options[mem.capacity_option].text2, ' [item=rail] ', mem.overworldx or 0}
|
|
end
|
|
GuiCommon.update_listbox(flow.ongoing_runs.body.ongoing_runs_listbox, wrappedmemories)
|
|
end
|
|
|
|
if flow.proposals.visible then
|
|
local wrappedproposals = {}
|
|
for _, proposal in pairs(global_memory.crewproposals) do
|
|
wrappedproposals[#wrappedproposals + 1] = {'pirates.proposal_displayform', proposal.name, Utils.spritepath_to_richtext(CoreData.capacity_options[proposal.capacity_option].icon)}
|
|
-- wrappedproposals[#wrappedproposals + 1] = {'pirates.proposal_displayform', proposal.name, Utils.spritepath_to_richtext(CoreData.difficulty_options[proposal.difficulty_option].icon), Utils.spritepath_to_richtext(CoreData.capacity_options[proposal.capacity_option].icon)}
|
|
end
|
|
GuiCommon.update_listbox(flow.proposals.body.proposals_listbox, wrappedproposals)
|
|
end
|
|
|
|
-- update proposal maker
|
|
if flow.proposals.body.proposal_maker.visible then
|
|
local capacity_slider_value = flow.proposals.body.proposal_maker.body.options.capacity.capacity.slider.slider_value
|
|
for i, opt in pairs(CoreData.capacity_options) do
|
|
if capacity_slider_value == i then
|
|
flow.proposals.body.proposal_maker.body.options.capacity.capacity.readoff_text.caption = opt.text
|
|
flow.proposals.body.proposal_maker.body.options.capacity_readoff_icon.sprite = opt.icon
|
|
end
|
|
end
|
|
if flow.proposals.body.proposal_maker.body.options.capacity.capacity.readoff_text.caption == '∞' then flow.proposals.body.proposal_maker.body.options.capacity.capacity.readoff_text.caption = {'pirates.gui_runs_proposal_maker_no_limit'} end
|
|
|
|
-- local difficulty_slider_value = flow.proposals.body.proposal_maker.body.options.difficulty.difficulty.slider.slider_value
|
|
-- for i, opt in pairs(CoreData.difficulty_options) do
|
|
-- if difficulty_slider_value == i then
|
|
-- flow.proposals.body.proposal_maker.body.options.difficulty.difficulty.readoff_text.caption = opt.text
|
|
-- flow.proposals.body.proposal_maker.body.options.difficulty_readoff_icon.sprite = opt.icon
|
|
-- end
|
|
-- end
|
|
|
|
-- local mode_switch_state = flow.proposals.body.proposal_maker.body.options.mode.mode.switch.switch_state
|
|
-- for i, opt in pairs(CoreData.mode_options) do
|
|
-- if mode_switch_state == i then
|
|
-- flow.proposals.body.proposal_maker.body.options.mode.mode.readoff_text.caption = opt.text
|
|
-- flow.proposals.body.proposal_maker.body.options.mode_readoff_icon.sprite = opt.icon
|
|
-- end
|
|
-- end
|
|
end
|
|
|
|
end
|
|
|
|
|
|
function Public.click(event)
|
|
|
|
local player = game.players[event.element.player_index]
|
|
|
|
local eventname = event.element.name
|
|
|
|
if not player.gui.screen[window_name .. '_piratewindow'] then return end
|
|
local flow = player.gui.screen[window_name .. '_piratewindow']
|
|
|
|
local global_memory = Memory.get_global_memory()
|
|
-- local memory = Memory.get_crew_memory()
|
|
|
|
|
|
if eventname == 'join_spectators' then
|
|
local listbox = flow.ongoing_runs.body.ongoing_runs_listbox
|
|
|
|
Crew.join_spectators(player, tonumber(listbox.get_item(listbox.selected_index)[2]))
|
|
return
|
|
end
|
|
|
|
if eventname == 'leave_spectators' then
|
|
Crew.leave_spectators(player)
|
|
return
|
|
end
|
|
|
|
if eventname == 'join_crew' then
|
|
local listbox = flow.ongoing_runs.body.ongoing_runs_listbox
|
|
|
|
Crew.join_crew(player, tonumber(listbox.get_item(listbox.selected_index)[2]))
|
|
return
|
|
end
|
|
|
|
if eventname == 'propose_crew' then
|
|
local proposal_name = flow.proposals.body.proposal_maker.body.namefield.text
|
|
-- local proposal_name = string.sub(flow.proposals.body.proposal_maker.body.namefield.text, 1, 30)
|
|
|
|
local capacity_option = flow.proposals.body.proposal_maker.body.options.capacity.capacity.slider.slider_value
|
|
local difficulty_option = 1
|
|
-- local difficulty_option = flow.proposals.body.proposal_maker.body.options.difficulty.difficulty.slider.slider_value
|
|
-- local mode_option = flow.proposals.body.proposal_maker.body.options.mode.mode.switch.switch_state
|
|
|
|
if (not proposal_name) or (proposal_name == '') then proposal_name = 'NoName' end
|
|
|
|
-- make name unique
|
|
-- local unique, changed = true, false
|
|
-- local check_unique = function(name)
|
|
-- unique = true
|
|
-- for _, proposal in pairs(global_memory.crewproposals) do
|
|
-- if name == proposal.name then
|
|
-- unique = false
|
|
-- changed = true
|
|
-- break
|
|
-- end
|
|
-- end
|
|
-- end
|
|
-- local i = 0
|
|
-- check_unique()
|
|
-- while i < 10 and not unique do
|
|
-- check_unique(proposal_name .. i)
|
|
-- i = i + 1
|
|
-- end
|
|
-- if not unique then return end
|
|
-- if changed then proposal_name = proposal_name .. i end
|
|
|
|
local unique = true
|
|
for _, proposal in pairs(global_memory.crewproposals) do
|
|
if proposal_name == proposal.name then
|
|
unique = false
|
|
break
|
|
end
|
|
end
|
|
|
|
if not unique then return end
|
|
|
|
local proposal = {
|
|
name = proposal_name,
|
|
difficulty_option = difficulty_option,
|
|
capacity_option = capacity_option,
|
|
-- mode_option = mode_option,
|
|
endorserindices = {player.index},
|
|
}
|
|
|
|
global_memory.crewproposals[#global_memory.crewproposals + 1] = proposal
|
|
|
|
local message = {'pirates.proposal_propose', player.name, proposal_name, CoreData.capacity_options[capacity_option].text3}
|
|
|
|
-- local message = player.name .. ' proposed the run ' .. proposal_name .. ' (difficulty ' .. CoreData.difficulty_options[difficulty_option].text .. ', capacity ' .. CoreData.capacity_options[capacity_option].text3 .. ').'
|
|
Common.notify_lobby(message)
|
|
return
|
|
end
|
|
|
|
if eventname == 'endorse_proposal' then
|
|
local lb = flow.proposals.body.proposals_listbox
|
|
|
|
local index = lb.selected_index
|
|
if index ~= 0 then
|
|
local name2 = lb.get_item(lb.selected_index)[2]
|
|
|
|
for _, proposal in pairs(global_memory.crewproposals) do
|
|
|
|
if proposal.name == name2 and #proposal.endorserindices < CoreData.capacity_options[proposal.capacity_option].value then
|
|
proposal.endorserindices[#proposal.endorserindices + 1] = player.index
|
|
end
|
|
end
|
|
end
|
|
return
|
|
end
|
|
|
|
if eventname == 'abandon_proposal' then
|
|
Crew.player_abandon_proposal(player)
|
|
Crew.player_abandon_endorsements(player)
|
|
return
|
|
end
|
|
|
|
if eventname == 'retract_endorsement' then
|
|
Crew.player_abandon_endorsements(player)
|
|
return
|
|
end
|
|
|
|
if eventname == 'launch_crew' then
|
|
if GuiCommon.crew_overall_state_bools(player.index).proposal_can_launch then --double check
|
|
for k, proposal in pairs(global_memory.crewproposals) do
|
|
if #proposal.endorserindices > 0 and proposal.endorserindices[1] == player.index then
|
|
Crew.initialise_crew(proposal)
|
|
global_memory.crewproposals[k] = nil
|
|
Progression.set_off_from_starting_dock()
|
|
|
|
return
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
return Public |