mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-10 00:43:27 +02:00
fc08a81da3
- reorder lines in locale file for clarity - localise a few additional renderings - players in the cabin now see the large 'outside world minimap' rather than the small spontaneous camera - play sounds along with error messages - correctly print info message when player joins a game with _DEBUG=true
30 lines
940 B
Lua
30 lines
940 B
Lua
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local Public = {}
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-- no longer using the below code
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Public.encoding = [[!#$%&'()*+'-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ/^_`abcdefghijklmnopqrstuvwxyz{}|~]]
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Public.encoding_length = 91
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Public.enc = {}
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Public.dec = {}
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for i=1,Public.encoding_length do
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Public.enc[i]=Public.encoding:sub(i,i)
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Public.dec[Public.encoding:sub(i,i)]=i
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end
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Public.island1 = {}
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Public.island1.Data = require 'maps.pirates.noise_pregen.perlinwavelength100boxsize1000octaves5gain0p8lacunity2lengthpower1rms0p05423'
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Public.island1.upperscale = 100
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Public.island1.boxsize = 1000
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Public.island1.wordlength = 5
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Public.island1.factor = 0.1925/0.05423
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Public.forest1 = {}
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Public.forest1.Data = require 'maps.pirates.noise_pregen.simplexwavelength100boxsize1000octaves5gain0p65lacunity2lengthpower1p2rms0p06243'
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Public.forest1.upperscale = 100
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Public.forest1.boxsize = 1000
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Public.forest1.wordlength = 5
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Public.forest1.factor = 0.1925/0.06243
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return Public |