mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2024-12-30 23:17:53 +02:00
58 lines
1.4 KiB
Lua
58 lines
1.4 KiB
Lua
local function shuffle(tbl)
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local size = #tbl
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for i = size, 1, -1 do
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local rand = math.random(size)
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tbl[i], tbl[rand] = tbl[rand], tbl[i]
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end
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return tbl
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end
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local function create_tile_chain(surface, tile, count, straightness)
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if not surface then
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return
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end
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if not tile then
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return
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end
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if not count then
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return
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end
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local position = {x = tile.position.x, y = tile.position.y}
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local modifiers = {
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{x = 0, y = -1},
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{x = -1, y = 0},
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{x = 1, y = 0},
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{x = 0, y = 1},
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{x = -1, y = 1},
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{x = 1, y = -1},
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{x = 1, y = 1},
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{x = -1, y = -1}
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}
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modifiers = shuffle(modifiers)
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for _ = 1, count, 1 do
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local tile_placed = false
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if math.random(0, 100) > straightness then
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modifiers = shuffle(modifiers)
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end
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for b = 1, 4, 1 do
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local pos = {x = position.x + modifiers[b].x, y = position.y + modifiers[b].y}
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if surface.get_tile(pos).name ~= tile.name then
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surface.set_tiles({{name = tile.name, position = pos}}, true)
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position = {x = pos.x, y = pos.y}
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tile_placed = true
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break
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end
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end
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if not tile_placed then
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position = {x = position.x + modifiers[1].x, y = position.y + modifiers[1].y}
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end
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end
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end
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return create_tile_chain
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