mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-04 00:15:45 +02:00
113 lines
3.6 KiB
Lua
113 lines
3.6 KiB
Lua
--luacheck: ignore
|
|
local Event = require 'utils.event'
|
|
|
|
local main_caption = ' --Fish Defender-- '
|
|
local sub_caption = ' *blb blubby blub* '
|
|
local info =
|
|
[[
|
|
The biters have caught the scent of fish in the market.
|
|
Fend them off as long as possible!
|
|
This however will not be an easy task,
|
|
since their strength and resistance increases constantly over time.
|
|
|
|
Your ultimate goal is to evacuate all the fish to cat planet!
|
|
Put them in your rocket's cargo and launch them into space.
|
|
Don't worry, you will still get space science.
|
|
|
|
The Market will gladly take any coin you might find.
|
|
Additional turret slots can be bought at the market.
|
|
Several unique upgrades are available too.
|
|
|
|
Researching tanks will unlock the artillery technology early.
|
|
|
|
Any container bearing dangerous goods, like ammo, grenades or barrels,
|
|
causes heavy explosions when it breaks.
|
|
Maybe this can be used to our advantage.
|
|
]]
|
|
|
|
local function create_map_intro_button(player)
|
|
if player.gui.top['map_intro_button'] then
|
|
return
|
|
end
|
|
local b = player.gui.top.add({type = 'sprite-button', caption = '?', name = 'map_intro_button', tooltip = 'Map Info'})
|
|
b.style.font_color = {r = 0.11, g = 0.8, b = 0.44}
|
|
b.style.font = 'heading-1'
|
|
b.style.minimal_height = 38
|
|
b.style.minimal_width = 38
|
|
b.style.top_padding = 2
|
|
b.style.left_padding = 4
|
|
b.style.right_padding = 4
|
|
b.style.bottom_padding = 2
|
|
end
|
|
|
|
local function create_map_intro(player)
|
|
if player.gui.left['map_intro_frame'] then
|
|
player.gui.left['map_intro_frame'].destroy()
|
|
end
|
|
local frame = player.gui.left.add {type = 'frame', name = 'map_intro_frame', direction = 'vertical'}
|
|
local t = frame.add {type = 'table', column_count = 1}
|
|
|
|
local tt = t.add {type = 'table', column_count = 3}
|
|
local l = tt.add {type = 'label', caption = main_caption}
|
|
l.style.font = 'heading-1'
|
|
l.style.font_color = {r = 0.11, g = 0.8, b = 0.44}
|
|
|
|
local l = tt.add {type = 'label', caption = sub_caption}
|
|
l.style.font = 'heading-2'
|
|
l.style.font_color = {r = 0.33, g = 0.66, b = 0.9}
|
|
l.style.minimal_width = 320
|
|
|
|
local b = tt.add {type = 'button', caption = 'X', name = 'close_map_intro_frame', align = 'right'}
|
|
b.style.font = 'heading-2'
|
|
b.style.minimal_height = 30
|
|
b.style.minimal_width = 30
|
|
b.style.top_padding = 2
|
|
b.style.left_padding = 4
|
|
b.style.right_padding = 4
|
|
b.style.bottom_padding = 2
|
|
|
|
local tt = t.add {type = 'table', column_count = 1}
|
|
local frame = t.add {type = 'frame'}
|
|
local l = frame.add {type = 'label', caption = info}
|
|
l.style.single_line = false
|
|
l.style.font = 'heading-2'
|
|
l.style.font_color = {r = 0.75, g = 0.8, b = 0.8}
|
|
l.style.minimal_width = 480
|
|
end
|
|
|
|
local function on_gui_click(event)
|
|
if not event then
|
|
return
|
|
end
|
|
if not event.element then
|
|
return
|
|
end
|
|
if not event.element.valid then
|
|
return
|
|
end
|
|
local player = game.players[event.element.player_index]
|
|
if event.element.name == 'close_map_intro_frame' then
|
|
player.gui.left['map_intro_frame'].destroy()
|
|
return
|
|
end
|
|
if event.element.name == 'map_intro_button' then
|
|
if player.gui.left['map_intro_frame'] then
|
|
player.gui.left['map_intro_frame'].destroy()
|
|
else
|
|
create_map_intro(player)
|
|
end
|
|
return
|
|
end
|
|
end
|
|
|
|
local function on_player_joined_game(event)
|
|
local player = game.players[event.player_index]
|
|
create_map_intro_button(player)
|
|
if player.online_time == 0 then
|
|
create_map_intro(player)
|
|
end
|
|
end
|
|
|
|
Event.add(defines.events.on_player_joined_game, on_player_joined_game)
|
|
Event.add(defines.events.on_gui_click, on_gui_click)
|