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ComfyFactorio/modules/biters_yield_ore.lua
2024-10-22 21:47:11 +02:00

85 lines
2.4 KiB
Lua

local table_insert = table.insert
local table_remove = table.remove
local math_random = math.random
local drop_raffle = {}
for _ = 1, 64, 1 do
table_insert(drop_raffle, 'iron-ore')
end
for _ = 1, 40, 1 do
table_insert(drop_raffle, 'copper-ore')
end
for _ = 1, 32, 1 do
table_insert(drop_raffle, 'stone')
end
for _ = 1, 32, 1 do
table_insert(drop_raffle, 'coal')
end
for _ = 1, 6, 1 do
table_insert(drop_raffle, 'wood')
end
for _ = 1, 2, 1 do
table_insert(drop_raffle, 'landfill')
end
for _ = 1, 3, 1 do
table_insert(drop_raffle, 'uranium-ore')
end
local size_of_drop_raffle = #drop_raffle
local drop_vectors = {}
for x = -2, 2, 0.1 do
for y = -2, 2, 0.1 do
table_insert(drop_vectors, { x, y })
end
end
local size_of_drop_vectors = #drop_vectors
local drop_values = {
['small-spitter'] = 8,
['small-biter'] = 8,
['medium-spitter'] = 16,
['medium-biter'] = 16,
['big-spitter'] = 32,
['big-biter'] = 32,
['behemoth-spitter'] = 96,
['behemoth-biter'] = 96,
['small-worm-turret'] = 128,
['medium-worm-turret'] = 160,
['big-worm-turret'] = 196,
['behemoth-worm-turret'] = 256,
['biter-spawner'] = 512,
['spitter-spawner'] = 512
}
local function on_tick()
for key, entry in pairs(storage.biters_drop_ore) do
local surface = game.surfaces[entry[3]]
for _ = 1, 3, 1 do
local vector = drop_vectors[math_random(1, size_of_drop_vectors)]
surface.spill_item_stack({position = { entry[1][1] + vector[1], entry[1][2] + vector[2] }, stack = { name = drop_raffle[math_random(1, size_of_drop_raffle)], count = 1 }, enable_looted = true})
storage.biters_drop_ore[key][2] = storage.biters_drop_ore[key][2] - 1
if storage.biters_drop_ore[key][2] <= 0 then
table_remove(storage.biters_drop_ore, key)
break
end
end
end
end
local function on_entity_died(event)
local entity = event.entity
if not drop_values[entity.name] then
return
end
table_insert(storage.biters_drop_ore, { { entity.position.x, entity.position.y }, drop_values[entity.name], entity.surface.index })
end
local function on_init()
storage.biters_drop_ore = {}
end
local Event = require 'utils.event'
Event.on_init(on_init)
Event.add(defines.events.on_entity_died, on_entity_died)
Event.add(defines.events.on_tick, on_tick)