mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-08 00:39:30 +02:00
58 lines
1.4 KiB
Lua
58 lines
1.4 KiB
Lua
local Event = require 'utils.event'
|
|
|
|
local colors = {{255, 0, 0}, {0, 255, 0}, {0, 0, 255}}
|
|
local function add_light(e)
|
|
local color = colors[math.random(1, 3)]
|
|
|
|
rendering.draw_light(
|
|
{
|
|
sprite = 'utility/light_small',
|
|
orientation = 1,
|
|
scale = 1,
|
|
intensity = 1,
|
|
minimum_darkness = 0,
|
|
oriented = false,
|
|
color = color,
|
|
target = e,
|
|
target_offset = {0, -0.5},
|
|
surface = e.surface
|
|
}
|
|
)
|
|
end
|
|
|
|
local function on_chunk_generated(event)
|
|
local surface = event.surface
|
|
|
|
local entities = surface.find_entities_filtered({type = {'simple-entity', 'tree', 'fish'}, area = event.area})
|
|
if #entities > 1 then
|
|
table.shuffle_table(entities)
|
|
end
|
|
for k, e in pairs(entities) do
|
|
add_light(e)
|
|
if k > 7 then
|
|
break
|
|
end
|
|
end
|
|
|
|
rendering.draw_sprite(
|
|
{
|
|
sprite = 'tile/lab-white',
|
|
x_scale = 32,
|
|
y_scale = 32,
|
|
target = event.area.left_top,
|
|
surface = surface,
|
|
tint = {r = 0.6, g = 0.6, b = 0.6, a = 0.6},
|
|
render_layer = 'ground'
|
|
}
|
|
)
|
|
end
|
|
|
|
local function on_init()
|
|
local surface = game.surfaces.nauvis
|
|
surface.daytime = 0.43
|
|
surface.freeze_daytime = true
|
|
end
|
|
|
|
Event.on_init(on_init)
|
|
Event.add(defines.events.on_chunk_generated, on_chunk_generated)
|