mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-10 00:43:27 +02:00
95 lines
2.3 KiB
Lua
95 lines
2.3 KiB
Lua
local Public = require 'modules.wave_defense.table'
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local module_name = '[WD]'
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commands.add_command(
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'wd_debug_module',
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'',
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function(cmd)
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local p
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local player = game.player
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if not player or not player.valid then
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p = print
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else
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p = player.print
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if not player.admin then
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return
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end
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end
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local param = tostring(cmd.parameter)
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if param == nil then
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return
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end
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if param == 'skip' then
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Public.get('enable_grace_time').enabled = false
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p(module_name .. ' grace skipped!')
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return
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end
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if param == 'toggle_es' then
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Public.set_module_status()
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p(module_name .. ' ES has been toggled!')
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return
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end
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if param == 'toggle_es_boss' then
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Public.set_track_bosses_only()
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p(module_name .. ' ES bosses has been toggled!')
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return
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end
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if param == 'spawn' then
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Public.spawn_unit_group(true, true)
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p(module_name .. ' wave spawned!')
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return
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end
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if param == 'next' then
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Public.set_next_wave()
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Public.spawn_unit_group(true, true)
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p(module_name .. ' wave spawned!')
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return
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end
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if param == 'next_50' then
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for _ = 1, 50 do
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Public.set_next_wave()
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end
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Public.spawn_unit_group(true, true)
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p(module_name .. ' wave spawned!')
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return
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end
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if param == 'next_1500' then
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for _ = 1, 1500 do
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Public.set_next_wave()
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end
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Public.spawn_unit_group(true, true)
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p(module_name .. ' wave spawned!')
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return
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end
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if param == 'log_all' then
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Public.toggle_debug()
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p(module_name .. ' debug toggled!')
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return
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end
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if param == 'debug_health' then
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local this = Public.get()
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Public.toggle_debug_health()
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this.next_wave = 1000
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this.wave_interval = 200
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this.wave_enforced = true
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this.debug_only_on_wave_500 = true
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p(module_name .. ' debug health toggled!')
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end
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end
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)
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return Public
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