1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2024-12-30 23:17:53 +02:00
ComfyFactorio/maps/mountain_fortress_v3/balance.lua
2020-05-23 21:18:18 +02:00

70 lines
1.7 KiB
Lua

local Event = require 'utils.event'
local Difficulty = require 'modules.difficulty_vote'
local Public = {}
Public.events = {breached_wall = Event.generate_event_name('breached_wall')}
function Public.init_enemy_weapon_damage()
local data = {
['artillery-shell'] = 0,
['biological'] = 0.1,
['bullet'] = 2,
['cannon-shell'] = 0,
['capsule'] = 0,
['combat-robot-beam'] = 0,
['combat-robot-laser'] = 0,
['electric'] = 0,
['flamethrower'] = 0,
['grenade'] = 0,
['landmine'] = 0,
['laser-turret'] = 0,
['melee'] = 0.5,
['railgun'] = 0,
['rocket'] = 0,
['shotgun-shell'] = 0
}
local e = game.forces.enemy
for k, v in pairs(data) do
e.set_ammo_damage_modifier(k, v)
end
end
local function enemy_weapon_damage()
local Diff = Difficulty.get()
local e = game.forces.enemy
local data = {
['artillery-shell'] = 0.08,
['biological'] = 0.08,
['bullet'] = 0.08,
['capsule'] = 0.08,
['combat-robot-beam'] = 0.08,
['combat-robot-laser'] = 0.08,
['electric'] = 0.08,
['flamethrower'] = 0.08,
--['grenade'] = 0.08,
--['landmine'] = 0.08,
['laser-turret'] = 0.08,
['melee'] = 0.08
--['railgun'] = 0.08,
--['rocket'] = 0.08,
--['shotgun-shell'] = 0.08
}
for k, v in pairs(data) do
local new = Diff.difficulty_vote_value * v
local e_old = e.get_ammo_damage_modifier(k)
e.set_ammo_damage_modifier(k, new + e_old)
end
end
Event.add(Public.events.breached_wall, enemy_weapon_damage)
--Event.on_nth_tick(54000, enemy_weapon_damage)
return Public