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25 lines
1.2 KiB
Lua
25 lines
1.2 KiB
Lua
--BITER BATTLES CONFIG--
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local bb_config = {
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--Optional custom team names, can also be modified via "Team Manager"
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["north_side_team_name"] = "Team North",
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["south_side_team_name"] = "Team South",
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--MAP PREGENERATION--
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["map_pregeneration_radius"] = 0, --3 horizontal radiuses in chunks to pregenerate at the start of the map.
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["on_init_pregen"] = false, --Generate some chunks on_init?
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["fast_pregen"] = false, --Force fast pregeneration.
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--TERRAIN OPTIONS--
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["border_river_width"] = 36, --Approximate width of the horizontal impassable river seperating the teams. (values up to 100)
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["builders_area"] = true, --Grant each side a peaceful direction with no nests and biters?
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["random_scrap"] = true, --Generate harvestable scrap around worms randomly?
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--BITER SETTINGS--
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["max_active_biters"] = 2000, --Maximum total amount of attacking units per side.
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["max_group_size"] = 256, --Maximum unit group size.
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["biter_timeout"] = 162000, --Time it takes in ticks for an attacking unit to be deleted. This prevents perma stuck units.
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["bitera_area_distance"] = 432 --Distance to the biter area.
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}
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return bb_config |