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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-24 03:47:58 +02:00
2021-02-06 12:42:10 -08:00

37 lines
1.4 KiB
Lua

local math_random = math.random
local Evolution = require "modules.scrap_towny_ffa.evolution"
local Building = require "modules.scrap_towny_ffa.building"
local Scrap = require "modules.scrap_towny_ffa.scrap"
local unearthing_worm = require "modules.scrap_towny_ffa.unearthing_worm"
local unearthing_biters = require "modules.scrap_towny_ffa.unearthing_biters"
local tick_tack_trap = require "modules.scrap_towny_ffa.tick_tack_trap"
local function trap(entity)
-- check if within 32 blocks of market
if entity.type == "tree" or Scrap.is_scrap(entity) then
if math_random(1, 1024) == 1 then
if not Building.near_town(entity.position, entity.surface, 32) then
tick_tack_trap(entity.surface, entity.position)
return
end
end
if math_random(1, 256) == 1 then
if not Building.near_town(entity.position, entity.surface, 32) then
unearthing_worm(entity.surface, entity.position, Evolution.get_worm_evolution(entity))
end
end
if math_random(1, 128) == 1 then
if not Building.near_town(entity.position, entity.surface, 32) then
unearthing_biters(entity.surface, entity.position, math_random(4, 8), Evolution.get_biter_evolution(entity))
end
end
end
end
local function on_player_mined_entity(event)
local entity = event.entity
trap(entity)
end
local Event = require 'utils.event'
Event.add(defines.events.on_player_mined_entity, on_player_mined_entity)