mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
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69a46dd3fc
Changes: - Changed quest item count formula using new philosophy: start lower, scale slightly faster. This results in ~30% on average smaller requirement for items to open the market in early game. The reasoning: it was observed that new players rarely complete the market quest, since they don't make items as fast as needed. As well as when players progress, they can craft items much faster (due to speed modules) |
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.. | ||
classes.lua | ||
color.lua | ||
common.lua | ||
crew.lua | ||
evo.lua | ||
fuel.lua | ||
gui.lua | ||
info.lua | ||
minimap.lua | ||
progress.lua | ||
runs.lua |