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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-08 00:39:30 +02:00
ComfyFactorio/comfy_panel/config.lua
2019-10-31 10:13:47 +01:00

89 lines
2.8 KiB
Lua

-- config tab --
local Tabs = require 'comfy_panel.main'
local functions = {
["comfy_panel_spectator_switch"] = function(event)
if event.element.switch_state == "left" then
game.players[event.player_index].spectator = true
else
game.players[event.player_index].spectator = false
end
end,
["comfy_panel_auto_hotbar_switch"] = function(event)
if event.element.switch_state == "left" then
global.auto_hotbar_enabled[event.player_index] = true
else
global.auto_hotbar_enabled[event.player_index] = false
end
end,
}
local function add_switch(element, switch_state, name, description_main, description)
local t = element.add({type = "table", column_count = 5})
local label = t.add({type = "label", caption = "ON"})
label.style.padding = 0
label.style.left_padding= 10
label.style.font_color = {0.77, 0.77, 0.77}
local switch = t.add({type = "switch", name = name})
switch.switch_state = switch_state
switch.style.padding = 0
switch.style.margin = 0
local label = t.add({type = "label", caption = "OFF"})
label.style.padding = 0
label.style.font_color = {0.70, 0.70, 0.70}
local label = t.add({type = "label", caption = description_main})
label.style.padding = 2
label.style.left_padding= 10
label.style.minimal_width = 120
label.style.font = "heading-2"
label.style.font_color = {0.88, 0.88, 0.99}
local label = t.add({type = "label", caption = description})
label.style.padding = 2
label.style.left_padding= 10
label.style.single_line = false
label.style.font = "heading-3"
label.style.font_color = {0.85, 0.85, 0.85}
end
local build_config_gui = (function (player, frame)
frame.clear()
local line_elements = {}
local switch_label_elements = {}
local label_elements = {}
line_elements[#line_elements + 1] = frame.add({type = "line"})
local switch_state = "right"
if player.spectator then switch_state = "left" end
add_switch(frame, switch_state, "comfy_panel_spectator_switch", "SpectatorMode", "Disables zoom-to-world view noise effect.\nEnvironmental sounds will be based on map view.")
line_elements[#line_elements + 1] = frame.add({type = "line"})
if global.auto_hotbar_enabled then
local switch_state = "right"
if global.auto_hotbar_enabled[player.index] then switch_state = "left" end
add_switch(frame, switch_state, "comfy_panel_auto_hotbar_switch", "AutoHotbar", "Automatically fills your hotbar with placeable items.")
line_elements[#line_elements + 1] = frame.add({type = "line"})
end
end)
local function on_gui_click(event)
if not event.element then return end
if not event.element.valid then return end
if functions[event.element.name] then
functions[event.element.name](event)
return
end
end
comfy_panel_tabs["Config"] = build_config_gui
local event = require 'utils.event'
event.add(defines.events.on_gui_click, on_gui_click)