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17 lines
425 B
Lua
17 lines
425 B
Lua
local Event = require 'utils.event'
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local function on_entity_damaged(event)
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if event.entity.name ~= 'market' then
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return false
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end
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if event.cause then
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if event.cause.force.name == 'enemy' then
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return false
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end
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end
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event.entity.health = event.entity.health + event.final_damage_amount
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return true
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end
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Event.add(defines.events.on_entity_damaged, on_entity_damaged)
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