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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-04 00:15:45 +02:00
ComfyFactorio/utils/chatbot.lua

116 lines
4.0 KiB
Lua

local Event = require 'utils.event'
local Server = require 'utils.server'
local Color = require 'utils.color_presets'
local Global = require 'utils.global'
local this = {
settings = {
enable_classic_print = false
}
}
Global.register(
this,
function(tbl)
this = tbl
end
)
local Public = {}
local brain = {
[1] = {'Our Discord server is at: https://getcomfy.eu/discord'},
[2] = {
'Need an admin? Join our discord at: https://getcomfy.eu/discord,',
'and report it in #i-need-halp',
'If you have played for more than 5h in our maps then,',
'you are eligible to run the command /jail and /free'
},
[3] = {'Scenario repository for download:', 'https://github.com/ComfyFactory/ComfyFactorio'},
[4] = {
'If you feel like the server is lagging, run the following command:',
'/server-ups',
'This will display the server UPS on your top right screen.'
},
[5] = {
"If you're not trusted - ask an admin to trust you."
}
}
local links = {
['admin'] = brain[2],
['administrator'] = brain[2],
['discord'] = brain[1],
['download'] = brain[3],
['github'] = brain[3],
['greifer'] = brain[2],
['grief'] = brain[2],
['griefer'] = brain[2],
['griefing'] = brain[2],
['mod'] = brain[2],
['moderator'] = brain[2],
['scenario'] = brain[3],
['stealing'] = brain[2],
['stole'] = brain[2],
['troll'] = brain[2],
['stutter'] = brain[4],
['freeze'] = brain[4],
['lag'] = brain[4],
['lagging'] = brain[4],
['trust'] = brain[5],
['trusted'] = brain[5],
['untrusted'] = brain[5]
}
local function on_player_created(event)
local player = game.get_player(event.player_index)
if this.settings.enable_classic_print then
player.print('[font=default-game]' .. 'Join the comfy discord >> getcomfy.eu/discord <<' .. '[/font]', {r = 150, g = 100, b = 255, a = 255})
else
player.print(
'[font=heading-1]' ..
'[color=#E99696]J[/color][color=#E9A296]o[/color][color=#E9AF96]i[/color][color=#E9BB96]n[/color] [color=#E9C896]t[/color][color=#E9D496]h[/color][color=#E9E096]e[/color] ☕[color=#E5E996]c[/color][color=#D8E996]o[/color][color=#CCE996]m[/color][color=#BFE996]f[/color][color=#B3E996]y[/color] [color=#A6E996]d[/color][color=#9AE996]i[/color][color=#96E99E]s[/color][color=#96E9AB]c[/color][color=#96E9B7]o[/color][color=#96E9C3]r[/color][color=#96E9D0]d[/color] [color=#96E9DC]>[/color][color=#96E9E9]>[/color] [color=#96DCE9]g[/color][color=#96D0E9]e[/color][color=#96C3E9]t[/color][color=#96B7E9]c[/color][color=#96ABE9]o[/color][color=#969EE9]m[/color][color=#9A96E9]f[/color][color=#A696E9]y[/color][color=#B396E9].[/color][color=#BF96E9]e[/color][color=#CC96E9]u[/color][color=#D896E9]/[/color][color=#E596E9]d[/color][color=#E996E0]i[/color][color=#E996D4]s[/color][color=#E996C8]c[/color][color=#E996BB]o[/color][color=#E996AF]r[/color][color=#E996A2]d[/color]' ..
'[/font]'
)
end
end
local function process_bot_answers(event)
local player = game.get_player(event.player_index)
if player.admin then
return
end
local message = event.message
message = string.lower(message)
for word in string.gmatch(message, '%g+') do
if links[word] then
for _, bot_answer in pairs(links[word]) do
player.print('[font=heading-1]' .. bot_answer .. '[/font]', Color.warning)
end
return
end
end
end
local function on_console_chat(event)
if not event.player_index then
return
end
local secs = Server.get_current_time()
if not secs then
return
end
process_bot_answers(event)
end
--- Enables the classic print when a player is created.
---@param boolean any
function Public.enable_classic_print(boolean)
this.settings.enable_classic_print = boolean or false
end
Event.add(defines.events.on_player_created, on_player_created)
Event.add(defines.events.on_console_chat, on_console_chat)
return Public