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ComfyFactorio/on_tick_schedule.lua
2019-04-12 02:57:25 +02:00

16 lines
453 B
Lua

local event = require 'utils.event'
local function on_tick()
if not global.on_tick_schedule[game.tick] then return end
for _, schedule in pairs(global.on_tick_schedule[game.tick]) do
schedule.func(unpack(schedule.args))
end
global.on_tick_schedule[game.tick] = nil
end
local function on_init(event)
if not global.on_tick_schedule then global.on_tick_schedule = {} end
end
event.on_init(on_init)
event.add(defines.events.on_tick, on_tick)