mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2024-12-30 23:17:53 +02:00
877 lines
25 KiB
Lua
877 lines
25 KiB
Lua
|
|
local Color = require 'utils.color_presets'
|
|
local Server = require 'utils.server'
|
|
|
|
local Math = require 'maps.pirates.math'
|
|
local Ai = require 'maps.pirates.ai'
|
|
local Memory = require 'maps.pirates.memory'
|
|
local Gui = require 'maps.pirates.gui.gui'
|
|
local Common = require 'maps.pirates.common'
|
|
local CoreData = require 'maps.pirates.coredata'
|
|
local PlayerColors = require 'maps.pirates.player_colors'
|
|
local Utils = require 'maps.pirates.utils_local'
|
|
|
|
local Balance = require 'maps.pirates.balance'
|
|
local Crew = require 'maps.pirates.crew'
|
|
local Roles = require 'maps.pirates.roles.roles'
|
|
local Structures = require 'maps.pirates.structures.structures'
|
|
local Boats = require 'maps.pirates.structures.boats.boats'
|
|
local Surfaces = require 'maps.pirates.surfaces.surfaces'
|
|
local Overworld = require 'maps.pirates.overworld'
|
|
local Islands = require 'maps.pirates.surfaces.islands.islands'
|
|
local Progression = require 'maps.pirates.progression'
|
|
local Crowsnest = require 'maps.pirates.surfaces.crowsnest'
|
|
local Hold = require 'maps.pirates.surfaces.hold'
|
|
local Interface = require 'maps.pirates.interface'
|
|
local Upgrades = require 'maps.pirates.boat_upgrades'
|
|
local Effects = require 'maps.pirates.effects'
|
|
local Kraken = require 'maps.pirates.surfaces.sea.kraken'
|
|
local inspect = require 'utils.inspect'.inspect
|
|
local simplex_noise = require 'utils.simplex_noise'.d2
|
|
local Token = require 'utils.token'
|
|
local Task = require 'utils.task'
|
|
local Highscore = require 'maps.pirates.highscore'
|
|
|
|
local GUIcolor = require 'maps.pirates.gui.color'
|
|
|
|
commands.add_command(
|
|
'ok',
|
|
'is used to accept captainhood.',
|
|
function(cmd)
|
|
local player = game.players[cmd.player_index]
|
|
if not Common.validate_player(player) then return end
|
|
local crew_id = tonumber(string.sub(game.players[cmd.player_index].force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
Roles.player_confirm_captainhood(player)
|
|
end)
|
|
|
|
-- Disabled for information-flow reasons:
|
|
-- commands.add_command(
|
|
-- 'classes',
|
|
-- 'Prints the available classes in the game.',
|
|
-- function(cmd)
|
|
-- local player = game.players[cmd.player_index]
|
|
-- if not Common.validate_player(player) then return end
|
|
-- player.print('[color=gray]' .. Roles.get_classes_print_string() .. '[/color]')
|
|
-- end)
|
|
|
|
commands.add_command(
|
|
'class',
|
|
'{classname} returns the definition of the named class.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
local player = game.players[cmd.player_index]
|
|
if not Common.validate_player(player) then return end
|
|
|
|
if param and param ~= 'nil' then
|
|
local string = Roles.get_class_print_string(param)
|
|
if string then
|
|
Common.notify_player_expected(player, 'Class definition for ' .. string)
|
|
else
|
|
Common.notify_player_error(player, 'Class \'' .. param .. '\' not found.')
|
|
end
|
|
else
|
|
Common.notify_player_expected(player, '/class {classname} returns the definition of the named class.')
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'ccolor',
|
|
'is an extension to the built-in /color command, with more colors.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
local player_index = cmd.player_index
|
|
if player_index then
|
|
local player = game.players[player_index]
|
|
if player and player.valid then
|
|
if cmd.parameter then
|
|
if PlayerColors.colors[param] then
|
|
local rgb = PlayerColors.colors[param]
|
|
player.color = rgb
|
|
player.chat_color = rgb
|
|
local message = '[color=' .. rgb.r .. ',' .. rgb.g .. ',' .. rgb.b .. ']' .. player.name .. '\'s color is now ' .. param .. '[/color] (via /ccolor).'
|
|
Common.notify_game(message)
|
|
else
|
|
Common.notify_player_error(player, 'Color \'' .. param .. '\' not found.')
|
|
end
|
|
else
|
|
local color = PlayerColors.names[Math.random(#PlayerColors.names)]
|
|
local rgb = PlayerColors.colors[color]
|
|
if not rgb then return end
|
|
player.color = rgb
|
|
player.chat_color = rgb
|
|
local message = '[color=' .. rgb.r .. ',' .. rgb.g .. ',' .. rgb.b .. ']' .. player.name .. '\'s color was randomized to ' .. color .. '[/color] (via /ccolor).'
|
|
Common.notify_game(message)
|
|
-- disabled due to lag:
|
|
-- GUIcolor.toggle_window(player)
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
|
|
|
|
|
|
local go_2 = Token.register(
|
|
function(data)
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
|
|
memory.mapbeingloadeddestination_index = 1
|
|
memory.loadingticks = 0
|
|
|
|
local surface = game.surfaces[Common.current_destination().surface_name]
|
|
-- surface.request_to_generate_chunks({x = 0, y = 0}, 10)
|
|
-- surface.force_generate_chunk_requests()
|
|
Progression.go_from_starting_dock_to_first_destination()
|
|
end
|
|
)
|
|
local go_1 = Token.register(
|
|
function(data)
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
Overworld.ensure_lane_generated_up_to(0, Crowsnest.Data.visibilitywidth/2)
|
|
Overworld.ensure_lane_generated_up_to(24, Crowsnest.Data.visibilitywidth/2)
|
|
Overworld.ensure_lane_generated_up_to(-24, Crowsnest.Data.visibilitywidth/2)
|
|
memory.currentdestination_index = 1
|
|
Surfaces.create_surface(Common.current_destination())
|
|
Task.set_timeout_in_ticks(60, go_2, {})
|
|
end
|
|
)
|
|
|
|
|
|
|
|
|
|
local function check_admin(cmd)
|
|
local Session = require 'utils.datastore.session_data'
|
|
local player = game.players[cmd.player_index]
|
|
local trusted = Session.get_trusted_table()
|
|
local p
|
|
if player then
|
|
if player ~= nil then
|
|
p = player.print
|
|
if not player.admin then
|
|
p('[ERROR] Only admins are allowed to run this command!', Color.fail)
|
|
return false
|
|
end
|
|
else
|
|
p = log
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
|
|
|
|
local function check_captain(cmd)
|
|
local player = game.players[cmd.player_index]
|
|
local p
|
|
if player then
|
|
if player ~= nil then
|
|
p = player.print
|
|
if not Common.validate_player(player) then return end
|
|
local crew_id = tonumber(string.sub(game.players[cmd.player_index].force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
if not (player.admin or Roles.player_privilege_level(player) >= Roles.privilege_levels.CAPTAIN) then
|
|
p('[ERROR] Only captains are allowed to run this command!', Color.fail)
|
|
return false
|
|
end
|
|
else
|
|
p = log
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
|
|
local function check_trusted(cmd)
|
|
local Session = require 'utils.datastore.session_data'
|
|
local player = game.players[cmd.player_index]
|
|
local trusted = Session.get_trusted_table()
|
|
local p
|
|
if player then
|
|
if player ~= nil then
|
|
p = player.print
|
|
if not (trusted[player.name] or player.admin) then
|
|
p('[ERROR] Only admins and trusted weebs are allowed to run this command!', Color.fail)
|
|
return false
|
|
end
|
|
else
|
|
p = log
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
|
|
|
|
commands.add_command(
|
|
'set_max_crews',
|
|
'is an admin command to set the maximum number of concurrent crews allowed on the server.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local global_memory = Memory.get_global_memory()
|
|
|
|
if tonumber(param) then
|
|
global_memory.active_crews_cap = tonumber(param)
|
|
Common.notify_player_expected(player, 'The maximum number of concurrent crews has been set to ' .. param .. '.')
|
|
end
|
|
end
|
|
end)
|
|
|
|
|
|
commands.add_command(
|
|
'plank',
|
|
'is a captain command to remove a player by making them a spectator.',
|
|
function(cmd)
|
|
local player = game.players[cmd.player_index]
|
|
local param = tostring(cmd.parameter)
|
|
if check_captain(cmd) then
|
|
if param and game.players[param] and game.players[param].index then
|
|
Crew.plank(player, game.players[param])
|
|
else
|
|
Common.notify_player_error(player, 'Invalid player name.')
|
|
end
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'officer',
|
|
'is a captain command to make a player into an officer for your crew, or remove them as one.',
|
|
function(cmd)
|
|
local player = game.players[cmd.player_index]
|
|
local param = tostring(cmd.parameter)
|
|
if check_captain(cmd) then
|
|
local memory = Memory.get_crew_memory()
|
|
if param and game.players[param] and game.players[param].index then
|
|
if memory.officers_table and memory.officers_table[game.players[param].index] then
|
|
Roles.unmake_officer(player, game.players[param])
|
|
else
|
|
Roles.make_officer(player, game.players[param])
|
|
end
|
|
else
|
|
Common.notify_player_error(player, 'Invalid player name.')
|
|
end
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'dump_highscores',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
if not Common.validate_player(player) then return end
|
|
local crew_id = tonumber(string.sub(game.players[cmd.player_index].force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
Highscore.dump_highscores()
|
|
player.print('Highscores dumped.')
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'setcaptain',
|
|
'{player} is an admin command to set the crew\'s captain to {player}.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
if param and game.players[param] and game.players[param].index then
|
|
Roles.make_captain(game.players[param])
|
|
else
|
|
Common.notify_player_error(player, 'Invalid player name.')
|
|
end
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'summoncrew',
|
|
'is an admin command to summon the crew to the ship.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
Crew.summon_crew()
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'setclass',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
if not Common.validate_player(player) then return end
|
|
if not memory.classes_table then memory.classes_table = {} end
|
|
memory.classes_table[player.index] = tonumber(param)
|
|
player.print('Set own class to ' .. param .. '.')
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'setevo',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
Common.set_evo(tonumber(param))
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'modi',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
local surface = game.surfaces[Common.current_destination().surface_name]
|
|
local entities = surface.find_entities_filtered{position = player.position, radius = 500}
|
|
for _, e in pairs(entities) do
|
|
if e and e.valid then
|
|
-- e.force = memory.force
|
|
e.minable = true
|
|
e.destructible = true
|
|
e.rotatable = true
|
|
end
|
|
end
|
|
player.print('nearby entities made modifiable')
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'ret',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
Progression.retreat_from_island()
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'jump',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
Overworld.try_overworld_move_v2({x = 40, y = 0})
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'advu',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
Overworld.try_overworld_move_v2{x = 0, y = -24}
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'advd',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
Overworld.try_overworld_move_v2{x = 0, y = 24}
|
|
end
|
|
end)
|
|
|
|
|
|
|
|
if _DEBUG then
|
|
|
|
commands.add_command(
|
|
'go',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
|
|
local proposal = {
|
|
capacity_option = 3,
|
|
difficulty_option = 2,
|
|
-- mode_option = 'left',
|
|
endorserindices = { 1 },
|
|
name = "AdminRun"
|
|
}
|
|
|
|
Memory.set_working_id(1)
|
|
|
|
Crew.initialise_crew(proposal)
|
|
Crew.initialise_crowsnest() --contains a Task
|
|
|
|
local memory = Memory.get_crew_memory()
|
|
local boat = Utils.deepcopy(Surfaces.Lobby.StartingBoats[memory.id])
|
|
|
|
for _, p in pairs(game.connected_players) do
|
|
p.teleport({x = -30, y = boat.position.y}, game.surfaces[boat.surface_name])
|
|
end
|
|
|
|
Progression.set_off_from_starting_dock()
|
|
|
|
-- local memory = Memory.get_crew_memory()
|
|
-- local boat = Utils.deepcopy(Surfaces.Lobby.StartingBoats[memory.id])
|
|
-- memory.boat = boat
|
|
-- boat.dockedposition = boat.position
|
|
-- boat.decksteeringchests = {}
|
|
-- boat.crowsneststeeringchests = {}
|
|
|
|
Task.set_timeout_in_ticks(120, go_1, {})
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'overwrite_scores_specific',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
if not Common.validate_player(player) then return end
|
|
local crew_id = tonumber(string.sub(game.players[cmd.player_index].force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
if Highscore.overwrite_scores_specific() then player.print('Highscores overwritten.') end
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'chnk',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
|
|
for i = 0, 13 do
|
|
for j = 0, 13 do
|
|
Interface.event_on_chunk_generated({surface = player.surface, area = {left_top = {x = -7 * 32 + i * 32, y = -7 * 32 + j * 32}}})
|
|
end
|
|
end
|
|
game.print('chunks generated')
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'spd',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
memory.boat.speed = 60
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'stp',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
memory.boat.speed = 0
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'rms',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local rms = 0
|
|
local n = 100000
|
|
local seed = Math.random(n^2)
|
|
for i = 1,n do
|
|
local noise = simplex_noise(i, 7.11, seed)
|
|
rms = rms + noise^2
|
|
end
|
|
rms = rms/n
|
|
game.print(rms)
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'pro',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local global_memory = Memory.get_global_memory()
|
|
|
|
local proposal = {
|
|
capacity_option = 3,
|
|
difficulty_option = 2,
|
|
-- mode_option = 'left',
|
|
endorserindices = { 2 },
|
|
name = "TestRun"
|
|
}
|
|
|
|
global_memory.crewproposals[#global_memory.crewproposals + 1] = proposal
|
|
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'lev',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
Progression.go_from_currentdestination_to_sea()
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'hld',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
Upgrades.execute_upgade(Upgrades.enum.EXTRA_HOLD)
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'pwr',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
Upgrades.execute_upgade(Upgrades.enum.MORE_POWER)
|
|
end
|
|
end)
|
|
|
|
|
|
commands.add_command(
|
|
'score',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
|
|
game.print('faking a highscore...')
|
|
Highscore.write_score(memory.secs_id, 'fakers', 0, 40, CoreData.version_float, 1, 1)
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'scrget',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
game.print('running Highscore.load_in_scores()')
|
|
Highscore.load_in_scores()
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'tim',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
Common.current_destination().dynamic_data.timer = 88
|
|
game.print('time set to 88 seconds')
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'gld',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
memory.stored_fuel = memory.stored_fuel + 20000
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'bld',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
memory.classes_table = {[1] = 1}
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'rad',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
Islands.spawn_enemy_boat(Boats.enum.RAFT)
|
|
local boat = memory.enemyboats[1]
|
|
Ai.spawn_boat_biters(boat, 0.89, Boats.get_scope(boat).Data.capacity, Boats.get_scope(boat).Data.width)
|
|
game.print('enemy boat spawned')
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'rad2',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
Islands.spawn_enemy_boat(Boats.enum.RAFTLARGE)
|
|
local boat = memory.enemyboats[1]
|
|
Ai.spawn_boat_biters(boat, 0.89, Boats.get_scope(boat).Data.capacity, Boats.get_scope(boat).Data.width)
|
|
game.print('large enemy boat spawned')
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'krk',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
Memory.set_working_id(1)
|
|
local memory = Memory.get_crew_memory()
|
|
Kraken.try_spawn_kraken()
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'1',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
game.speed = 1
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'2',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
game.speed = 2
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'4',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
game.speed = 4
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'8',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
game.speed = 8
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'16',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
game.speed = 16
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'32',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
game.speed = 32
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'64',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
game.speed = 64
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'ef1',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
local surface = game.surfaces[Common.current_destination().surface_name]
|
|
Effects.worm_movement_effect(surface, {x = -45, y = 0}, false, true)
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'ef2',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
local surface = game.surfaces[Common.current_destination().surface_name]
|
|
Effects.worm_movement_effect(surface, {x = -45, y = 0}, false, false)
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'ef3',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
local surface = game.surfaces[Common.current_destination().surface_name]
|
|
Effects.worm_movement_effect(surface, {x = -45, y = 0}, true, false)
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'ef4',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
local surface = game.surfaces[Common.current_destination().surface_name]
|
|
Effects.worm_emerge_effect(surface, {x = -45, y = 0})
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'ef5',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
local crew_id = tonumber(string.sub(player.force.name, -3, -1)) or nil
|
|
Memory.set_working_id(crew_id)
|
|
local memory = Memory.get_crew_memory()
|
|
local surface = game.surfaces[Common.current_destination().surface_name]
|
|
Effects.biters_emerge(surface, {x = -30, y = 0})
|
|
end
|
|
end)
|
|
|
|
commands.add_command(
|
|
'emoji',
|
|
'is a dev command.',
|
|
function(cmd)
|
|
local param = tostring(cmd.parameter)
|
|
if check_admin(cmd) then
|
|
local player = game.players[cmd.player_index]
|
|
Server.to_discord_embed_raw(CoreData.comfy_emojis.monkas)
|
|
end
|
|
end)
|
|
end |