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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2026-04-28 21:04:39 +02:00
Files
ComfyFactorio/utils/debug/model.lua
T
2025-10-26 01:00:31 +02:00

175 lines
4.3 KiB
Lua

local Gui = require 'utils.gui'
local table = require 'utils.table'
local api = require 'utils.debug.runtime-api-stable'
local gui_names = Gui.names
local type = type
local concat = table.concat
local inspect = table.inspect
local pcall = pcall
---@diagnostic disable-next-line: deprecated
local loadstring = loadstring
local classes = api.classes
local Public = {}
local luaObject = { '{', nil, ", name = '", nil, "'}" }
local luaPlayer = { "{LuaPlayer, name = '", nil, "', index = ", nil, '}' }
local luaEntity = { "{LuaEntity, name = '", nil, "', unit_number = ", nil, '}' }
local luaGuiElement = { "{LuaGuiElement, name = '", nil, "'}" }
local function get(obj, prop)
return obj[prop]
end
local function get_name_safe(obj)
local s, r = pcall(get, obj, 'name')
if not s then
return 'nil'
else
return r or 'nil'
end
end
local function get_lua_object_type_safe(obj)
local s, r = pcall(get, obj, 'object_name')
if not s then
return type(obj)
end
return r
end
local function inspect_process(item)
if _DEBUG then
local object_name = get_lua_object_type_safe(item)
if object_name and classes[object_name] then
local class = classes[object_name]
local attrs = class.attributes
local info = { __type = object_name }
local shown = 0
for key in pairs(attrs) do
local ok, val =
pcall(
function ()
return item[key]
end
)
if ok and (type(val) ~= 'table' and type(val) ~= 'userdata') then
info[key] = val
shown = shown + 1
end
end
return serpent.line(info, { comment = false, numformat = '%g' })
end
end
if type(item) ~= 'table' or type(item.__self) ~= 'userdata' then
return item
end
local suc, valid = pcall(get, item, 'valid')
if not suc then
return get_lua_object_type_safe(item) or '{NoHelp LuaObject}'
end
if not valid then
return '{Invalid LuaObject}'
end
local obj_type = get_lua_object_type_safe(item)
if not obj_type then
return '{NoHelp LuaObject}'
end
if obj_type == 'LuaPlayer' then
luaPlayer[2] = item.name or 'nil'
luaPlayer[4] = item.index or 'nil'
return concat(luaPlayer)
elseif obj_type == 'LuaEntity' then
luaEntity[2] = item.name or 'nil'
luaEntity[4] = item.unit_number or 'nil'
return concat(luaEntity)
elseif obj_type == 'LuaGuiElement' then
local name = item.name
luaGuiElement[2] = gui_names and gui_names[name] or name or 'nil'
return concat(luaGuiElement)
else
luaObject[2] = obj_type
luaObject[4] = get_name_safe(item)
return concat(luaObject)
end
end
local inspect_options = { process = inspect_process }
function Public.dump(data)
return inspect(data, inspect_options)
end
local dump = Public.dump
function Public.dump_ignore_builder(ignore)
local function process(item)
if ignore[item] then
return nil
end
return inspect_process(item)
end
local options = { process = process }
return function (data)
return inspect(data, options)
end
end
function Public.dump_function(func)
local res = { 'upvalues:\n' }
---@diagnostic disable-next-line: deprecated
if debug.getupvalue == nil then
return concat(res)
end
local i = 1
while true do
---@diagnostic disable-next-line: deprecated
local n, v = debug.getupvalue(func, i)
if n == nil then
break
elseif n ~= '_ENV' then
res[#res + 1] = n
res[#res + 1] = ' = '
res[#res + 1] = dump(v)
res[#res + 1] = '\n'
end
i = i + 1
end
return concat(res)
end
function Public.dump_text(text)
local func = loadstring('return ' .. text)
if not func then
return false
end
local suc, var = pcall(func)
if not suc then
return false
end
local dvar = dump(var)
if dvar:find('function_handlers') then
dvar = '{}' -- desync handler
end
return true, dvar
end
return Public