1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2024-12-30 23:17:53 +02:00
ComfyFactorio/maps/biter_hatchery/share_chat.lua
2021-03-24 18:22:45 +01:00

33 lines
1.0 KiB
Lua

--luacheck: ignore
----------share chat with spectator force-------------------
local function on_console_chat(event)
if not event.message then
return
end
if not event.player_index then
return
end
local player = game.players[event.player_index]
local color = {}
color = player.color
color.r = color.r * 0.6 + 0.35
color.g = color.g * 0.6 + 0.35
color.b = color.b * 0.6 + 0.35
color.a = 1
if player.force.name == 'west' then
game.forces.spectator.print(player.name .. ' (west): ' .. event.message, color)
end
if player.force.name == 'east' then
game.forces.spectator.print(player.name .. ' (east): ' .. event.message, color)
end
if player.force.name == 'spectator' then
game.forces.west.print(player.name .. ' (spectator): ' .. event.message, color)
game.forces.east.print(player.name .. ' (spectator): ' .. event.message, color)
end
end
local event = require 'utils.event'
event.add(defines.events.on_console_chat, on_console_chat)