1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-24 03:47:58 +02:00
2019-12-20 14:46:20 +01:00

68 lines
2.5 KiB
Lua

local Town_center = require "modules.towny.town_center"
local Public = {}
local upgrade_functions = {
--Upgrade Town Center Health
[1] = function(town_center)
town_center.health = town_center.health + town_center.max_health
town_center.max_health = town_center.max_health * 2
Town_center.set_market_health(town_center.market, 0)
end,
}
local function clear_offers(market)
for i = 1, 256, 1 do
local a = market.remove_market_item(1)
if a == false then return end
end
end
local function set_offers(town_center)
local market = town_center.market
local market_items = {
{price = {{"coin", town_center.max_health * 0.1}}, offer = {type = 'nothing', effect_description = "Upgrade Town Center Health"}},
{price = {{"coin", 3}}, offer = {type = 'give-item', item = 'raw-fish', count = 1}},
{price = {{"coin", 8}}, offer = {type = 'give-item', item = 'wood', count = 50}},
{price = {{"coin", 8}}, offer = {type = 'give-item', item = 'iron-ore', count = 50}},
{price = {{"coin", 8}}, offer = {type = 'give-item', item = 'copper-ore', count = 50}},
{price = {{"coin", 8}}, offer = {type = 'give-item', item = 'stone', count = 50}},
{price = {{"coin", 8}}, offer = {type = 'give-item', item = 'coal', count = 50}},
{price = {{"coin", 12}}, offer = {type = 'give-item', item = 'uranium-ore', count = 50}},
{price = {{'wood', 7}}, offer = {type = 'give-item', item = "coin"}},
{price = {{'iron-ore', 7}}, offer = {type = 'give-item', item = "coin"}},
{price = {{'copper-ore', 7}}, offer = {type = 'give-item', item = "coin"}},
{price = {{'stone', 7}}, offer = {type = 'give-item', item = "coin"}},
{price = {{'coal', 7}}, offer = {type = 'give-item', item = "coin"}},
{price = {{'uranium-ore', 5}}, offer = {type = 'give-item', item = "coin"}},
}
for _, item in pairs(market_items) do
market.add_market_item(item)
end
end
function Public.refresh_offers(event)
local market = event.entity or event.market
if not market then return end
if not market.valid then return end
if market.name ~= "market" then return end
local town_center = global.towny.town_centers[market.force.name]
if not town_center then return end
clear_offers(market)
set_offers(town_center)
end
function Public.offer_purchased(event)
local offer_index = event.offer_index
if not upgrade_functions[offer_index] then return end
local market = event.market
local town_center = global.towny.town_centers[market.force.name]
if not town_center then return end
upgrade_functions[offer_index](town_center)
end
return Public