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ComfyFactorio/modules/spawners_contain_acid.lua
2021-03-24 20:14:55 +01:00

37 lines
1.0 KiB
Lua

local Event = require 'utils.event'
local radius = 16
local targets = {}
for x = radius * -1, radius, 1 do
for y = radius * -1, radius, 1 do
if math.sqrt(x ^ 2 + y ^ 2) <= radius then
targets[#targets + 1] = {x = x, y = y}
end
end
end
local function on_entity_died(event)
if not event.entity.valid then
return
end
if event.entity.type ~= 'unit-spawner' then
return
end
for _ = 1, math.random(64, 128) do
local i = math.random(1, #targets)
event.entity.surface.create_entity(
{
name = 'acid-stream-worm-medium',
position = event.entity.position,
force = event.entity.force.name,
source = event.entity.position,
target = {x = event.entity.position.x + targets[i].x, y = event.entity.position.y + targets[i].y},
max_range = radius,
speed = 0.001
}
)
end
end
Event.add(defines.events.on_entity_died, on_entity_died)