mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-10 00:43:27 +02:00
88 lines
3.5 KiB
Lua
88 lines
3.5 KiB
Lua
local math_random = math.random
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local math_ceil = math.ceil
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local Table = require 'modules.scrap_towny_ffa.table'
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local function create_particles(surface, position, amount)
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if not surface.valid then
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return
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end
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for _ = 1, amount, 1 do
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local m = math_random(8, 24)
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local m2 = m * 0.005
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surface.create_particle(
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{
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name = 'stone-particle',
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position = position,
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frame_speed = 0.1,
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vertical_speed = 0.1,
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height = 0.1,
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movement = {m2 - (math_random(0, m) * 0.01), m2 - (math_random(0, m) * 0.01)}
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}
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)
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end
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end
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local function spawn_worm(surface, position, evolution_index)
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if not surface.valid then
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return
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end
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local worm_raffle_table = {
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[1] = {'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret'},
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[2] = {'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'medium-worm-turret'},
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[3] = {'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'medium-worm-turret', 'medium-worm-turret'},
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[4] = {'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret'},
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[5] = {'small-worm-turret', 'small-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret'},
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[6] = {'small-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret'},
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[7] = {'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret', 'big-worm-turret'},
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[8] = {'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret', 'big-worm-turret'},
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[9] = {'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret', 'big-worm-turret', 'big-worm-turret'},
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[10] = {'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret', 'big-worm-turret', 'big-worm-turret'}
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}
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local raffle = worm_raffle_table[evolution_index]
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local worm_name = raffle[math_random(1, #raffle)]
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surface.create_entity({name = worm_name, position = position})
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end
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local function unearthing_worm(surface, position, relative_evolution)
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local ffatable = Table.get_table()
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if not surface then
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return
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end
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if not position then
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return
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end
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if not position.x then
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return
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end
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if not position.y then
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return
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end
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local evolution_index = math.ceil(relative_evolution * 10)
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if evolution_index < 1 then
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evolution_index = 1
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end
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for t = 1, 330, 1 do
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if not ffatable.on_tick_schedule[game.tick + t] then
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ffatable.on_tick_schedule[game.tick + t] = {}
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end
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ffatable.on_tick_schedule[game.tick + t][#ffatable.on_tick_schedule[game.tick + t] + 1] = {
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func = create_particles,
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args = {surface, {x = position.x, y = position.y}, math_ceil(t * 0.05)}
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}
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if t == 330 then
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ffatable.on_tick_schedule[game.tick + t][#ffatable.on_tick_schedule[game.tick + t] + 1] = {
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func = spawn_worm,
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args = {surface, {x = position.x, y = position.y}, evolution_index}
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}
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end
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end
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end
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return unearthing_worm
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