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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-10 00:43:27 +02:00
ComfyFactorio/modules/scrap_towny_ffa/unearthing_worm.lua
2021-03-24 16:46:00 +01:00

88 lines
3.5 KiB
Lua

local math_random = math.random
local math_ceil = math.ceil
local Table = require 'modules.scrap_towny_ffa.table'
local function create_particles(surface, position, amount)
if not surface.valid then
return
end
for _ = 1, amount, 1 do
local m = math_random(8, 24)
local m2 = m * 0.005
surface.create_particle(
{
name = 'stone-particle',
position = position,
frame_speed = 0.1,
vertical_speed = 0.1,
height = 0.1,
movement = {m2 - (math_random(0, m) * 0.01), m2 - (math_random(0, m) * 0.01)}
}
)
end
end
local function spawn_worm(surface, position, evolution_index)
if not surface.valid then
return
end
local worm_raffle_table = {
[1] = {'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret'},
[2] = {'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'medium-worm-turret'},
[3] = {'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'medium-worm-turret', 'medium-worm-turret'},
[4] = {'small-worm-turret', 'small-worm-turret', 'small-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret'},
[5] = {'small-worm-turret', 'small-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret'},
[6] = {'small-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret'},
[7] = {'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret', 'big-worm-turret'},
[8] = {'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret', 'big-worm-turret'},
[9] = {'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret', 'big-worm-turret', 'big-worm-turret'},
[10] = {'medium-worm-turret', 'medium-worm-turret', 'medium-worm-turret', 'big-worm-turret', 'big-worm-turret', 'big-worm-turret'}
}
local raffle = worm_raffle_table[evolution_index]
local worm_name = raffle[math_random(1, #raffle)]
surface.create_entity({name = worm_name, position = position})
end
local function unearthing_worm(surface, position, relative_evolution)
local ffatable = Table.get_table()
if not surface then
return
end
if not position then
return
end
if not position.x then
return
end
if not position.y then
return
end
local evolution_index = math.ceil(relative_evolution * 10)
if evolution_index < 1 then
evolution_index = 1
end
for t = 1, 330, 1 do
if not ffatable.on_tick_schedule[game.tick + t] then
ffatable.on_tick_schedule[game.tick + t] = {}
end
ffatable.on_tick_schedule[game.tick + t][#ffatable.on_tick_schedule[game.tick + t] + 1] = {
func = create_particles,
args = {surface, {x = position.x, y = position.y}, math_ceil(t * 0.05)}
}
if t == 330 then
ffatable.on_tick_schedule[game.tick + t][#ffatable.on_tick_schedule[game.tick + t] + 1] = {
func = spawn_worm,
args = {surface, {x = position.x, y = position.y}, evolution_index}
}
end
end
end
return unearthing_worm