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ComfyFactorio/modules/no_acid_puddles.lua
2021-03-24 16:46:00 +01:00

54 lines
1.4 KiB
Lua

local r = 1.5
local acid_puddles = {
'acid-splash-fire-spitter-behemoth',
'acid-splash-fire-spitter-big',
'acid-splash-fire-spitter-medium',
'acid-splash-fire-spitter-small',
'acid-splash-fire-worm-behemoth',
'acid-splash-fire-worm-big',
'acid-splash-fire-worm-medium',
'acid-splash-fire-worm-small'
}
local valid_enemies = {
['small-spitter'] = true,
['medium-spitter'] = true,
['big-spitter'] = true,
['behemoth-spitter'] = true,
['small-worm-turret'] = true,
['medium-worm-turret'] = true,
['big-worm-turret'] = true,
['behemoth-worm-turret'] = true
}
local function remove_puddles(event)
local cause = event.cause
if not cause then
return true
end
if not cause.valid then
return true
end
if valid_enemies[cause.name] then
return true
end
end
local function on_entity_damaged(event)
if not remove_puddles(event) then
return
end
local entity = event.entity
if not entity or not entity.valid then
return
end
local position = entity.position
for _, puddle in pairs(entity.surface.find_entities_filtered({name = acid_puddles, area = {{position.x - r, position.y - r}, {position.x + r, position.y + r}}})) do
puddle.destroy()
end
end
local Event = require 'utils.event'
Event.add(defines.events.on_entity_damaged, on_entity_damaged)