mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-08 00:39:30 +02:00
586 lines
21 KiB
Lua
586 lines
21 KiB
Lua
-- chronosphere --
|
|
|
|
require "modules.difficulty_vote"
|
|
require "modules.biters_yield_coins"
|
|
require "modules.no_deconstruction_of_neutral_entities"
|
|
--require "modules.no_solar"
|
|
require "modules.shotgun_buff"
|
|
require "modules.mineable_wreckage_yields_scrap"
|
|
require "maps.chronosphere.comfylatron"
|
|
require "maps.chronosphere.terrain"
|
|
require "on_tick_schedule"
|
|
require "modules.biter_noms_you"
|
|
local Server = require 'utils.server'
|
|
local Ai = require "maps.chronosphere.ai"
|
|
local Planets = require "maps.chronosphere.chronobubles"
|
|
local Ores =require "maps.chronosphere.ores"
|
|
local Reset = require "functions.soft_reset"
|
|
local Map = require "modules.map_info"
|
|
local Upgrades = require "maps.chronosphere.upgrades"
|
|
local Tick_functions = require "maps.chronosphere.tick_functions"
|
|
local Event_functions = require "maps.chronosphere.event_functions"
|
|
local Chrono = require "maps.chronosphere.chrono"
|
|
local Chrono_table = require 'maps.chronosphere.table'
|
|
local Locomotive = require "maps.chronosphere.locomotive"
|
|
local Gui = require "maps.chronosphere.gui"
|
|
local math_random = math.random
|
|
local math_floor = math.floor
|
|
local math_sqrt = math.sqrt
|
|
require "maps.chronosphere.config_tab"
|
|
|
|
local starting_items = {['pistol'] = 1, ['firearm-magazine'] = 32, ['grenade'] = 4, ['raw-fish'] = 4, ['rail'] = 16, ['wood'] = 16}
|
|
|
|
local function generate_overworld(surface, optplanet)
|
|
local objective = Chrono_table.get_table()
|
|
Planets.determine_planet(optplanet)
|
|
local planet = objective.planet
|
|
local message = {"chronosphere.planet_jump", planet[1].name.name, planet[1].ore_richness.name, planet[1].day_speed.name}
|
|
game.print(message, {r=0.98, g=0.66, b=0.22})
|
|
local discordmessage = "Destination: "..planet[1].name.dname..", Ore Richness: "..planet[1].ore_richness.dname..", Daynight cycle: "..planet[1].day_speed.dname
|
|
Server.to_discord_embed(discordmessage)
|
|
if planet[1].name.id == 12 then
|
|
game.print({"chronosphere.message_choppy"}, {r=0.98, g=0.66, b=0.22})
|
|
elseif planet[1].name.id == 14 then
|
|
game.print({"chronosphere.message_lava"}, {r=0.98, g=0.66, b=0.22})
|
|
elseif planet[1].name.id == 17 then
|
|
game.print({"chronosphere.message_fishmarket1"}, {r=0.98, g=0.66, b=0.22})
|
|
game.print({"chronosphere.message_fishmarket2"}, {r=0.98, g=0.66, b=0.22})
|
|
end
|
|
surface.min_brightness = 0
|
|
surface.brightness_visual_weights = {1, 1, 1}
|
|
objective.surface = surface
|
|
surface.daytime = planet[1].time
|
|
local timer = planet[1].day_speed.timer
|
|
if timer == 0 then
|
|
surface.freeze_daytime = true
|
|
timer = timer + 1
|
|
else
|
|
surface.freeze_daytime = false
|
|
end
|
|
surface.ticks_per_day = timer * 250
|
|
|
|
local moisture = planet[1].name.moisture
|
|
if moisture ~= 0 then
|
|
local mgs = surface.map_gen_settings
|
|
mgs.property_expression_names["control-setting:moisture:bias"] = moisture
|
|
surface.map_gen_settings = mgs
|
|
end
|
|
if planet[1].name.id == 14 then --lava planet
|
|
local mgs = surface.map_gen_settings
|
|
mgs.water = 0
|
|
surface.map_gen_settings = mgs
|
|
end
|
|
if planet[1].name.id ~= 12 then --choppy planet
|
|
local mgs = surface.map_gen_settings
|
|
mgs.water = 0.2
|
|
surface.map_gen_settings = mgs
|
|
end
|
|
if planet[1].name.id == 17 then --fish market
|
|
local mgs = surface.map_gen_settings
|
|
mgs.width = 2176
|
|
surface.map_gen_settings = mgs
|
|
surface.request_to_generate_chunks({-960,-64}, 3)
|
|
--surface.request_to_generate_chunks({0,0}, 3)
|
|
surface.force_generate_chunk_requests()
|
|
else
|
|
surface.request_to_generate_chunks({0,0}, 3)
|
|
surface.force_generate_chunk_requests()
|
|
end
|
|
end
|
|
|
|
local function render_train_hp()
|
|
local objective = Chrono_table.get_table()
|
|
local surface = game.surfaces[objective.active_surface_index]
|
|
objective.health_text = rendering.draw_text{
|
|
text = "HP: " .. objective.health .. " / " .. objective.max_health,
|
|
surface = surface,
|
|
target = objective.locomotive,
|
|
target_offset = {0, -2.5},
|
|
color = objective.locomotive.color,
|
|
scale = 1.40,
|
|
font = "default-game",
|
|
alignment = "center",
|
|
scale_with_zoom = false
|
|
}
|
|
objective.caption = rendering.draw_text{
|
|
text = "Comfylatron's ChronoTrain",
|
|
surface = surface,
|
|
target = objective.locomotive,
|
|
target_offset = {0, -4.25},
|
|
color = objective.locomotive.color,
|
|
scale = 1.80,
|
|
font = "default-game",
|
|
alignment = "center",
|
|
scale_with_zoom = false
|
|
}
|
|
end
|
|
|
|
|
|
local function reset_map()
|
|
local objective = Chrono_table.get_table()
|
|
for _,player in pairs(game.players) do
|
|
if player.controller_type == defines.controllers.editor then player.toggle_map_editor() end
|
|
end
|
|
if game.surfaces["chronosphere"] then game.delete_surface(game.surfaces["chronosphere"]) end
|
|
if game.surfaces["cargo_wagon"] then game.delete_surface(game.surfaces["cargo_wagon"]) end
|
|
for i = 13, 16, 1 do
|
|
objective.upgrades[i] = 0
|
|
end
|
|
objective.computermessage = 0
|
|
objective.chronojumps = 0
|
|
Planets.determine_planet(nil)
|
|
local planet = objective.planet
|
|
if not objective.active_surface_index then
|
|
objective.active_surface_index = game.create_surface("chronosphere", Chrono.get_map_gen_settings()).index
|
|
else
|
|
game.forces.player.set_spawn_position({12, 10}, game.surfaces[objective.active_surface_index])
|
|
objective.active_surface_index = Reset.soft_reset_map(game.surfaces[objective.active_surface_index], Chrono.get_map_gen_settings(), starting_items).index
|
|
end
|
|
|
|
local surface = game.surfaces[objective.active_surface_index]
|
|
generate_overworld(surface, planet)
|
|
Chrono.restart_settings()
|
|
|
|
game.forces.player.set_spawn_position({12, 10}, surface)
|
|
Locomotive.locomotive_spawn(surface, {x = 16, y = 10}, Chrono.get_wagons(true))
|
|
render_train_hp()
|
|
game.reset_time_played()
|
|
Locomotive.create_wagon_room()
|
|
if objective.game_won then
|
|
game.print({"chronosphere.message_game_won_restart"}, {r=0.98, g=0.66, b=0.22})
|
|
end
|
|
objective.game_lost = false
|
|
objective.game_won = false
|
|
|
|
--set_difficulty()
|
|
end
|
|
|
|
local function on_player_joined_game(event)
|
|
local objective = Chrono_table.get_table()
|
|
local player = game.players[event.player_index]
|
|
if not objective.flame_boots[event.player_index] then
|
|
objective.flame_boots[event.player_index] = {}
|
|
end
|
|
objective.flame_boots[event.player_index] = {fuel = 1}
|
|
if not objective.flame_boots[event.player_index].steps then objective.flame_boots[event.player_index].steps = {} end
|
|
|
|
local surface = game.surfaces[objective.active_surface_index]
|
|
|
|
if player.online_time == 0 then
|
|
player.teleport(surface.find_non_colliding_position("character", game.forces.player.get_spawn_position(surface), 32, 0.5), surface)
|
|
for item, amount in pairs(starting_items) do
|
|
player.insert({name = item, count = amount})
|
|
end
|
|
end
|
|
|
|
if player.surface.index ~= objective.active_surface_index and player.surface.name ~= "cargo_wagon" then
|
|
player.character = nil
|
|
player.set_controller({type=defines.controllers.god})
|
|
player.create_character()
|
|
player.teleport(surface.find_non_colliding_position("character", game.forces.player.get_spawn_position(surface), 32, 0.5), surface)
|
|
for item, amount in pairs(starting_items) do
|
|
player.insert({name = item, count = amount})
|
|
end
|
|
end
|
|
|
|
local tile = surface.get_tile(player.position)
|
|
if tile.valid then
|
|
if tile.name == "out-of-map" then
|
|
player.teleport(surface.find_non_colliding_position("character", game.forces.player.get_spawn_position(surface), 32, 0.5), surface)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function on_pre_player_left_game(event)
|
|
local objective = Chrono_table.get_table()
|
|
local player = game.players[event.player_index]
|
|
if player.controller_type == defines.controllers.editor then player.toggle_map_editor() end
|
|
if player.character then
|
|
objective.offline_players[#objective.offline_players + 1] = {index = event.player_index, tick = game.tick}
|
|
end
|
|
end
|
|
|
|
|
|
local function set_objective_health(final_damage_amount)
|
|
if final_damage_amount == 0 then return end
|
|
local objective = Chrono_table.get_table()
|
|
objective.health = math_floor(objective.health - final_damage_amount)
|
|
if objective.health > objective.max_health then objective.health = objective.max_health end
|
|
|
|
if objective.health <= 0 then
|
|
Chrono.objective_died()
|
|
end
|
|
if objective.health < objective.max_health / 2 and final_damage_amount > 0 then
|
|
Upgrades.trigger_poison()
|
|
end
|
|
rendering.set_text(objective.health_text, "HP: " .. objective.health .. " / " .. objective.max_health)
|
|
end
|
|
|
|
local function chronojump(choice)
|
|
local objective = Chrono_table.get_table()
|
|
if objective.game_lost then return end
|
|
Chrono.process_jump()
|
|
|
|
local oldsurface = game.surfaces[objective.active_surface_index]
|
|
|
|
for _,player in pairs(game.players) do
|
|
if player.surface == oldsurface then
|
|
if player.controller_type == defines.controllers.editor then player.toggle_map_editor() end
|
|
local wagons = {objective.locomotive_cargo[1], objective.locomotive_cargo[2], objective.locomotive_cargo[3]}
|
|
Locomotive.enter_cargo_wagon(player, wagons[math_random(1,3)])
|
|
end
|
|
end
|
|
objective.lab_cells = {}
|
|
objective.active_surface_index = game.create_surface("chronosphere" .. objective.chronojumps, Chrono.get_map_gen_settings()).index
|
|
local surface = game.surfaces[objective.active_surface_index]
|
|
log("seed of new surface: " .. surface.map_gen_settings.seed)
|
|
local planet = nil
|
|
if choice then
|
|
Planets.determine_planet(choice)
|
|
planet = objective.planet
|
|
end
|
|
generate_overworld(surface, planet)
|
|
|
|
game.forces.player.set_spawn_position({12, 10}, surface)
|
|
|
|
Locomotive.locomotive_spawn(surface, {x = 16, y = 10}, Chrono.get_wagons(false))
|
|
render_train_hp()
|
|
game.delete_surface(oldsurface)
|
|
Chrono.post_jump()
|
|
Event_functions.flamer_nerfs()
|
|
surface.pollute(objective.locomotive.position, 150 * (4 / (objective.upgrades[2] / 2 + 1)) * (1 + objective.chronojumps) * global.difficulty_vote_value)
|
|
end
|
|
|
|
local tick_minute_functions = {
|
|
|
|
[300 * 2] = Ai.destroy_inactive_biters,
|
|
[300 * 3 + 30 * 0] = Ai.pre_main_attack, -- setup for main_attack
|
|
[300 * 3 + 30 * 1] = Ai.perform_main_attack,
|
|
[300 * 3 + 30 * 2] = Ai.perform_main_attack,
|
|
[300 * 3 + 30 * 3] = Ai.perform_main_attack,
|
|
[300 * 3 + 30 * 4] = Ai.perform_main_attack,
|
|
[300 * 3 + 30 * 5] = Ai.perform_main_attack, -- call perform_main_attack 7 times on different ticks
|
|
[300 * 4] = Ai.send_near_biters_to_objective,
|
|
[300 * 5] = Ai.wake_up_sleepy_groups,
|
|
--[300] = Ai.rogue_group
|
|
|
|
}
|
|
|
|
local function tick()
|
|
local objective = Chrono_table.get_table()
|
|
local tick = game.tick
|
|
if tick % 60 == 30 and objective.passivetimer < 64 then
|
|
local surface = game.surfaces[objective.active_surface_index]
|
|
if objective.planet[1].name.id == 17 then
|
|
surface.request_to_generate_chunks({-800,0}, 3 + math_floor(objective.passivetimer / 5))
|
|
else
|
|
surface.request_to_generate_chunks({0,0}, 3 + math_floor(objective.passivetimer / 5))
|
|
end
|
|
--surface.force_generate_chunk_requests()
|
|
|
|
end
|
|
if tick % 10 == 0 and objective.planet[1].name.id == 18 then
|
|
Tick_functions.spawn_poison()
|
|
end
|
|
if tick % 30 == 0 then
|
|
if tick % 600 == 0 then
|
|
Tick_functions.charge_chronosphere()
|
|
Tick_functions.transfer_pollution()
|
|
if objective.poisontimeout > 0 then
|
|
objective.poisontimeout = objective.poisontimeout - 1
|
|
end
|
|
end
|
|
if tick % 1800 == 0 then
|
|
Locomotive.set_player_spawn_and_refill_fish()
|
|
set_objective_health(Tick_functions.repair_train())
|
|
Upgrades.check_upgrades()
|
|
Tick_functions.boost_evolution()
|
|
if objective.config.offline_loot then
|
|
Tick_functions.offline_players()
|
|
end
|
|
end
|
|
local key = tick % 3600
|
|
if tick_minute_functions[key] then tick_minute_functions[key]() end
|
|
if tick % 60 == 0 and objective.planet[1].name.id ~= 17 then
|
|
objective.chronotimer = objective.chronotimer + 1
|
|
objective.passivetimer = objective.passivetimer + 1
|
|
if objective.chronojumps > 0 then
|
|
game.surfaces[objective.active_surface_index].pollute(objective.locomotive.position, (0.5 * objective.chronojumps) * (4 / (objective.upgrades[2] / 2 + 1)) * global.difficulty_vote_value)
|
|
end
|
|
if objective.planet[1].name.id == 19 then
|
|
Tick_functions.dangertimer()
|
|
end
|
|
if Tick_functions.check_chronoprogress() then chronojump(nil) end
|
|
end
|
|
if tick % 120 == 0 then
|
|
Tick_functions.move_items()
|
|
Tick_functions.output_items()
|
|
end
|
|
if objective.game_reset_tick then
|
|
if objective.game_reset_tick < tick then
|
|
objective.game_reset_tick = nil
|
|
reset_map()
|
|
end
|
|
return
|
|
end
|
|
Locomotive.fish_tag()
|
|
end
|
|
for _, player in pairs(game.connected_players) do Gui.update_gui(player) end
|
|
end
|
|
|
|
local function on_init()
|
|
local objective = Chrono_table.get_table()
|
|
local T = Map.Pop_info()
|
|
T.localised_category = "chronosphere"
|
|
T.main_caption_color = {r = 150, g = 150, b = 0}
|
|
T.sub_caption_color = {r = 0, g = 150, b = 0}
|
|
objective.game_lost = true
|
|
objective.game_won = false
|
|
objective.offline_players = {}
|
|
|
|
objective.config.offline_loot = true
|
|
objective.config.jumpfailure = true
|
|
game.create_force("scrapyard")
|
|
local mgs = game.surfaces["nauvis"].map_gen_settings
|
|
mgs.width = 16
|
|
mgs.height = 16
|
|
game.surfaces["nauvis"].map_gen_settings = mgs
|
|
game.surfaces["nauvis"].clear()
|
|
reset_map()
|
|
Chrono.init_setup()
|
|
Event_functions.mining_buffs(nil)
|
|
--if game.surfaces["nauvis"] then game.delete_surface(game.surfaces["nauvis"]) end
|
|
end
|
|
|
|
-- local function on_load()
|
|
-- Chrono.init_setup()
|
|
-- end
|
|
|
|
local function protect_entity(event)
|
|
local objective = Chrono_table.get_table()
|
|
if event.entity.force.index ~= 1 then return end --Player Force
|
|
if Event_functions.isprotected(event.entity) then
|
|
if event.cause then
|
|
if event.cause == objective.comfylatron or event.entity == objective.comfylatron then
|
|
return
|
|
end
|
|
if event.cause.force.index == 2 or event.cause.force.name == "scrapyard" then
|
|
set_objective_health(event.final_damage_amount)
|
|
end
|
|
elseif objective.planet[1].name.id == 19 then
|
|
set_objective_health(event.final_damage_amount)
|
|
end
|
|
if not event.entity.valid then return end
|
|
event.entity.health = event.entity.health + event.final_damage_amount
|
|
end
|
|
end
|
|
|
|
local function on_entity_damaged(event)
|
|
if not event.entity.valid then return end
|
|
protect_entity(event)
|
|
if not event.entity.valid then return end
|
|
if not event.entity.health then return end
|
|
Event_functions.biters_chew_rocks_faster(event)
|
|
if event.entity.force.name == "enemy" then
|
|
Event_functions.biter_immunities(event)
|
|
end
|
|
end
|
|
|
|
local function pre_player_mined_item(event)
|
|
local objective = Chrono_table.get_table()
|
|
if objective.planet[1].name.id == 11 then --rocky planet
|
|
if event.entity.name == "rock-huge" or event.entity.name == "rock-big" or event.entity.name == "sand-rock-big" then
|
|
Event_functions.trap(event.entity, false)
|
|
event.entity.destroy()
|
|
Event_functions.rocky_loot(event)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function on_player_mined_entity(event)
|
|
local objective = Chrono_table.get_table()
|
|
local entity = event.entity
|
|
if not entity.valid then return end
|
|
if entity.type == "tree" and objective.planet[1].name.id == 12 then --choppy planet
|
|
Event_functions.trap(entity, false)
|
|
Event_functions.choppy_loot(event)
|
|
end
|
|
if entity.name == "rock-huge" or entity.name == "rock-big" or entity.name == "sand-rock-big" then
|
|
if objective.planet[1].name.id ~= 11 and objective.planet[1].name.id ~= 16 then --rocky and maze planet
|
|
Ores.prospect_ores(entity, entity.surface, entity.position)
|
|
elseif
|
|
objective.planet[1].name.id == 11 then event.buffer.clear() -- rocky planet
|
|
end
|
|
end
|
|
end
|
|
|
|
local function on_entity_died(event)
|
|
local objective = Chrono_table.get_table()
|
|
if event.entity.type == "tree" and objective.planet[1].name.id == 12 then --choppy planet
|
|
if event.cause then
|
|
if event.cause.valid then
|
|
if event.cause.force.name ~= "enemy" then
|
|
Event_functions.trap(event.entity, false)
|
|
end
|
|
end
|
|
end
|
|
-- if not event.entity.valid then return end
|
|
-- for _, entity in pairs (event.entity.surface.find_entities_filtered({area = {{event.entity.position.x - 4, event.entity.position.y - 4},{event.entity.position.x + 4, event.entity.position.y + 4}}, name = "fire-flame-on-tree"})) do
|
|
-- if entity.valid then entity.destroy() end
|
|
-- end
|
|
--return
|
|
end
|
|
local entity = event.entity
|
|
if not entity.valid then return end
|
|
if entity.type == "unit" and entity.force == "enemy" then
|
|
objective.active_biters[entity.unit_number] = nil
|
|
end
|
|
if entity.type == "rocket-silo" and entity.force.name == "enemy" then
|
|
Event_functions.danger_silo(entity)
|
|
end
|
|
if entity.force.name == "scrapyard" and entity.name == "gun-turret" then
|
|
if objective.planet[1].name.id == 19 or objective.planet[1].name.id == 16 then --danger + hedge maze
|
|
Event_functions.trap(entity, true)
|
|
end
|
|
end
|
|
if entity.force.name == "enemy" then
|
|
if entity.type == "unit-spawner" then
|
|
Event_functions.spawner_loot(entity.surface, entity.position)
|
|
if objective.planet[1].name.id == 18 then
|
|
Ores.prospect_ores(entity, entity.surface, entity.position)
|
|
end
|
|
else
|
|
if objective.planet[1].name.id == 18 then
|
|
Event_functions.swamp_loot(event)
|
|
end
|
|
end
|
|
end
|
|
if entity.force.index == 3 then
|
|
if event.cause then
|
|
if event.cause.valid then
|
|
if event.cause.force.index == 2 then
|
|
Event_functions.shred_simple_entities(entity)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local function on_research_finished(event)
|
|
Event_functions.flamer_nerfs()
|
|
Event_functions.mining_buffs(event)
|
|
end
|
|
|
|
local function on_player_driving_changed_state(event)
|
|
local player = game.players[event.player_index]
|
|
local vehicle = event.entity
|
|
Locomotive.enter_cargo_wagon(player, vehicle)
|
|
end
|
|
|
|
-- function deny_building(event)
|
|
-- local entity = event.created_entity
|
|
-- if not entity.valid then return end
|
|
-- local surface = event.created_entity.surface
|
|
--
|
|
-- if event.player_index then
|
|
-- game.players[event.player_index].insert({name = entity.name, count = 1})
|
|
-- else
|
|
-- local inventory = event.robot.get_inventory(defines.inventory.robot_cargo)
|
|
-- inventory.insert({name = entity.name, count = 1})
|
|
-- end
|
|
--
|
|
-- surface.create_entity({
|
|
-- name = "flying-text",
|
|
-- position = entity.position,
|
|
-- text = "Private Comfylatron's area!",
|
|
-- color = {r=0.98, g=0.66, b=0.22}
|
|
-- })
|
|
--
|
|
-- entity.destroy()
|
|
-- end
|
|
|
|
-- local function on_built_entity(event)
|
|
-- if event.surface.name == "cargo_wagon" and event.position.y < -190 then
|
|
-- deny_building(event)
|
|
-- end
|
|
-- end
|
|
--
|
|
-- local function on_robot_built_entity(event)
|
|
-- if event.surface.name == "cargo_wagon" and event.position.y < -190 then
|
|
-- deny_building(event)
|
|
-- end
|
|
-- Terrain.deny_construction_bots(event)
|
|
-- end
|
|
-- local function on_market_item_purchased(event)
|
|
-- Locomotive.offer_purchased(event)
|
|
-- end
|
|
|
|
local function on_player_changed_position(event)
|
|
local objective = Chrono_table.get_table()
|
|
if objective.planet[1].name.id == 14 then --lava planet
|
|
Event_functions.lava_planet(event)
|
|
end
|
|
end
|
|
|
|
local function on_technology_effects_reset(event)
|
|
Event_functions.on_technology_effects_reset(event)
|
|
end
|
|
|
|
local event = require 'utils.event'
|
|
event.on_init(on_init)
|
|
event.on_load(on_load)
|
|
event.on_nth_tick(2, tick)
|
|
event.add(defines.events.on_entity_damaged, on_entity_damaged)
|
|
event.add(defines.events.on_entity_died, on_entity_died)
|
|
event.add(defines.events.on_player_joined_game, on_player_joined_game)
|
|
event.add(defines.events.on_pre_player_left_game, on_pre_player_left_game)
|
|
event.add(defines.events.on_pre_player_mined_item, pre_player_mined_item)
|
|
event.add(defines.events.on_player_mined_entity, on_player_mined_entity)
|
|
event.add(defines.events.on_research_finished, on_research_finished)
|
|
event.add(defines.events.on_player_driving_changed_state, on_player_driving_changed_state)
|
|
event.add(defines.events.on_player_changed_position, on_player_changed_position)
|
|
event.add(defines.events.on_technology_effects_reset, on_technology_effects_reset)
|
|
event.add(defines.events.on_gui_click, Gui.on_gui_click)
|
|
|
|
if _DEBUG then
|
|
local Session = require 'utils.session_data'
|
|
local Color = require 'utils.color_presets'
|
|
|
|
commands.add_command(
|
|
'chronojump',
|
|
'Weeeeee!',
|
|
function(cmd)
|
|
local player = game.player
|
|
local trusted = Session.get_trusted_table()
|
|
local param = tostring(cmd.parameter)
|
|
local p
|
|
|
|
if player then
|
|
if player ~= nil then
|
|
p = player.print
|
|
if not trusted[player.name] then
|
|
if not player.admin then
|
|
p("[ERROR] Only admins and trusted weebs are allowed to run this command!", Color.fail)
|
|
return
|
|
end
|
|
end
|
|
else
|
|
p = log
|
|
end
|
|
end
|
|
chronojump(param)
|
|
end)
|
|
end
|
|
--Time for the debug code. If any (not global.) globals are written to at this point, an error will be thrown.
|
|
--eg, x = 2 will throw an error because it's not global.x or local x
|
|
--setmetatable(_G, {
|
|
-- __newindex = function(_, n, v)
|
|
-- log("Desync warning: attempt to write to undeclared var " .. n)
|
|
-- -- game.print("Attempt to write to undeclared var " .. n)
|
|
-- global[n] = v;
|
|
-- end,
|
|
-- __index = function(_, n)
|
|
-- return global[n];
|
|
-- end
|
|
--})
|