mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-10 00:43:27 +02:00
29b3a89b33
Fixed issue with determining if market is placeable Allow entities to be placed within the initial town square Fixed info to remove reference to small plane Fixed issue with no messages when can't place item due to building restrictions Fixed issue with inability to place new towns near enemy spawners or turrets Fixed issue with market listings breaking when special features disabled due to deprecation of computer item Fixed issue with mining sound missing for big-crash-site-# entities (in mod) Default to showing entity info for players (alt-info on chests)
15 lines
309 B
Lua
15 lines
309 B
Lua
local Public = {}
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function Public.reset()
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for index = 1, table.size(game.forces), 1 do
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local force = game.forces[index]
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if force ~= nil then
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force.clear_chart("nauvis")
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end
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end
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end
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--local Event = require 'utils.event'
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--Event.add(defines.events.on_chunk_charted, on_chunk_charted)
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return Public |