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pesky debug lines...

This commit is contained in:
Weston Rye (Demod) 2017-06-03 00:30:42 -04:00
parent d50f71c7ae
commit 358809a3ad

View File

@ -29,7 +29,6 @@ public class AssemblingMachineRendering extends TypeRendererFactory {
@Override
public void createRenderers(Consumer<Renderer> register, WorldMap map, DataTable dataTable, BlueprintEntity entity,
EntityPrototype prototype) {
prototype.debugPrint();
LuaValue animationLua = prototype.lua().get("idle_animation");
if (animationLua.isnil()) {
animationLua = prototype.lua().get("animation");