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Little hack to get concrete rendering again...

This commit is contained in:
Weston Rye (Demod) 2017-12-20 22:19:07 -05:00
parent 5c45746712
commit dbbebbc11b

View File

@ -82,7 +82,10 @@ public class TileRendererFactory {
public void createRenderers(Consumer<Renderer> register, WorldMap map, DataTable dataTable, BlueprintTile tile,
TilePrototype prototype) {
LuaValue sheetLua = prototype.lua().get("variants").get("main").get(1);
LuaValue sheetLua = prototype.lua().get("variants").get("material_background");
if (sheetLua.isnil()) {
sheetLua = prototype.lua().get("variants").get("main").get(1);
}
Sprite sprite = new Sprite();
sprite.bounds = new Rectangle2D.Double(-0.5, -0.5, 1.0, 1.0);
sprite.image = FactorioData.getModImage(sheetLua.get("picture").tojstring());