description=This mod provides a scenario that overhauls multiplayer spawning.\n[color=red][font=default-bold]Please check out the github page and discord for more information and support.[/font][/color]
oarc-scenario-info-warn-msg=This scenario allows players to create their own spawn points far from the center of the map. For more information, click the OARC button in the top left corner.
oarc-click-info-btn-help=Click the OARC button in the top left to learn more about this scenario! This is your ONLY chance to choose a spawn option. Choose carefully...
oarc-gui-tooltip=Click to open and close the mod gui. This provides settings and information about the mod.
oarc-moat-option-tooltip=If you spawn near land, a ring of water will be generated around your spawn area. Depending on the mod options, there may be a small land bridge created as well. If you spawn in water already, this option has no effect.
oarc-spawn-distance-slider-tooltip=This is the minimum distance from the center of the map in chunks that you will spawn. You may spawn further away if the map has already been explored. Resources and enemies are both more abundant the further you go from the center, but you will still be guaranteed a safe starting area.
oarc-join-shared-button-enable=Join (__1__ on __2__)
oarc-join-shared-button-disable=Select A Player First!
oarc-join-shared-button-tooltip=This will send a request to join the selected player's shared spawn area. You can cancel the request if you change your mind.
oarc-join-someone-info=You can request to join someone else's starting area. This requires at least 1 person to have allowed access to their base and to have space for you to join.
oarc-buddy-spawn-tooltip=This will send the request to your selected buddy. They may choose to accept or deny the request. You may also cancel the request if you change your mind.
oarc-player-is-joining=__1__ is joining the game on __2__!
oarc-player-started-own-team=__1__ has started their own team!
oarc-player-no-new-teams-sorry=Sorry, no new teams can be created. You were assigned to the default team instead.
oarc-no-ungenerated-land-error=[color=red]Failed to find ungenerated land to spawn on! Please try again. If you see this message multiple times, it could be a settings or mod conflict issue.[/color]
oarc-buddy-spawn-instructions=You and your buddy must be in this menu at the same time. Only one of you can send the request. Select your your spawn options first, then select your buddy from the list. Click Request Buddy Spawn. The other buddy can then accept (or deny) the request. This will allow you both to spawn next to each other, each with your own spawn area.
oarc-settings-tab-admin-warning=You are an admin. Changing these settings late in the game may cause issues!\nChanging settings will not modify existing spawns. BE CAREFUL!
oarc-settings-tab-description=This tab contains the same mod settings in the mod settings menu AND some additional settings that can only be changed in game. Check the Surface Config tab for surface-specific settings.
oarc-settings-tab-surface-checkbox-tooltip=Enabling this will allow custom spawn areas (the main feature of this mod) on this surface. You need at least one of these enabled for the mod to work.
oarc-settings-tab-surface-regrowth-checkbox-tooltip=Enabling this will allow the regrowth and world eater features to work on this surface, if those are enabled.
oarc-mod-faq-what-is-this-mod-answer=This mod overhauls multiplayer spawning. Players can create their own spawn points away from the center of the map. Players can also join other players' bases, or create buddy spawns. The mod does not change the core gameplay of Factorio, but it does change the way players start the game. The starting area is a preset area with resources, not a "natural" spawn point.
oarc-mod-faq-other-surfaces=Can I start on a different surface/planet?
oarc-mod-faq-other-surfaces-answer=[color=red]This feature is currently a work in progress. As such, only spawning on "nauvis" or a default nauvis-like surface will work correctly.[/color]
oarc-mod-faq-secondary-spawns=What are secondary spawns?
oarc-mod-faq-secondary-spawns-answer=If enabled, when a player first travels to a new surface that has custom spawning enabled, they will automatically be given a new starting area based on their primary spawn choice (the first spawn they create). [color=red]This feature is currently a work in progress. Secondary spawning on other surfaces may cause issues. Buddy and shared spawns are not implemented yet at this time.[/color]
oarc-mod-faq-what-are-teams=What are the different team options?
oarc-mod-faq-what-are-teams-answer=I wrote this mod for co-op play only, not pvp. Depending on the mod settings, you can either join the main team, which shares research, or create your own team, which has its own research tree. All teams/forces are friendly to each other and can communicate in chat and (optionally) share map vision. The only reason to create your own team is if you want to have your own research progress.
oarc-mod-faq-shared-spawn=What is a shared spawn?
oarc-mod-faq-shared-spawn-answer=Players can choose to allow other players to join their base. This allows new players to spawn in the same starting area as the host player. The host player can control who can join their base.
oarc-mod-faq-buddy-spawn=What is a buddy spawn?
oarc-mod-faq-buddy-spawn-answer=If you and another player are in the spawn menu at the same time, you can request a buddy spawn. This will spawn you and your buddy right next to each other on the map, each with your own starting area.
oarc-mod-faq-regrowth=What are the regrowth and world eater features?
oarc-mod-faq-regrowth-answer="Regrowth" helps keep the save file size down by removing inactive map chunks over time. This is useful for long-running servers with many players. No chunks with player activity will be removed. "World Eater" slowly checks every chunk to see if there are any player structures in it. This is an additional check on top of the regrowth feature that will catch any chunks that players built on, but then later removed all structures from.
oarc-mod-faq-cleanup-abandoned=What is the cleanup abandoned bases feature?
oarc-mod-faq-cleanup-abandoned-answer=This removes the spawn area if the player leaves within the "minimum online time" and will also delete their character. This feature is useful for keeping the map clean and the save file size down. Public servers likely want to enable this feature.
oarc-mod-faq-offline-protection=What is the offline protection feature?
oarc-mod-faq-offline-protection-answer=If a base has all players offline, it will be protected from enemy attacks. This is not 100% guaranteed, but it will help prevent the base from being destroyed while players are offline.
oarc-mod-faq-shared-power=What is the shared power feature?
oarc-mod-faq-shared-power-answer=This allows players to share their power network with other players. It will create a special power pole at their spawn point that connects to the shared power network wirelessly. It utilizes cross-surface power poles to make "wireless" connections.
oarc-mod-faq-shared-chest=What is the shared chest feature?
oarc-mod-faq-shared-chest-answer=This gives players a special chest at their spawn area that they can use to share items with other players. It uses the "linked-chest" item that is a hidden feature in Factorio. This allows players to share items with other players in a secure way.