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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-01-22 03:08:49 +02:00

Remove prints.

This commit is contained in:
Oarcinae 2020-06-19 14:37:23 -04:00
parent 28373e9a8b
commit 01cf0fd922

View File

@ -342,11 +342,11 @@ function WorldEaterSingleStep()
for k,v in pairs(entities) do
v.die(nil)
end
SendBroadcastMsg(next_chunk.x .. "," .. next_chunk.y .. " WorldEaterSingleStep - ENTITIES FOUND")
-- SendBroadcastMsg(next_chunk.x .. "," .. next_chunk.y .. " WorldEaterSingleStep - ENTITIES FOUND")
global.rg.map[next_chunk.x][next_chunk.y] = game.tick -- Set the timer on it.
end
else
SendBroadcastMsg(next_chunk.x .. "," .. next_chunk.y .. " WorldEaterSingleStep - NO ENTITIES FOUND")
-- SendBroadcastMsg(next_chunk.x .. "," .. next_chunk.y .. " WorldEaterSingleStep - NO ENTITIES FOUND")
global.rg.map[next_chunk.x][next_chunk.y] = game.tick -- Set the timer on it.
end
end