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https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git
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Minor text fixes.
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11
config.lua
11
config.lua
@ -7,7 +7,7 @@
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--------------------------------------------------------------------------------
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WELCOME_MSG = "[INSERT SERVER OWNER MSG HERE!]"
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-- WELCOME_MSG = "Welcome to Oarc's official server! Follow @_Oarc_ for server updates."
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-- WELCOME_MSG = "Welcome to Oarc's official server! Join the discord here: discord.gg/Wj56gkU"
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GAME_MODE_MSG = "In the current game mode, a satellite must be launched from an existing far away rocket silo to win!"
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-- GAME_MODE_MSG = "The current game mode is just basic vanilla!"
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MODULES_ENABLED = "Mods Enabled: Separate Spawns, RSO, Gravestone Chests, Long-Reach, Autofill, Blueprint Strings"
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@ -18,8 +18,8 @@ WELCOME_MSG_TITLE = "[INSERT SERVER OWNER MSG HERE!]"
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WELCOME_MSG1 = "Rules: Be polite. Ask before changing other players's stuff. Have fun!"
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WELCOME_MSG2 = "This server is running a custom scenario that changes spawn locations."
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OTHER_MSG1 = "Latest updates in this scenario version (0.2.6):"
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OTHER_MSG2 = "Blueprint String Softmod"
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OTHER_MSG1 = "Latest updates in this scenario version (0.2.7):"
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OTHER_MSG2 = "Blueprint String Softmod, Bug fix for alien settings"
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WELCOME_MSG3 = "Due to the way this scenario works, it may take some time for the land"
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@ -84,6 +84,7 @@ FAR_MAX_DIST = 200 --125
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-- Resource Options
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---------------------------------------
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-- This is an example of how I set my resources in the game.
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-- Start resource amounts
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START_IRON_AMOUNT = 1500
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START_COPPER_AMOUNT = 1500
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@ -91,7 +92,7 @@ FAR_MAX_DIST = 200 --125
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START_COAL_AMOUNT = 1500
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START_OIL_AMOUNT = 30000
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-- Stat resource shape
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-- Start resource shape
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-- If this is true, it will be a circle
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-- If false, it will be a square
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ENABLE_RESOURCE_SHAPE_CIRCLE = true
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@ -118,8 +119,6 @@ FAR_MAX_DIST = 200 --125
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START_RESOURCE_OIL_POS_Y = 0
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-- This is Philip017's default settings as another example.
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-- You can modify your own custom settings here and set
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-- "ENABLE_OARC_DEFAULT_RESOURCE_SETTINGS = false" to use them.
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-- -- Start resource amounts
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-- START_IRON_AMOUNT = 1200
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@ -32,9 +32,9 @@ deterministic = true -- set to false to use system for all decisions
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-- endless_resource_mode = false -- if true, the size of each resource is modified by the following modifier. Use with the endless resources mod.
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endless_resource_mode_sizeModifier = 0.80
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-- This setting isn't used anywhere in the soft mod version of RSO
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-- Just set it from Oarc's config.lua
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-- disableEnemyExpansion = not ENEMY_EXPANSION -- allows for disabling of in-game biter base building
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-- This setting isn't used anywhere in the soft mod version of RSO -- OARC
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-- Just set it from Oarc's config.lua (look for ENEMY_EXPANSION)
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-- disableEnemyExpansion = false -- allows for disabling of in-game biter base building
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use_RSO_biter_spawning = true -- enables spawning of biters controlled by RSO mod - less enemies around with more space between bases
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use_vanilla_biter_spawning = false -- enables using of vanilla spawning
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@ -44,6 +44,7 @@ spitter_ratio_segment=1 --eg. 1 and 1 -> equal number of biters and spitters,
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useEnemiesInPeaceMod = false -- additional override for peace mod detection - when set to true it will spawn enemies normally, needs to have enemies enabled in peace mod
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-- Always leave this setting to true in this soft mod scenario version! -- OARC
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ignoreMapGenSettings = true -- stops the default behaviour of reading map gen settings
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useResourceCollisionDetection = true -- enables avoidace calculations to reduce ores overlaping of each other
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