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Change default value for minimum distance to existing chunks from 10 to 20 and up the maximum value allowed in mod settings. Closes #150
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@ -217,7 +217,7 @@ OCFG = {
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-- chunks. It ensures the spawn area isn't too near generated/explored/existing
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-- area. The larger you make this, the further away players will spawn from
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-- generated map area (even if it is not visible on the map!).
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minimum_distance_to_existing_chunks = 10,
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minimum_distance_to_existing_chunks = 20,
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-- The range in which a player can select how close to the center of the map they want to spawn.
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near_spawn_distance = 100,
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@ -80,9 +80,9 @@ data:extend({
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type = "int-setting",
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name = "oarc-mod-minimum-distance-to-existing-chunks",
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setting_type = "runtime-global",
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default_value = 10,
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default_value = 20,
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minimum_value = 5,
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maximum_value = 25,
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maximum_value = 50,
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order = "c1"
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},
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{
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