diff --git a/lib/separate_spawns.lua b/lib/separate_spawns.lua index fcc1754..b670b53 100644 --- a/lib/separate_spawns.lua +++ b/lib/separate_spawns.lua @@ -523,8 +523,7 @@ function InitSpawnGlobalsAndForces() -- This is what any new player is assigned to when they join, even before they spawn. local main_force = CreateForce(global.ocfg.main_force) main_force.set_spawn_position({x=0,y=0}, GAME_SURFACE_NAME) - - global.oe.tech_levels[global.ocfg.main_force] = 0 + global.oe.tech_levels[main_force.index] = 0 end function DoesPlayerHaveCustomSpawn(player)