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Possible bug fix for reported error but not 100% sure...
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@ -595,6 +595,11 @@ function CreateSpawnCtrlGuiTab(tab_container, player)
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end
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end
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-- @todo Figure out why this case could be hit... Fix for error report in github.
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if (global.ocore.playerCooldowns[player.name] == nil) then
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global.ocore.playerCooldowns[player.name] = {setRespawn=game.tick}
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end
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-- Sets the player's custom spawn point to their current location
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if ((game.tick - global.ocore.playerCooldowns[player.name].setRespawn) >
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(global.ocfg.respawn_cooldown_min * TICKS_PER_MINUTE)) then
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